Handle more arithmetic operators and aggregators for native histograms
This includes operators for multiplication (formerly known as scaling), division, and subtraction. Plus aggregations for average and the avg_over_time function.
Stdvar and stddev will (for now) ignore histograms properly (rather than counting them but adding a 0 for them).
Signed-off-by: Jeanette Tan <jeanette.tan@grafana.com>
So far, if a target exposes a histogram with both classic and native
buckets, a native-histogram enabled Prometheus would ignore the
classic buckets. With the new scrape config option
`scrape_classic_histograms` set, both buckets will be ingested,
creating all the series of a classic histogram in parallel to the
native histogram series. For example, a histogram `foo` would create a
native histogram series `foo` and classic series called `foo_sum`,
`foo_count`, and `foo_bucket`.
This feature can be used in a migration strategy from classic to
native histograms, where it is desired to have a transition period
during which both native and classic histograms are present.
Note that two bugs in classic histogram parsing were found and fixed
as a byproduct of testing the new feature:
1. Series created from classic _gauge_ histograms didn't get the
_sum/_count/_bucket prefix set.
2. Values of classic _float_ histograms weren't parsed properly.
Signed-off-by: beorn7 <beorn@grafana.com>
* labels: respect Set after Del in Builder
The implementations are not symmetric between `Set()` and `Del()`, so
we must be careful. Add tests for this, both in labels and in relabel
where the issue was reported.
Also make the slice implementation consistent re `slices.Contains`.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
We haven't updated golint-ci in our CI yet, but this commit prepares
for that.
There are a lot of new warnings, and it is mostly because the "revive"
linter got updated. I agree with most of the new warnings, mostly
around not naming unused function parameters (although it is justified
in some cases for documentation purposes – while things like mocks are
a good example where not naming the parameter is clearer).
I'm pretty upset about the "empty block" warning to include `for`
loops. It's such a common pattern to do something in the head of the
`for` loop and then have an empty block. There is still an open issue
about this: https://github.com/mgechev/revive/issues/810 I have
disabled "revive" altogether in files where empty blocks are used
excessively, and I have made the effort to add individual
`// nolint:revive` where empty blocks are used just once or twice.
It's borderline noisy, though, but let's go with it for now.
I should mention that none of the "empty block" warnings for `for`
loop bodies were legitimate.
Signed-off-by: beorn7 <beorn@grafana.com>
* Limit FastRegexMatcher by size (bytes) and add a TTL to each entry
Signed-off-by: Marco Pracucci <marco@pracucci.com>
* Add TestNewFastRegexMatcher_CacheSizeLimit
Signed-off-by: Marco Pracucci <marco@pracucci.com>
* Tolerate ristretto goroutines when checking goroutine leaks
Signed-off-by: Marco Pracucci <marco@pracucci.com>
* Tolerate ristretto goroutines when checking goroutine leaks
Signed-off-by: Marco Pracucci <marco@pracucci.com>
---------
Signed-off-by: Marco Pracucci <marco@pracucci.com>
Add a fast path for the common case that a string is less than 127 bytes
long, to skip a shift and the loop.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
This is a method used by some downstream projects; it was created to
optimize the implementation in `labels_string.go` but we should have one
for both implementations so the same code works with either.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Deleted labels are remembered, even if they were not in `base` or were
removed from `add`, so `base+add-del` could go negative.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
* Use a prefix trie for long alternate lists
* Add test for non terminal node
* Fix panic in FuzzFastRegexMatcher_WithFuzzyRegularExpressions when the fuzzy regex is invalid
Signed-off-by: Marco Pracucci <marco@pracucci.com>
* Address PR feedback
* Update model/labels/regexp_test.go
Co-authored-by: Marco Pracucci <marco@pracucci.com>
* Replace trie with slice or map depending on input size
* Fix tests
* Pull in tests from @pracucci's branch
* Add setMatches back in
* Use stringMatcher when it's faster
* Fix linter
* Estimate alternates ahead of time
* Simplify construction with `IndexByte`
* Add test and early return for empty regexp.
* Fix race conditions in tests
---------
Signed-off-by: Marco Pracucci <marco@pracucci.com>
Co-authored-by: Marco Pracucci <marco@pracucci.com>
Go spends some time initializing all the elements of these arrays to
zero, so reduce the size from 1024 to 128. This is still much bigger
than we ever expect for a set of labels.
(If someone does have more than 128 labels it will still work, but via
heap allocation.)
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
It took a `Labels` where the memory could be re-used, but in practice
this hardly ever benefitted. Especially after converting `relabel.Process`
to `relabel.ProcessBuilder`.
Comparing the parameter to `nil` was a bug; `EmptyLabels` is not `nil`
so the slice was reallocated multiple times by `append`.
Lastly `Builder.Labels()` now estimates that the final size will depend
on labels added and deleted.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Although we had a different slice, the underlying memory was the same so
any changes meant we could skip some values.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Save work converting between Builder and Labels.
Also expose ProcessBuilder, so callers can supply a Builder.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
This lets relabelling work on a `Builder` rather than converting to and
from `Labels` on every rule.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
The difference is modest, but we've used `slices.Sort` in lots of other
places so why not here.
name old time/op new time/op delta
Builder 1.04µs ± 3% 0.95µs ± 3% -8.27% (p=0.008 n=5+5)
name old alloc/op new alloc/op delta
Builder 312B ± 0% 288B ± 0% -7.69% (p=0.008 n=5+5)
name old allocs/op new allocs/op delta
Builder 2.00 ± 0% 1.00 ± 0% -50.00% (p=0.008 n=5+5)
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>