* WIP implement WAL watcher reading via notifications over a channel from
the TSDB code
Signed-off-by: Callum Styan <callumstyan@gmail.com>
* Notify via head appenders Commit (finished all WAL logging) rather than
on each WAL Log call
Signed-off-by: Callum Styan <callumstyan@gmail.com>
* Fix misspelled Notify plus add a metric for dropped Write notifications
Signed-off-by: Callum Styan <callumstyan@gmail.com>
* Update tests to handle new notification pattern
Signed-off-by: Callum Styan <callumstyan@gmail.com>
* this test maybe needs more time on windows?
Signed-off-by: Callum Styan <callumstyan@gmail.com>
* does this test need more time on windows as well?
Signed-off-by: Callum Styan <callumstyan@gmail.com>
* read timeout is already a time.Duration
Signed-off-by: Callum Styan <callumstyan@gmail.com>
* remove mistakenly commited benchmark data files
Signed-off-by: Callum Styan <callumstyan@gmail.com>
* address some review feedback
Signed-off-by: Callum Styan <callumstyan@gmail.com>
* fix missed changes from previous commit
Signed-off-by: Callum Styan <callumstyan@gmail.com>
* Fix issues from wrapper function
Signed-off-by: Callum Styan <callumstyan@gmail.com>
* try fixing race condition in test by allowing tests to overwrite the
read ticker timeout instead of calling the Notify function
Signed-off-by: Callum Styan <callumstyan@gmail.com>
* fix linting
Signed-off-by: Callum Styan <callumstyan@gmail.com>
---------
Signed-off-by: Callum Styan <callumstyan@gmail.com>
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
We haven't updated golint-ci in our CI yet, but this commit prepares
for that.
There are a lot of new warnings, and it is mostly because the "revive"
linter got updated. I agree with most of the new warnings, mostly
around not naming unused function parameters (although it is justified
in some cases for documentation purposes – while things like mocks are
a good example where not naming the parameter is clearer).
I'm pretty upset about the "empty block" warning to include `for`
loops. It's such a common pattern to do something in the head of the
`for` loop and then have an empty block. There is still an open issue
about this: https://github.com/mgechev/revive/issues/810 I have
disabled "revive" altogether in files where empty blocks are used
excessively, and I have made the effort to add individual
`// nolint:revive` where empty blocks are used just once or twice.
It's borderline noisy, though, but let's go with it for now.
I should mention that none of the "empty block" warnings for `for`
loop bodies were legitimate.
Signed-off-by: beorn7 <beorn@grafana.com>
In other words: Instead of having a “polymorphous” `Point` that can
either contain a float value or a histogram value, use an `FPoint` for
floats and an `HPoint` for histograms.
This seemingly small change has a _lot_ of repercussions throughout
the codebase.
The idea here is to avoid the increase in size of `Point` arrays that
happened after native histograms had been added.
The higher-level data structures (`Sample`, `Series`, etc.) are still
“polymorphous”. The same idea could be applied to them, but at each
step the trade-offs needed to be evaluated.
The idea with this change is to do the minimum necessary to get back
to pre-histogram performance for functions that do not touch
histograms. Here are comparisons for the `changes` function. The test
data doesn't include histograms yet. Ideally, there would be no change
in the benchmark result at all.
First runtime v2.39 compared to directly prior to this commit:
```
name old time/op new time/op delta
RangeQuery/expr=changes(a_one[1d]),steps=1-16 391µs ± 2% 542µs ± 1% +38.58% (p=0.000 n=9+8)
RangeQuery/expr=changes(a_one[1d]),steps=10-16 452µs ± 2% 617µs ± 2% +36.48% (p=0.000 n=10+10)
RangeQuery/expr=changes(a_one[1d]),steps=100-16 1.12ms ± 1% 1.36ms ± 2% +21.58% (p=0.000 n=8+10)
RangeQuery/expr=changes(a_one[1d]),steps=1000-16 7.83ms ± 1% 8.94ms ± 1% +14.21% (p=0.000 n=10+10)
RangeQuery/expr=changes(a_ten[1d]),steps=1-16 2.98ms ± 0% 3.30ms ± 1% +10.67% (p=0.000 n=9+10)
RangeQuery/expr=changes(a_ten[1d]),steps=10-16 3.66ms ± 1% 4.10ms ± 1% +11.82% (p=0.000 n=10+10)
RangeQuery/expr=changes(a_ten[1d]),steps=100-16 10.5ms ± 0% 11.8ms ± 1% +12.50% (p=0.000 n=8+10)
RangeQuery/expr=changes(a_ten[1d]),steps=1000-16 77.6ms ± 1% 87.4ms ± 1% +12.63% (p=0.000 n=9+9)
RangeQuery/expr=changes(a_hundred[1d]),steps=1-16 30.4ms ± 2% 32.8ms ± 1% +8.01% (p=0.000 n=10+10)
RangeQuery/expr=changes(a_hundred[1d]),steps=10-16 37.1ms ± 2% 40.6ms ± 2% +9.64% (p=0.000 n=10+10)
RangeQuery/expr=changes(a_hundred[1d]),steps=100-16 105ms ± 1% 117ms ± 1% +11.69% (p=0.000 n=10+10)
RangeQuery/expr=changes(a_hundred[1d]),steps=1000-16 783ms ± 3% 876ms ± 1% +11.83% (p=0.000 n=9+10)
```
And then runtime v2.39 compared to after this commit:
```
name old time/op new time/op delta
RangeQuery/expr=changes(a_one[1d]),steps=1-16 391µs ± 2% 547µs ± 1% +39.84% (p=0.000 n=9+8)
RangeQuery/expr=changes(a_one[1d]),steps=10-16 452µs ± 2% 616µs ± 2% +36.15% (p=0.000 n=10+10)
RangeQuery/expr=changes(a_one[1d]),steps=100-16 1.12ms ± 1% 1.26ms ± 1% +12.20% (p=0.000 n=8+10)
RangeQuery/expr=changes(a_one[1d]),steps=1000-16 7.83ms ± 1% 7.95ms ± 1% +1.59% (p=0.000 n=10+8)
RangeQuery/expr=changes(a_ten[1d]),steps=1-16 2.98ms ± 0% 3.38ms ± 2% +13.49% (p=0.000 n=9+10)
RangeQuery/expr=changes(a_ten[1d]),steps=10-16 3.66ms ± 1% 4.02ms ± 1% +9.80% (p=0.000 n=10+9)
RangeQuery/expr=changes(a_ten[1d]),steps=100-16 10.5ms ± 0% 10.8ms ± 1% +3.08% (p=0.000 n=8+10)
RangeQuery/expr=changes(a_ten[1d]),steps=1000-16 77.6ms ± 1% 78.1ms ± 1% +0.58% (p=0.035 n=9+10)
RangeQuery/expr=changes(a_hundred[1d]),steps=1-16 30.4ms ± 2% 33.5ms ± 4% +10.18% (p=0.000 n=10+10)
RangeQuery/expr=changes(a_hundred[1d]),steps=10-16 37.1ms ± 2% 40.0ms ± 1% +7.98% (p=0.000 n=10+10)
RangeQuery/expr=changes(a_hundred[1d]),steps=100-16 105ms ± 1% 107ms ± 1% +1.92% (p=0.000 n=10+10)
RangeQuery/expr=changes(a_hundred[1d]),steps=1000-16 783ms ± 3% 775ms ± 1% -1.02% (p=0.019 n=9+9)
```
In summary, the runtime doesn't really improve with this change for
queries with just a few steps. For queries with many steps, this
commit essentially reinstates the old performance. This is good
because the many-step queries are the one that matter most (longest
absolute runtime).
In terms of allocations, though, this commit doesn't make a dent at
all (numbers not shown). The reason is that most of the allocations
happen in the sampleRingIterator (in the storage package), which has
to be addressed in a separate commit.
Signed-off-by: beorn7 <beorn@grafana.com>
This makes it more consistent with other command like import rules. We
don't have stricts rules and uniformity accross promtool unfortunately,
but I think it's better to only have the http config on relevant check
commands to avoid thinking Prometheus can e.g. check the config over the
wire.
Signed-off-by: Julien Pivotto <roidelapluie@o11y.eu>
There are a few tests that will run prometheus command.
This can test if there's already something listening on port :9090 since --web.listen-address defaults to 0.0.0.0:9090.
To fix that we can tell prometheus to use a random port on loopback interface.
Signed-off-by: Łukasz Mierzwa <l.mierzwa@gmail.com>
It took a `Labels` where the memory could be re-used, but in practice
this hardly ever benefitted. Especially after converting `relabel.Process`
to `relabel.ProcessBuilder`.
Comparing the parameter to `nil` was a bug; `EmptyLabels` is not `nil`
so the slice was reallocated multiple times by `append`.
Lastly `Builder.Labels()` now estimates that the final size will depend
on labels added and deleted.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Scraping targets are synced by creating the full set, then adding/removing any which have changed.
This PR speeds up the process of creating the full set.
I added a benchmark for `TargetsFromGroup`; it uses configuration from a typical Kubernetes SD.
The crux of the change is to do relabeling inside labels.Builder instead of converting to labels.Labels and back again for every rule. The change is broken into several commits for easier review.
This is a breaking change to `scrape.PopulateLabels()`, but `relabel.Process` is left as-is, with a new `relabel.ProcessBuilder` option.
Common service discovery mechanisms such as Kubernetes can generate a
lot of target groups, so this function was allocating a lot of memory
which then immediately became garbage. Re-using the structures across
an entire Sync saves effort.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Save work converting to `Labels` then to `Builder`.
`PopulateLabels()` now takes as Builder as input.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
* tsdb: make sharding function a parameter
Instead of relying on `labels.Hash()`, which may change, have the
caller pass in a shard function if required.
For most purposes `tsdb.Options.ShardFunc` is used, but the compactor
may be created independently so `NewLeveledCompactorWithChunkSize` also
takes a shard function parameter.
Regular Prometheus, which does not use block sharding, will have this
parameter as nil.
Rename WithCache functions as WithOptions
Where they now have 2 or more extra parameters.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Dumping without any limit on the data being dumped will generate
a large amount of data. Also, sometimes it is necessary to dump
only a part of the data in order to change or transfer it.
This change allows to specify a part of the data to dump and
by default works same as before. (no public API change)
Signed-off-by: Amin Borjian <borjianamin98@outlook.com>
Instead of relying on `labels.Hash()`, which may change, have the
caller pass in a shard function if required.
For most purposes `tsdb.Options.ShardFunc` is used, but the compactor
may be created independently so `NewLeveledCompactorWithChunkSize` also
takes a shard function parameter.
Regular Prometheus, which does not use block sharding, will have this
parameter as nil.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Extends Appender.AppendHistogram function to accept the FloatHistogram. TSDB supports appending, querying, WAL replay, for this new type of histogram.
Signed-off-by: Marc Tudurí <marctc@protonmail.com>
Signed-off-by: Ganesh Vernekar <ganeshvern@gmail.com>
Co-authored-by: Ganesh Vernekar <ganeshvern@gmail.com>
Instead of passing in a `ScratchBuilder` and `Labels`, just pass the
builder and the caller can extract labels from it. In many cases the
caller didn't use the Labels value anyway.
Now in `Labels.ScratchBuilder` we need a slightly different API: one
to assign what will be the result, instead of overwriting some other
`Labels`. This is safer and easier to reason about.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
This necessitates a change to the `tsdb.IndexReader` interface:
`index.Reader` is used from multiple goroutines concurrently, so we
can't have state in it.
We do retain a `ScratchBuilder` in `blockBaseSeriesSet` which is
iterator-like.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Patterned after `Chunk.Iterator()`: pass the old iterator in so it
can be re-used to avoid allocating a new object.
(This commit does not do any re-use; it is just changing all the method
signatures so re-use is possible in later commits.)
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>