It's faster.
Note change to test - instead of requiring that the data structure is
identical to `EmptyPostings()`, check that calling `Next()` returns
false, which implies it was empty.
Also the check for context cancellation during initialization was
removed. Initialization should be a small portion of the work done
during merge, so it's not worth plumbing a context argument through.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Reverts change from https://github.com/prometheus/prometheus/pull/12906
The benchmarks show that it's slower when intersecting, which is a
common usage for ListPostings (when intersecting matchers from Head)
(old is before #12906, new is #12906):
│ old │ new │
│ sec/op │ sec/op vs base │
Intersect/LongPostings1-16 20.54µ ± 1% 21.11µ ± 1% +2.76% (p=0.000 n=20)
Intersect/LongPostings2-16 51.03m ± 1% 52.40m ± 2% +2.69% (p=0.000 n=20)
Intersect/ManyPostings-16 194.2m ± 3% 332.1m ± 1% +71.00% (p=0.000 n=20)
geomean 5.882m 7.161m +21.74%
Signed-off-by: Oleg Zaytsev <mail@olegzaytsev.com>
It's implicit, but should be explicit. It is invalid to call At() after
a failed call to Next() or Seek().
Following up on https://github.com/prometheus/prometheus/pull/12906
Signed-off-by: Oleg Zaytsev <mail@olegzaytsev.com>
The Next() call of ListPostings() was updating two values, while we can
just update the position. This is up to 30% faster for high number of
Postings.
goos: linux
goarch: amd64
pkg: github.com/prometheus/prometheus/tsdb/index
cpu: 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz
│ old │ new │
│ sec/op │ sec/op vs base │
ListPostings/count=100-16 819.2n ± 0% 732.6n ± 0% -10.58% (p=0.000 n=20)
ListPostings/count=1000-16 2.685µ ± 1% 2.017µ ± 0% -24.88% (p=0.000 n=20)
ListPostings/count=10000-16 21.43µ ± 1% 14.81µ ± 0% -30.91% (p=0.000 n=20)
ListPostings/count=100000-16 209.4µ ± 1% 143.3µ ± 0% -31.55% (p=0.000 n=20)
ListPostings/count=1000000-16 2.086m ± 1% 1.436m ± 1% -31.18% (p=0.000 n=20)
geomean 29.02µ 21.41µ -26.22%
We're talking about microseconds here, but they just keep adding.
Signed-off-by: Oleg Zaytsev <mail@olegzaytsev.com>
Problem:
LabelValueStats - This will provide a list of the label names and memory used in bytes.
It is calculated by adding the length of all values for a given label name.
But internally Prometheus stores the name and the value independently for each series.
Solution:
MemPostings struct maintains the values to seriesRef map which is used
to get the number of series which contains the label values.
Using that LabelValueStats is calculated as: seriesCnt * len(value
name)
Signed-off-by: Baskar Shanmugam <baskar.shanmugam.career@gmail.com>
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
Use new experimental package `golang.org/x/exp/slices`.
slices.Sort works on values that are directly comparable, like ints,
so avoids the overhad of an interface call to `.Less()`.
Left tests unchanged, because they don't need the speed and it may be
a cross-check that slices.Sort gives the same answer.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Use new experimental package `golang.org/x/exp/slices`.
Some of the speedup comes from comparing SeriesRef (which is an int64)
directly rather than through an interface `.Less()` call; some comes
from exp/slices using "pattern-defeating quicksort(pdqsort)".
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
* tsdb: avoid slice-to-interface allocation in EnsureOrder
This is pulling the `seriesRefSlice` out of the loop, so the compiler
doesn't allocate a new one on the heap every time.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
* tsdb: use pointer type in Pool for EnsureOrder
As noted by staticcheck, Pool prefers the objects in the pool to have
pointer type. This is a little more fiddly to code, but avoids
allocation of a wrapper object every time a slice is put into the pool.
Removed a comment that said fixing this has a performance penalty: not
borne out by benchmarks.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Unexported postingsWithIndexHeap's methods that don't need to be
exported, and added detailed comments.
Signed-off-by: Oleg Zaytsev <mail@olegzaytsev.com>
See this comment for detailed explanation:
https://github.com/prometheus/prometheus/pull/9907#issuecomment-1002189932
TL;DR: if we don't call Pop() on the heap implementation, we don't need
to return our param as an `interface{}` so we save an allocation.
This would be popped for every label value, so it can be thousands of
saved allocations here (see benchmarks).
Signed-off-by: Oleg Zaytsev <mail@olegzaytsev.com>
This creates a new `model` directory and moves all data-model related
packages over there:
exemplar labels relabel rulefmt textparse timestamp value
All the others are more or less utilities and have been moved to `util`:
gate logging modetimevfs pool runtime
Signed-off-by: beorn7 <beorn@grafana.com>
* TSDB: demistify seriesRefs and ChunkRefs
The TSDB package contains many types of series and chunk references,
all shrouded in uint types. Often the same uint value may
actually mean one of different types, in non-obvious ways.
This PR aims to clarify the code and help navigating to relevant docs,
usage, etc much quicker.
Concretely:
* Use appropriately named types and document their semantics and
relations.
* Make multiplexing and demuxing of types explicit
(on the boundaries between concrete implementations and generic
interfaces).
* Casting between different types should be free. None of the changes
should have any impact on how the code runs.
TODO: Implement BlockSeriesRef where appropriate (for a future PR)
Signed-off-by: Dieter Plaetinck <dieter@grafana.com>
* feedback
Signed-off-by: Dieter Plaetinck <dieter@grafana.com>
* agent: demistify seriesRefs and ChunkRefs
Signed-off-by: Dieter Plaetinck <dieter@grafana.com>
This saves memory, effort and locking.
Since every symbol is also added to postings, `Symbols()` can be
implemented there instead. This now has to build a map for
deduplication, but `Symbols()` is only called for compaction, and `gc()`
used to rebuild the symbols map after every compaction so not an
additional cost.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
* tsdb: Expose total number of label pairs in head
Signed-off-by: Nguyen Le Vu Long <vulongvn98@gmail.com>
* fix: add comment for NumLabelPairs
Signed-off-by: Nguyen Le Vu Long <vulongvn98@gmail.com>
* fix: remove comment
Signed-off-by: Nguyen Le Vu Long <vulongvn98@gmail.com>
* Adding TSDB Head Stats like cardinality to Status Page
Signed-off-by: Sharad Gaur <sgaur@splunk.com>
* Moving mutx to Head
Signed-off-by: Sharad Gaur <sgaur@splunk.com>
* Renaming variabls
Signed-off-by: Sharad Gaur <sgaur@splunk.com>
* Renaming variabls and html
Signed-off-by: Sharad Gaur <sgaur@splunk.com>
* Removing unwanted whitespaces
Signed-off-by: Sharad Gaur <sgaur@splunk.com>
* Adding Tests, Banchmarks and Max Heap for Postings Stats
Signed-off-by: Sharad Gaur <sgaur@splunk.com>
* Adding more tests for postingstats and web handler
Signed-off-by: Sharad Gaur <sgaur@splunk.com>
* Adding more tests for postingstats and web handler
Signed-off-by: Sharad Gaur <sgaur@splunk.com>
* Remove generated asset file that is no longer used
Signed-off-by: Chris Marchbanks <csmarchbanks@gmail.com>
* Changing comment and variable name for more readability
Signed-off-by: Sharad Gaur <sgaur@splunk.com>
* Using time.Duration in postings status function and removing refresh button from web page
Signed-off-by: Sharad Gaur <sgaur@splunk.com>