If all samples in consecutive chunks have the same timestamp, the way
we used to load chunks will fail. With this change, the persist
watermark is used to load the right amount of chunkDescs from disk.
This bug is a possible reason for the rare storage corruption we have
observed.
Fixes https://github.com/prometheus/prometheus/issues/481
While doing so, clean up and fix a few other things:
- Fix `go vet` warnings (@fabxc to blame ;).
- Fix a racey problem with unarchiving: Whenever we unarchive a
series, we essentially want to do something with it. However, until
we have done something with it, it appears like a series that is
ready to be archived or even purged. So e.g. it would be ignored
during checkpointing. With this fix, we always load the chunkDescs
upon unarchiving. This is wasteful if we only want to add a new
sample to an archived time series, but the (presumably more common)
case where we access an archived time series in a query doesn't
become more expensive.
- The change above streamlined the getOrCreateSeries ond
newMemorySeries flow. Also, the modTime is now always set correctly.
- Fix the leveldb-backed implementation of KeyValueStore.Delete. It
had the wrong behavior of still returning true, nil if a
non-existing key has been passed in.
Previously, it would return an error instead. Now we can distinguish
the cases 'error while deleting known key' vs. 'key not in index'
without testing for leveldb-internal kinds of errors.
- Move CONTRIBUTORS.md to the more common AUTHORS.
- Added the required NOTICE file.
- Changed "Prometheus Team" to "The Prometheus Authors".
- Reverted the erroneous changes to the Apache License.
Fix the behavior if preload for non-existent series is requested.
Instead of returning an error (which triggers a panic further up),
simply count those incidents. They can happen regularly, we just want
to know if they happen too frequently because that would mean the
indexing is behind or broken.
Change-Id: I4b2d1b93c4146eeea897d188063cb9574a270f8b
Some other improvements on the way, in particular codec -> codable
renaming and addition of LookupSet methods.
Change-Id: I978f8f3f84ca8e4d39a9d9f152ae0ad274bbf4e2
Most important, the heads file will now persist all the chunk descs,
too. Implicitly, it will serve as the persisted form of the
fp-to-series map.
Change-Id: Ic867e78f2714d54c3b5733939cc5aef43f7bd08d
BinaryMarshaler instead of encodable.
BinaryUnmarshaler instead of decodable.
Left 'codable' in place for lack of a better word.
Change-Id: I8a104be7d6db916e8dbc47ff95e6ff73b845ac22