It's faster.
Note change to test - instead of requiring that the data structure is
identical to `EmptyPostings()`, check that calling `Next()` returns
false, which implies it was empty.
Also the check for context cancellation during initialization was
removed. Initialization should be a small portion of the work done
during merge, so it's not worth plumbing a context argument through.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Drop context argument from tsdb/index.Symbols.Lookup since lookup
should be fast and the context checking is a performance hit.
Signed-off-by: Arve Knudsen <arve.knudsen@gmail.com>
On a 32 bit architecture the size of int is 32 bits. Thus converting from
int64, uint64 can overflow it and flip the sign.
Try for yourself in playground:
package main
import "fmt"
func main() {
x := int64(0x1F0000001)
y := int64(1)
z := int32(x - y) // numerically this is 0x1F0000000
fmt.Printf("%v\n", z)
}
Prints -268435456 as if x was smaller.
Followup to #12650
Signed-off-by: György Krajcsovits <gyorgy.krajcsovits@grafana.com>
Reverts change from https://github.com/prometheus/prometheus/pull/12906
The benchmarks show that it's slower when intersecting, which is a
common usage for ListPostings (when intersecting matchers from Head)
(old is before #12906, new is #12906):
│ old │ new │
│ sec/op │ sec/op vs base │
Intersect/LongPostings1-16 20.54µ ± 1% 21.11µ ± 1% +2.76% (p=0.000 n=20)
Intersect/LongPostings2-16 51.03m ± 1% 52.40m ± 2% +2.69% (p=0.000 n=20)
Intersect/ManyPostings-16 194.2m ± 3% 332.1m ± 1% +71.00% (p=0.000 n=20)
geomean 5.882m 7.161m +21.74%
Signed-off-by: Oleg Zaytsev <mail@olegzaytsev.com>
It's implicit, but should be explicit. It is invalid to call At() after
a failed call to Next() or Seek().
Following up on https://github.com/prometheus/prometheus/pull/12906
Signed-off-by: Oleg Zaytsev <mail@olegzaytsev.com>
The Next() call of ListPostings() was updating two values, while we can
just update the position. This is up to 30% faster for high number of
Postings.
goos: linux
goarch: amd64
pkg: github.com/prometheus/prometheus/tsdb/index
cpu: 11th Gen Intel(R) Core(TM) i7-11700K @ 3.60GHz
│ old │ new │
│ sec/op │ sec/op vs base │
ListPostings/count=100-16 819.2n ± 0% 732.6n ± 0% -10.58% (p=0.000 n=20)
ListPostings/count=1000-16 2.685µ ± 1% 2.017µ ± 0% -24.88% (p=0.000 n=20)
ListPostings/count=10000-16 21.43µ ± 1% 14.81µ ± 0% -30.91% (p=0.000 n=20)
ListPostings/count=100000-16 209.4µ ± 1% 143.3µ ± 0% -31.55% (p=0.000 n=20)
ListPostings/count=1000000-16 2.086m ± 1% 1.436m ± 1% -31.18% (p=0.000 n=20)
geomean 29.02µ 21.41µ -26.22%
We're talking about microseconds here, but they just keep adding.
Signed-off-by: Oleg Zaytsev <mail@olegzaytsev.com>
Problem:
LabelValueStats - This will provide a list of the label names and memory used in bytes.
It is calculated by adding the length of all values for a given label name.
But internally Prometheus stores the name and the value independently for each series.
Solution:
MemPostings struct maintains the values to seriesRef map which is used
to get the number of series which contains the label values.
Using that LabelValueStats is calculated as: seriesCnt * len(value
name)
Signed-off-by: Baskar Shanmugam <baskar.shanmugam.career@gmail.com>
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
* Limit FastRegexMatcher by size (bytes) and add a TTL to each entry
Signed-off-by: Marco Pracucci <marco@pracucci.com>
* Add TestNewFastRegexMatcher_CacheSizeLimit
Signed-off-by: Marco Pracucci <marco@pracucci.com>
* Tolerate ristretto goroutines when checking goroutine leaks
Signed-off-by: Marco Pracucci <marco@pracucci.com>
* Tolerate ristretto goroutines when checking goroutine leaks
Signed-off-by: Marco Pracucci <marco@pracucci.com>
---------
Signed-off-by: Marco Pracucci <marco@pracucci.com>
* tsdb: make sharding function a parameter
Instead of relying on `labels.Hash()`, which may change, have the
caller pass in a shard function if required.
For most purposes `tsdb.Options.ShardFunc` is used, but the compactor
may be created independently so `NewLeveledCompactorWithChunkSize` also
takes a shard function parameter.
Regular Prometheus, which does not use block sharding, will have this
parameter as nil.
Rename WithCache functions as WithOptions
Where they now have 2 or more extra parameters.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>