095f572d4a
* Fix `kuma_sd` targetgroup reporting (#9157) * Bundle all xDS targets into a single group Signed-off-by: austin ce <austin.cawley@gmail.com> * Snapshot in-memory chunks on shutdown for faster restarts (#7229) Signed-off-by: Ganesh Vernekar <ganeshvern@gmail.com> * Rename links Signed-off-by: Levi Harrison <git@leviharrison.dev> * Remove Individual Data Type Caps in Per-shard Buffering for Remote Write (#8921) * Moved everything to nPending buffer Signed-off-by: Levi Harrison <git@leviharrison.dev> * Simplify exemplar capacity addition Signed-off-by: Levi Harrison <git@leviharrison.dev> * Added pre-allocation Signed-off-by: Levi Harrison <git@leviharrison.dev> * Don't allocate if not sending exemplars Signed-off-by: Levi Harrison <git@leviharrison.dev> * Avoid deadlock when processing duplicate series record (#9170) * Avoid deadlock when processing duplicate series record `processWALSamples()` needs to be able to send on its output channel before it can read the input channel, so reads to allow this in case the output channel is full. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> * processWALSamples: update comment Previous text seems to relate to an earlier implementation. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> * Optimise WAL loading by removing extra map and caching min-time (#9160) * BenchmarkLoadWAL: close WAL after use So that goroutines are stopped and resources released Signed-off-by: Bryan Boreham <bjboreham@gmail.com> * BenchmarkLoadWAL: make series IDs co-prime with #workers Series are distributed across workers by taking the modulus of the ID with the number of workers, so multiples of 100 are a poor choice. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> * BenchmarkLoadWAL: simulate mmapped chunks Real Prometheus cuts chunks every 120 samples, then skips those samples when re-reading the WAL. Simulate this by creating a single mapped chunk for each series, since the max time is all the reader looks at. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> * Fix comment Signed-off-by: Bryan Boreham <bjboreham@gmail.com> * Remove series map from processWALSamples() The locks that is commented to reduce contention in are now sharded 32,000 ways, so won't be contended. Removing the map saves memory and goes just as fast. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> * loadWAL: Cache the last mmapped chunk time So we can skip calling append() for samples it will reject. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> * Improvements from code review Signed-off-by: Bryan Boreham <bjboreham@gmail.com> * Full stops and capitals on comments Signed-off-by: Bryan Boreham <bjboreham@gmail.com> * Cache max time in both places mmappedChunks is updated Including refactor to extract function `setMMappedChunks`, to reduce code duplication. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> * Update head min/max time when mmapped chunks added This ensures we have the correct values if no WAL samples are added for that series. Note that `mSeries.maxTime()` was always `math.MinInt64` before, since that function doesn't consider mmapped chunks. Signed-off-by: Bryan Boreham <bjboreham@gmail.com> * Split Go and React Tests (#8897) * Added go-ci and react-ci Co-authored-by: Julien Pivotto <roidelapluie@inuits.eu> Signed-off-by: Levi Harrison <git@leviharrison.dev> * Remove search keymap from new expression editor (#9184) Signed-off-by: Julius Volz <julius.volz@gmail.com> Co-authored-by: Austin Cawley-Edwards <austin.cawley@gmail.com> Co-authored-by: Levi Harrison <git@leviharrison.dev> Co-authored-by: Julien Pivotto <roidelapluie@inuits.eu> Co-authored-by: Bryan Boreham <bjboreham@gmail.com> Co-authored-by: Julius Volz <julius.volz@gmail.com> |
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.circleci | ||
.github | ||
cmd | ||
config | ||
console_libraries | ||
consoles | ||
discovery | ||
docs | ||
documentation | ||
notifier | ||
pkg | ||
prompb | ||
promql | ||
rules | ||
scrape | ||
scripts | ||
storage | ||
template | ||
tsdb | ||
util | ||
web | ||
.dockerignore | ||
.gitignore | ||
.gitpod.yml | ||
.golangci.yml | ||
.promu.yml | ||
.yamllint | ||
CHANGELOG.md | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
Dockerfile | ||
go.mod | ||
go.sum | ||
LICENSE | ||
MAINTAINERS.md | ||
Makefile | ||
Makefile.common | ||
NOTICE | ||
README.md | ||
RELEASE.md | ||
SECURITY.md | ||
VERSION |
Prometheus
Visit prometheus.io for the full documentation, examples and guides.
Prometheus, a Cloud Native Computing Foundation project, is a systems and service monitoring system. It collects metrics from configured targets at given intervals, evaluates rule expressions, displays the results, and can trigger alerts when specified conditions are observed.
The features that distinguish Prometheus from other metrics and monitoring systems are:
- A multi-dimensional data model (time series defined by metric name and set of key/value dimensions)
- PromQL, a powerful and flexible query language to leverage this dimensionality
- No dependency on distributed storage; single server nodes are autonomous
- An HTTP pull model for time series collection
- Pushing time series is supported via an intermediary gateway for batch jobs
- Targets are discovered via service discovery or static configuration
- Multiple modes of graphing and dashboarding support
- Support for hierarchical and horizontal federation
Architecture overview
Install
There are various ways of installing Prometheus.
Precompiled binaries
Precompiled binaries for released versions are available in the download section on prometheus.io. Using the latest production release binary is the recommended way of installing Prometheus. See the Installing chapter in the documentation for all the details.
Docker images
Docker images are available on Quay.io or Docker Hub.
You can launch a Prometheus container for trying it out with
$ docker run --name prometheus -d -p 127.0.0.1:9090:9090 prom/prometheus
Prometheus will now be reachable at http://localhost:9090/.
Building from source
To build Prometheus from source code, first ensure that have a working Go environment with version 1.14 or greater installed. You also need Node.js and Yarn installed in order to build the frontend assets.
You can directly use the go
tool to download and install the prometheus
and promtool
binaries into your GOPATH
:
$ GO111MODULE=on go get github.com/prometheus/prometheus/cmd/...
$ prometheus --config.file=your_config.yml
However, when using go get
to build Prometheus, Prometheus will expect to be able to
read its web assets from local filesystem directories under web/ui/static
and
web/ui/templates
. In order for these assets to be found, you will have to run Prometheus
from the root of the cloned repository. Note also that these directories do not include the
new experimental React UI unless it has been built explicitly using make assets
or make build
.
An example of the above configuration file can be found here.
You can also clone the repository yourself and build using make build
, which will compile in
the web assets so that Prometheus can be run from anywhere:
$ mkdir -p $GOPATH/src/github.com/prometheus
$ cd $GOPATH/src/github.com/prometheus
$ git clone https://github.com/prometheus/prometheus.git
$ cd prometheus
$ make build
$ ./prometheus --config.file=your_config.yml
The Makefile provides several targets:
- build: build the
prometheus
andpromtool
binaries (includes building and compiling in web assets) - test: run the tests
- test-short: run the short tests
- format: format the source code
- vet: check the source code for common errors
- assets: build the new experimental React UI
Building the Docker image
The make docker
target is designed for use in our CI system.
You can build a docker image locally with the following commands:
$ make promu
$ promu crossbuild -p linux/amd64
$ make npm_licenses
$ make common-docker-amd64
NB if you are on a Mac, you will need gnu-tar.
React UI Development
For more information on building, running, and developing on the new React-based UI, see the React app's README.md.
More information
- The source code is periodically indexed: Prometheus Core.
- You will find a CircleCI configuration in
.circleci/config.yml
. - See the Community page for how to reach the Prometheus developers and users on various communication channels.
Contributing
Refer to CONTRIBUTING.md
License
Apache License 2.0, see LICENSE.