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https://github.com/prometheus/prometheus.git
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1cffda5de7
* dynamically determine path prefix Signed-off-by: James Ranson <james_ranson@cable.comcast.com> * minor changes per PR review Signed-off-by: James Ranson <james_ranson@cable.comcast.com> * use Context for apiPath and pathPrefix Signed-off-by: James Ranson <james_ranson@cable.comcast.com> * remove unhandled "/version" path Signed-off-by: James Ranson <james_ranson@cable.comcast.com> * only process index once instead of on every req Signed-off-by: James Ranson <james_ranson@cable.comcast.com> * remove unneeded tag fragment Signed-off-by: James Ranson <james_ranson@cable.comcast.com> * switch api path to const Signed-off-by: James Ranson <james_ranson@cable.comcast.com> * revert Signed-off-by: James Ranson <james_ranson@cable.comcast.com> * update tests Signed-off-by: James Ranson <james_ranson@cable.comcast.com> * linter updates Signed-off-by: James Ranson <james_ranson@cable.comcast.com> * simplify Signed-off-by: James Ranson <james_ranson@cable.comcast.com> * updates per peer review Signed-off-by: James Ranson <james_ranson@cable.comcast.com> |
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.. | ||
react-app | ||
static | ||
templates | ||
assets_generate.go | ||
doc.go | ||
README.md | ||
ui.go |
The ui
directory contains static files and templates used in the web UI. For
easier distribution they are statically compiled into the Prometheus binary
using the vfsgen library (c.f. Makefile).
During development it is more convenient to always use the files on disk to
directly see changes without recompiling.
To make this work, remove the builtinassets
build tag in the flags
entry
in .promu.yml
, and then make build
(or build Prometheus using
go build ./cmd/prometheus
).
This will serve all files from your local filesystem. This is for development purposes only.