mirror of
https://github.com/prometheus/prometheus.git
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5b53aa1108
Wiser coders than myself have come to the conclusion that a `switch` statement is almost always superior to a statement that includes any `else if`. The exceptions that I have found in our codebase are just these two: * The `if else` is followed by an additional statement before the next condition (separated by a `;`). * The whole thing is within a `for` loop and `break` statements are used. In this case, using `switch` would require tagging the `for` loop, which probably tips the balance. Why are `switch` statements more readable? For one, fewer curly braces. But more importantly, the conditions all have the same alignment, so the whole thing follows the natural flow of going down a list of conditions. With `else if`, in contrast, all conditions but the first are "hidden" behind `} else if `, harder to spot and (for no good reason) presented differently from the first condition. I'm sure the aforemention wise coders can list even more reasons. In any case, I like it so much that I have found myself recommending it in code reviews. I would like to make it a habit in our code base, without making it a hard requirement that we would test on the CI. But for that, there has to be a role model, so this commit eliminates all `if else` occurrences, unless it is autogenerated code or fits one of the exceptions above. Signed-off-by: beorn7 <beorn@grafana.com>
371 lines
9.7 KiB
Go
371 lines
9.7 KiB
Go
// Copyright 2013 The Prometheus Authors
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package scrape
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import (
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"fmt"
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"hash/fnv"
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"reflect"
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"sync"
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"time"
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"github.com/go-kit/log"
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"github.com/go-kit/log/level"
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"github.com/pkg/errors"
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"github.com/prometheus/client_golang/prometheus"
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config_util "github.com/prometheus/common/config"
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"github.com/prometheus/common/model"
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"github.com/prometheus/prometheus/config"
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"github.com/prometheus/prometheus/discovery/targetgroup"
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"github.com/prometheus/prometheus/model/labels"
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"github.com/prometheus/prometheus/storage"
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"github.com/prometheus/prometheus/util/osutil"
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)
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var targetMetadataCache = newMetadataMetricsCollector()
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// MetadataMetricsCollector is a Custom Collector for the metadata cache metrics.
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type MetadataMetricsCollector struct {
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CacheEntries *prometheus.Desc
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CacheBytes *prometheus.Desc
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scrapeManager *Manager
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}
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func newMetadataMetricsCollector() *MetadataMetricsCollector {
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return &MetadataMetricsCollector{
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CacheEntries: prometheus.NewDesc(
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"prometheus_target_metadata_cache_entries",
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"Total number of metric metadata entries in the cache",
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[]string{"scrape_job"},
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nil,
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),
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CacheBytes: prometheus.NewDesc(
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"prometheus_target_metadata_cache_bytes",
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"The number of bytes that are currently used for storing metric metadata in the cache",
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[]string{"scrape_job"},
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nil,
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),
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}
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}
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func (mc *MetadataMetricsCollector) registerManager(m *Manager) {
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mc.scrapeManager = m
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}
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// Describe sends the metrics descriptions to the channel.
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func (mc *MetadataMetricsCollector) Describe(ch chan<- *prometheus.Desc) {
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ch <- mc.CacheEntries
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ch <- mc.CacheBytes
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}
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// Collect creates and sends the metrics for the metadata cache.
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func (mc *MetadataMetricsCollector) Collect(ch chan<- prometheus.Metric) {
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if mc.scrapeManager == nil {
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return
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}
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for tset, targets := range mc.scrapeManager.TargetsActive() {
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var size, length int
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for _, t := range targets {
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size += t.MetadataSize()
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length += t.MetadataLength()
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}
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ch <- prometheus.MustNewConstMetric(
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mc.CacheEntries,
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prometheus.GaugeValue,
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float64(length),
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tset,
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)
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ch <- prometheus.MustNewConstMetric(
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mc.CacheBytes,
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prometheus.GaugeValue,
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float64(size),
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tset,
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)
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}
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}
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// NewManager is the Manager constructor
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func NewManager(o *Options, logger log.Logger, app storage.Appendable) *Manager {
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if o == nil {
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o = &Options{}
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}
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if logger == nil {
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logger = log.NewNopLogger()
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}
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m := &Manager{
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append: app,
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opts: o,
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logger: logger,
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scrapeConfigs: make(map[string]*config.ScrapeConfig),
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scrapePools: make(map[string]*scrapePool),
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graceShut: make(chan struct{}),
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triggerReload: make(chan struct{}, 1),
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}
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targetMetadataCache.registerManager(m)
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return m
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}
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// Options are the configuration parameters to the scrape manager.
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type Options struct {
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ExtraMetrics bool
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NoDefaultPort bool
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// Option used by downstream scraper users like OpenTelemetry Collector
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// to help lookup metric metadata. Should be false for Prometheus.
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PassMetadataInContext bool
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// Option to enable the experimental in-memory metadata storage and append
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// metadata to the WAL.
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EnableMetadataStorage bool
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// Option to enable protobuf negotiation with the client. Note that the client can already
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// send protobuf without needing to enable this.
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EnableProtobufNegotiation bool
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// Option to increase the interval used by scrape manager to throttle target groups updates.
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DiscoveryReloadInterval model.Duration
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// Optional HTTP client options to use when scraping.
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HTTPClientOptions []config_util.HTTPClientOption
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}
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// Manager maintains a set of scrape pools and manages start/stop cycles
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// when receiving new target groups from the discovery manager.
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type Manager struct {
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opts *Options
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logger log.Logger
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append storage.Appendable
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graceShut chan struct{}
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jitterSeed uint64 // Global jitterSeed seed is used to spread scrape workload across HA setup.
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mtxScrape sync.Mutex // Guards the fields below.
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scrapeConfigs map[string]*config.ScrapeConfig
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scrapePools map[string]*scrapePool
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targetSets map[string][]*targetgroup.Group
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triggerReload chan struct{}
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}
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// Run receives and saves target set updates and triggers the scraping loops reloading.
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// Reloading happens in the background so that it doesn't block receiving targets updates.
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func (m *Manager) Run(tsets <-chan map[string][]*targetgroup.Group) error {
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go m.reloader()
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for {
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select {
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case ts := <-tsets:
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m.updateTsets(ts)
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select {
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case m.triggerReload <- struct{}{}:
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default:
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}
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case <-m.graceShut:
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return nil
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}
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}
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}
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func (m *Manager) reloader() {
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reloadIntervalDuration := m.opts.DiscoveryReloadInterval
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if reloadIntervalDuration < model.Duration(5*time.Second) {
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reloadIntervalDuration = model.Duration(5 * time.Second)
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}
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ticker := time.NewTicker(time.Duration(reloadIntervalDuration))
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defer ticker.Stop()
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for {
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select {
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case <-m.graceShut:
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return
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case <-ticker.C:
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select {
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case <-m.triggerReload:
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m.reload()
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case <-m.graceShut:
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return
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}
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}
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}
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}
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func (m *Manager) reload() {
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m.mtxScrape.Lock()
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var wg sync.WaitGroup
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for setName, groups := range m.targetSets {
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if _, ok := m.scrapePools[setName]; !ok {
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scrapeConfig, ok := m.scrapeConfigs[setName]
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if !ok {
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level.Error(m.logger).Log("msg", "error reloading target set", "err", "invalid config id:"+setName)
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continue
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}
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sp, err := newScrapePool(scrapeConfig, m.append, m.jitterSeed, log.With(m.logger, "scrape_pool", setName), m.opts)
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if err != nil {
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level.Error(m.logger).Log("msg", "error creating new scrape pool", "err", err, "scrape_pool", setName)
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continue
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}
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m.scrapePools[setName] = sp
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}
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wg.Add(1)
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// Run the sync in parallel as these take a while and at high load can't catch up.
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go func(sp *scrapePool, groups []*targetgroup.Group) {
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sp.Sync(groups)
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wg.Done()
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}(m.scrapePools[setName], groups)
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}
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m.mtxScrape.Unlock()
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wg.Wait()
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}
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// setJitterSeed calculates a global jitterSeed per server relying on extra label set.
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func (m *Manager) setJitterSeed(labels labels.Labels) error {
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h := fnv.New64a()
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hostname, err := osutil.GetFQDN()
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if err != nil {
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return err
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}
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if _, err := fmt.Fprintf(h, "%s%s", hostname, labels.String()); err != nil {
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return err
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}
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m.jitterSeed = h.Sum64()
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return nil
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}
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// Stop cancels all running scrape pools and blocks until all have exited.
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func (m *Manager) Stop() {
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m.mtxScrape.Lock()
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defer m.mtxScrape.Unlock()
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for _, sp := range m.scrapePools {
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sp.stop()
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}
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close(m.graceShut)
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}
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func (m *Manager) updateTsets(tsets map[string][]*targetgroup.Group) {
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m.mtxScrape.Lock()
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m.targetSets = tsets
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m.mtxScrape.Unlock()
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}
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// ApplyConfig resets the manager's target providers and job configurations as defined by the new cfg.
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func (m *Manager) ApplyConfig(cfg *config.Config) error {
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m.mtxScrape.Lock()
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defer m.mtxScrape.Unlock()
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scfgs, err := cfg.GetScrapeConfigs()
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if err != nil {
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return err
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}
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c := make(map[string]*config.ScrapeConfig)
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for _, scfg := range scfgs {
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c[scfg.JobName] = scfg
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}
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m.scrapeConfigs = c
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if err := m.setJitterSeed(cfg.GlobalConfig.ExternalLabels); err != nil {
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return err
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}
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// Cleanup and reload pool if the configuration has changed.
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var failed bool
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for name, sp := range m.scrapePools {
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switch cfg, ok := m.scrapeConfigs[name]; {
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case !ok:
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sp.stop()
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delete(m.scrapePools, name)
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case !reflect.DeepEqual(sp.config, cfg):
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err := sp.reload(cfg)
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if err != nil {
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level.Error(m.logger).Log("msg", "error reloading scrape pool", "err", err, "scrape_pool", name)
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failed = true
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}
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}
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}
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if failed {
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return errors.New("failed to apply the new configuration")
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}
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return nil
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}
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// TargetsAll returns active and dropped targets grouped by job_name.
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func (m *Manager) TargetsAll() map[string][]*Target {
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m.mtxScrape.Lock()
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defer m.mtxScrape.Unlock()
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targets := make(map[string][]*Target, len(m.scrapePools))
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for tset, sp := range m.scrapePools {
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targets[tset] = append(sp.ActiveTargets(), sp.DroppedTargets()...)
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}
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return targets
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}
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// ScrapePools returns the list of all scrape pool names.
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func (m *Manager) ScrapePools() []string {
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m.mtxScrape.Lock()
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defer m.mtxScrape.Unlock()
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names := make([]string, 0, len(m.scrapePools))
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for name := range m.scrapePools {
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names = append(names, name)
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}
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return names
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}
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// TargetsActive returns the active targets currently being scraped.
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func (m *Manager) TargetsActive() map[string][]*Target {
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m.mtxScrape.Lock()
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defer m.mtxScrape.Unlock()
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var (
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wg sync.WaitGroup
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mtx sync.Mutex
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)
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targets := make(map[string][]*Target, len(m.scrapePools))
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wg.Add(len(m.scrapePools))
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for tset, sp := range m.scrapePools {
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// Running in parallel limits the blocking time of scrapePool to scrape
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// interval when there's an update from SD.
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go func(tset string, sp *scrapePool) {
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mtx.Lock()
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targets[tset] = sp.ActiveTargets()
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mtx.Unlock()
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wg.Done()
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}(tset, sp)
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}
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wg.Wait()
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return targets
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}
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// TargetsDropped returns the dropped targets during relabelling.
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func (m *Manager) TargetsDropped() map[string][]*Target {
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m.mtxScrape.Lock()
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defer m.mtxScrape.Unlock()
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targets := make(map[string][]*Target, len(m.scrapePools))
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for tset, sp := range m.scrapePools {
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targets[tset] = sp.DroppedTargets()
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}
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return targets
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}
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