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https://github.com/prometheus/prometheus.git
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c901ebaf8d
This change makes sure that the git worktree is not changed while compressing assets, making it better for local development. To achieve this, the compression script keeps the un-compressed assets and generates the go:embed directory when compressing the files. A .gitignore file has been added to ignore generated files. Signed-off-by: Julien Pivotto <roidelapluie@inuits.eu>
26 lines
761 B
Go
26 lines
761 B
Go
// Copyright 2021 The Prometheus Authors
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build builtinassets
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// +build builtinassets
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package ui
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import (
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"net/http"
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"github.com/prometheus/common/assets"
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)
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var Assets = http.FS(assets.New(EmbedFS))
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