mirror of
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10b27dfb84
Instead of passing in a `ScratchBuilder` and `Labels`, just pass the builder and the caller can extract labels from it. In many cases the caller didn't use the Labels value anyway. Now in `Labels.ScratchBuilder` we need a slightly different API: one to assign what will be the result, instead of overwriting some other `Labels`. This is safer and easier to reason about. Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
606 lines
14 KiB
Go
606 lines
14 KiB
Go
// Copyright 2017 The Prometheus Authors
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package labels
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import (
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"bytes"
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"encoding/json"
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"sort"
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"strconv"
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"github.com/cespare/xxhash/v2"
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"github.com/prometheus/common/model"
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)
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// Well-known label names used by Prometheus components.
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const (
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MetricName = "__name__"
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AlertName = "alertname"
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BucketLabel = "le"
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InstanceName = "instance"
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labelSep = '\xfe'
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)
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var seps = []byte{'\xff'}
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// Label is a key/value pair of strings.
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type Label struct {
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Name, Value string
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}
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// Labels is a sorted set of labels. Order has to be guaranteed upon
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// instantiation.
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type Labels []Label
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func (ls Labels) Len() int { return len(ls) }
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func (ls Labels) Swap(i, j int) { ls[i], ls[j] = ls[j], ls[i] }
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func (ls Labels) Less(i, j int) bool { return ls[i].Name < ls[j].Name }
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func (ls Labels) String() string {
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var b bytes.Buffer
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b.WriteByte('{')
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for i, l := range ls {
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if i > 0 {
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b.WriteByte(',')
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b.WriteByte(' ')
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}
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b.WriteString(l.Name)
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b.WriteByte('=')
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b.WriteString(strconv.Quote(l.Value))
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}
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b.WriteByte('}')
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return b.String()
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}
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// Bytes returns ls as a byte slice.
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// It uses an byte invalid character as a separator and so should not be used for printing.
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func (ls Labels) Bytes(buf []byte) []byte {
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b := bytes.NewBuffer(buf[:0])
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b.WriteByte(labelSep)
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for i, l := range ls {
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if i > 0 {
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b.WriteByte(seps[0])
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}
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b.WriteString(l.Name)
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b.WriteByte(seps[0])
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b.WriteString(l.Value)
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}
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return b.Bytes()
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}
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// MarshalJSON implements json.Marshaler.
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func (ls Labels) MarshalJSON() ([]byte, error) {
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return json.Marshal(ls.Map())
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}
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// UnmarshalJSON implements json.Unmarshaler.
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func (ls *Labels) UnmarshalJSON(b []byte) error {
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var m map[string]string
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if err := json.Unmarshal(b, &m); err != nil {
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return err
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}
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*ls = FromMap(m)
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return nil
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}
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// MarshalYAML implements yaml.Marshaler.
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func (ls Labels) MarshalYAML() (interface{}, error) {
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return ls.Map(), nil
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}
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// UnmarshalYAML implements yaml.Unmarshaler.
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func (ls *Labels) UnmarshalYAML(unmarshal func(interface{}) error) error {
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var m map[string]string
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if err := unmarshal(&m); err != nil {
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return err
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}
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*ls = FromMap(m)
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return nil
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}
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// MatchLabels returns a subset of Labels that matches/does not match with the provided label names based on the 'on' boolean.
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// If on is set to true, it returns the subset of labels that match with the provided label names and its inverse when 'on' is set to false.
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func (ls Labels) MatchLabels(on bool, names ...string) Labels {
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matchedLabels := Labels{}
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nameSet := make(map[string]struct{}, len(names))
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for _, n := range names {
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nameSet[n] = struct{}{}
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}
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for _, v := range ls {
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if _, ok := nameSet[v.Name]; on == ok && (on || v.Name != MetricName) {
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matchedLabels = append(matchedLabels, v)
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}
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}
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return matchedLabels
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}
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// Hash returns a hash value for the label set.
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// Note: the result is not guaranteed to be consistent across different runs of Prometheus.
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func (ls Labels) Hash() uint64 {
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// Use xxhash.Sum64(b) for fast path as it's faster.
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b := make([]byte, 0, 1024)
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for i, v := range ls {
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if len(b)+len(v.Name)+len(v.Value)+2 >= cap(b) {
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// If labels entry is 1KB+ do not allocate whole entry.
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h := xxhash.New()
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_, _ = h.Write(b)
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for _, v := range ls[i:] {
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_, _ = h.WriteString(v.Name)
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_, _ = h.Write(seps)
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_, _ = h.WriteString(v.Value)
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_, _ = h.Write(seps)
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}
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return h.Sum64()
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}
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b = append(b, v.Name...)
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b = append(b, seps[0])
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b = append(b, v.Value...)
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b = append(b, seps[0])
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}
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return xxhash.Sum64(b)
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}
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// HashForLabels returns a hash value for the labels matching the provided names.
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// 'names' have to be sorted in ascending order.
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func (ls Labels) HashForLabels(b []byte, names ...string) (uint64, []byte) {
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b = b[:0]
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i, j := 0, 0
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for i < len(ls) && j < len(names) {
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if names[j] < ls[i].Name {
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j++
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} else if ls[i].Name < names[j] {
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i++
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} else {
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b = append(b, ls[i].Name...)
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b = append(b, seps[0])
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b = append(b, ls[i].Value...)
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b = append(b, seps[0])
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i++
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j++
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}
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}
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return xxhash.Sum64(b), b
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}
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// HashWithoutLabels returns a hash value for all labels except those matching
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// the provided names.
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// 'names' have to be sorted in ascending order.
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func (ls Labels) HashWithoutLabels(b []byte, names ...string) (uint64, []byte) {
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b = b[:0]
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j := 0
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for i := range ls {
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for j < len(names) && names[j] < ls[i].Name {
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j++
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}
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if ls[i].Name == MetricName || (j < len(names) && ls[i].Name == names[j]) {
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continue
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}
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b = append(b, ls[i].Name...)
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b = append(b, seps[0])
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b = append(b, ls[i].Value...)
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b = append(b, seps[0])
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}
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return xxhash.Sum64(b), b
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}
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// BytesWithLabels is just as Bytes(), but only for labels matching names.
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// 'names' have to be sorted in ascending order.
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func (ls Labels) BytesWithLabels(buf []byte, names ...string) []byte {
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b := bytes.NewBuffer(buf[:0])
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b.WriteByte(labelSep)
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i, j := 0, 0
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for i < len(ls) && j < len(names) {
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if names[j] < ls[i].Name {
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j++
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} else if ls[i].Name < names[j] {
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i++
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} else {
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if b.Len() > 1 {
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b.WriteByte(seps[0])
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}
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b.WriteString(ls[i].Name)
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b.WriteByte(seps[0])
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b.WriteString(ls[i].Value)
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i++
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j++
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}
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}
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return b.Bytes()
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}
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// BytesWithoutLabels is just as Bytes(), but only for labels not matching names.
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// 'names' have to be sorted in ascending order.
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func (ls Labels) BytesWithoutLabels(buf []byte, names ...string) []byte {
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b := bytes.NewBuffer(buf[:0])
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b.WriteByte(labelSep)
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j := 0
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for i := range ls {
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for j < len(names) && names[j] < ls[i].Name {
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j++
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}
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if j < len(names) && ls[i].Name == names[j] {
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continue
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}
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if b.Len() > 1 {
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b.WriteByte(seps[0])
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}
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b.WriteString(ls[i].Name)
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b.WriteByte(seps[0])
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b.WriteString(ls[i].Value)
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}
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return b.Bytes()
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}
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// Copy returns a copy of the labels.
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func (ls Labels) Copy() Labels {
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res := make(Labels, len(ls))
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copy(res, ls)
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return res
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}
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// Get returns the value for the label with the given name.
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// Returns an empty string if the label doesn't exist.
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func (ls Labels) Get(name string) string {
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for _, l := range ls {
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if l.Name == name {
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return l.Value
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}
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}
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return ""
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}
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// Has returns true if the label with the given name is present.
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func (ls Labels) Has(name string) bool {
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for _, l := range ls {
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if l.Name == name {
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return true
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}
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}
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return false
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}
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// HasDuplicateLabelNames returns whether ls has duplicate label names.
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// It assumes that the labelset is sorted.
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func (ls Labels) HasDuplicateLabelNames() (string, bool) {
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for i, l := range ls {
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if i == 0 {
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continue
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}
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if l.Name == ls[i-1].Name {
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return l.Name, true
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}
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}
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return "", false
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}
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// WithoutEmpty returns the labelset without empty labels.
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// May return the same labelset.
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func (ls Labels) WithoutEmpty() Labels {
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for _, v := range ls {
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if v.Value != "" {
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continue
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}
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// Do not copy the slice until it's necessary.
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els := make(Labels, 0, len(ls)-1)
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for _, v := range ls {
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if v.Value != "" {
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els = append(els, v)
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}
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}
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return els
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}
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return ls
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}
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// IsValid checks if the metric name or label names are valid.
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func (ls Labels) IsValid() bool {
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for _, l := range ls {
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if l.Name == model.MetricNameLabel && !model.IsValidMetricName(model.LabelValue(l.Value)) {
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return false
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}
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if !model.LabelName(l.Name).IsValid() || !model.LabelValue(l.Value).IsValid() {
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return false
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}
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}
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return true
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}
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// Equal returns whether the two label sets are equal.
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func Equal(ls, o Labels) bool {
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if len(ls) != len(o) {
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return false
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}
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for i, l := range ls {
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if l != o[i] {
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return false
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}
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}
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return true
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}
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// Map returns a string map of the labels.
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func (ls Labels) Map() map[string]string {
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m := make(map[string]string, len(ls))
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for _, l := range ls {
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m[l.Name] = l.Value
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}
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return m
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}
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// EmptyLabels returns n empty Labels value, for convenience.
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func EmptyLabels() Labels {
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return Labels{}
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}
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// New returns a sorted Labels from the given labels.
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// The caller has to guarantee that all label names are unique.
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func New(ls ...Label) Labels {
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set := make(Labels, 0, len(ls))
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set = append(set, ls...)
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sort.Sort(set)
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return set
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}
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// FromMap returns new sorted Labels from the given map.
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func FromMap(m map[string]string) Labels {
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l := make([]Label, 0, len(m))
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for k, v := range m {
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l = append(l, Label{Name: k, Value: v})
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}
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return New(l...)
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}
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// FromStrings creates new labels from pairs of strings.
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func FromStrings(ss ...string) Labels {
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if len(ss)%2 != 0 {
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panic("invalid number of strings")
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}
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res := make(Labels, 0, len(ss)/2)
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for i := 0; i < len(ss); i += 2 {
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res = append(res, Label{Name: ss[i], Value: ss[i+1]})
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}
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sort.Sort(res)
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return res
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}
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// Compare compares the two label sets.
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// The result will be 0 if a==b, <0 if a < b, and >0 if a > b.
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func Compare(a, b Labels) int {
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l := len(a)
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if len(b) < l {
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l = len(b)
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}
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for i := 0; i < l; i++ {
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if a[i].Name != b[i].Name {
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if a[i].Name < b[i].Name {
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return -1
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}
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return 1
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}
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if a[i].Value != b[i].Value {
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if a[i].Value < b[i].Value {
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return -1
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}
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return 1
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}
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}
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// If all labels so far were in common, the set with fewer labels comes first.
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return len(a) - len(b)
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}
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// Copy labels from b on top of whatever was in ls previously, reusing memory or expanding if needed.
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func (ls *Labels) CopyFrom(b Labels) {
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(*ls) = append((*ls)[:0], b...)
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}
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// IsEmpty returns true if ls represents an empty set of labels.
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func (ls Labels) IsEmpty() bool {
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return len(ls) == 0
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}
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// Range calls f on each label.
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func (ls Labels) Range(f func(l Label)) {
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for _, l := range ls {
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f(l)
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}
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}
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// Validate calls f on each label. If f returns a non-nil error, then it returns that error cancelling the iteration.
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func (ls Labels) Validate(f func(l Label) error) error {
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for _, l := range ls {
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if err := f(l); err != nil {
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return err
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}
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}
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return nil
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}
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// InternStrings calls intern on every string value inside ls, replacing them with what it returns.
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func (ls *Labels) InternStrings(intern func(string) string) {
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for i, l := range *ls {
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(*ls)[i].Name = intern(l.Name)
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(*ls)[i].Value = intern(l.Value)
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}
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}
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// ReleaseStrings calls release on every string value inside ls.
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func (ls Labels) ReleaseStrings(release func(string)) {
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for _, l := range ls {
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release(l.Name)
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release(l.Value)
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}
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}
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// Builder allows modifying Labels.
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type Builder struct {
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base Labels
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del []string
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add []Label
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}
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// NewBuilder returns a new LabelsBuilder.
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func NewBuilder(base Labels) *Builder {
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b := &Builder{
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del: make([]string, 0, 5),
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add: make([]Label, 0, 5),
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}
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b.Reset(base)
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return b
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}
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// Reset clears all current state for the builder.
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func (b *Builder) Reset(base Labels) {
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b.base = base
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b.del = b.del[:0]
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b.add = b.add[:0]
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for _, l := range b.base {
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if l.Value == "" {
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b.del = append(b.del, l.Name)
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}
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}
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}
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// Del deletes the label of the given name.
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func (b *Builder) Del(ns ...string) *Builder {
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for _, n := range ns {
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for i, a := range b.add {
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if a.Name == n {
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b.add = append(b.add[:i], b.add[i+1:]...)
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}
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}
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b.del = append(b.del, n)
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}
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return b
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}
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// Keep removes all labels from the base except those with the given names.
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func (b *Builder) Keep(ns ...string) *Builder {
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Outer:
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for _, l := range b.base {
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for _, n := range ns {
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if l.Name == n {
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continue Outer
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}
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}
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b.del = append(b.del, l.Name)
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}
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return b
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}
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// Set the name/value pair as a label. A value of "" means delete that label.
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func (b *Builder) Set(n, v string) *Builder {
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if v == "" {
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// Empty labels are the same as missing labels.
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return b.Del(n)
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}
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for i, a := range b.add {
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if a.Name == n {
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b.add[i].Value = v
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return b
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}
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}
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b.add = append(b.add, Label{Name: n, Value: v})
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return b
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}
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// Labels returns the labels from the builder, adding them to res if non-nil.
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// Argument res can be the same as b.base, if caller wants to overwrite that slice.
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// If no modifications were made, the original labels are returned.
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func (b *Builder) Labels(res Labels) Labels {
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if len(b.del) == 0 && len(b.add) == 0 {
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return b.base
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}
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if res == nil {
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// In the general case, labels are removed, modified or moved
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// rather than added.
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res = make(Labels, 0, len(b.base))
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} else {
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res = res[:0]
|
|
}
|
|
Outer:
|
|
// Justification that res can be the same slice as base: in this loop
|
|
// we move forward through base, and either skip an element or assign
|
|
// it to res at its current position or an earlier position.
|
|
for _, l := range b.base {
|
|
for _, n := range b.del {
|
|
if l.Name == n {
|
|
continue Outer
|
|
}
|
|
}
|
|
for _, la := range b.add {
|
|
if l.Name == la.Name {
|
|
continue Outer
|
|
}
|
|
}
|
|
res = append(res, l)
|
|
}
|
|
if len(b.add) > 0 { // Base is already in order, so we only need to sort if we add to it.
|
|
res = append(res, b.add...)
|
|
sort.Sort(res)
|
|
}
|
|
return res
|
|
}
|
|
|
|
// ScratchBuilder allows efficient construction of a Labels from scratch.
|
|
type ScratchBuilder struct {
|
|
add Labels
|
|
}
|
|
|
|
// NewScratchBuilder creates a ScratchBuilder initialized for Labels with n entries.
|
|
func NewScratchBuilder(n int) ScratchBuilder {
|
|
return ScratchBuilder{add: make([]Label, 0, n)}
|
|
}
|
|
|
|
func (b *ScratchBuilder) Reset() {
|
|
b.add = b.add[:0]
|
|
}
|
|
|
|
// Add a name/value pair.
|
|
// Note if you Add the same name twice you will get a duplicate label, which is invalid.
|
|
func (b *ScratchBuilder) Add(name, value string) {
|
|
b.add = append(b.add, Label{Name: name, Value: value})
|
|
}
|
|
|
|
// Sort the labels added so far by name.
|
|
func (b *ScratchBuilder) Sort() {
|
|
sort.Sort(b.add)
|
|
}
|
|
|
|
// Asssign is for when you already have a Labels which you want this ScratchBuilder to return.
|
|
func (b *ScratchBuilder) Assign(ls Labels) {
|
|
b.add = append(b.add[:0], ls...) // Copy on top of our slice, so we don't retain the input slice.
|
|
}
|
|
|
|
// Return the name/value pairs added so far as a Labels object.
|
|
// Note: if you want them sorted, call Sort() first.
|
|
func (b *ScratchBuilder) Labels() Labels {
|
|
// Copy the slice, so the next use of ScratchBuilder doesn't overwrite.
|
|
return append([]Label{}, b.add...)
|
|
}
|