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https://github.com/prometheus/prometheus.git
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3e3b7ceb0b
* change the dynamic key with static id for react key prop Signed-off-by: blalov <boyko.lalov@tick42.com> * test fix Signed-off-by: blalov <boyko.lalov@tick42.com> * add initial panel on did mount Signed-off-by: blalov <boyko.lalov@tick42.com> * lint fix Signed-off-by: blalov <boyko.lalov@tick42.com> * remove filter for empty expression Signed-off-by: blalov <boyko.lalov@tick42.com> * refactoring Signed-off-by: blalov <boyko.lalov@tick42.com> * refactor encodePanelOptionsToQueryString Signed-off-by: blalov <boyko.lalov@tick42.com> * refactor encodePanelOptionsToQueryString Signed-off-by: blalov <boyko.lalov@tick42.com> * revert to format range/endTime Signed-off-by: blalov <boyko.lalov@tick42.com> * urlParams unit tests Signed-off-by: blalov <boyko.lalov@tick42.com> * unit tests adjustments Signed-off-by: Boyko Lalov <boyskila@gmail.com> |
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.. | ||
react-app | ||
static | ||
templates | ||
assets_generate.go | ||
doc.go | ||
README.md | ||
ui.go |
The ui
directory contains static files and templates used in the web UI. For
easier distribution they are statically compiled into the Prometheus binary
using the vfsgen library (c.f. Makefile).
During development it is more convenient to always use the files on disk to
directly see changes without recompiling.
To make this work, remove the builtinassets
build tag in the flags
entry
in .promu.yml
, and then make build
(or build Prometheus using
go build ./cmd/prometheus
).
This will serve all files from your local filesystem. This is for development purposes only.