prometheus/web/ui
Max cb5213e914 Change the global variable 'name' to a local variable so that it can not populate the global space. (#5970)
* Change the global variable 'name' to a  local variable so that it can not populate the global space.

Signed-off-by: 朱正浩,Zhu Zhenghao <zhenghao.zhu@daocloud.io>

* run make assets

Signed-off-by: 朱正浩,Zhu Zhenghao <zhenghao.zhu@daocloud.io>
2019-08-31 08:33:31 -06:00
..
static Change the global variable 'name' to a local variable so that it can not populate the global space. (#5970) 2019-08-31 08:33:31 -06:00
templates Sanitize HTML output (#5665) 2019-06-25 13:39:34 +01:00
assets_generate.go *: check that assets are up-to-date (#4731) 2018-11-09 11:31:36 +01:00
assets_vfsdata.go Change the global variable 'name' to a local variable so that it can not populate the global space. (#5970) 2019-08-31 08:33:31 -06:00
doc.go *: fix assets generation 2018-11-12 10:38:29 +01:00
README.md Replace go-bindata with vfsgen (#4430) 2018-08-24 09:03:10 +02:00
ui.go web/ui: fix asset generation for Go modules installs 2018-11-12 10:56:21 +01:00

The ui directory contains static files and templates used in the web UI. For easier distribution they are statically compiled into the Prometheus binary using the vfsgen library (c.f. Makefile).

During development it is more convenient to always use the files on disk to directly see changes without recompiling. To make this work, add -tags dev to the flags entry in .promu.yml, and then make build.

This will serve all files from your local filesystem. This is for development purposes only.

After making changes to any file, run make assets before committing to update the generated inline version of the file.