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9126bbbed0
This commit introduces the ability to skip the UI build in the Makefile by providing prebuilt UI assets, addressing the needs of users who may not have npm installed or who do not want to go through the front-end build process. To achieve this, we added the `PREBUILT_ASSETS_STATIC_DIR` environment variable. If this variable is set, the Makefile will skip the UI build and related tasks, such as bundling npm licenses. Instead, it will use the prebuilt assets from the specified directory. We already publish prebuilt UI assets as part of our release artifacts (e.g., `prometheus-web-ui-3.0.0-beta.0.tar.gz`). Users can download this tarball, extract it, and point the `PREBUILT_ASSETS_STATIC_DIR` to the extracted folder. This reduces build complexity, especially for users who don't have a development environment for front-end builds. For example, you can use the command: `make PREBUILT_ASSETS_STATIC_DIR=static build` where `static` refers to the directory containing the prebuilt UI files. This change simplifies the build process while still allowing users to use a prebuilt UI if desired. This solution is particularly useful for users who don't need to modify the UI and prefer to use the prebuilt version that we provide with each release. Signed-off-by: Julien <roidelapluie@o11y.eu>
195 lines
6.7 KiB
Makefile
195 lines
6.7 KiB
Makefile
# Copyright 2018 The Prometheus Authors
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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# Needs to be defined before including Makefile.common to auto-generate targets
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DOCKER_ARCHS ?= amd64 armv7 arm64 ppc64le s390x
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UI_PATH = web/ui
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UI_NODE_MODULES_PATH = $(UI_PATH)/node_modules
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REACT_APP_NPM_LICENSES_TARBALL = "npm_licenses.tar.bz2"
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PROMTOOL = ./promtool
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TSDB_BENCHMARK_NUM_METRICS ?= 1000
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TSDB_BENCHMARK_DATASET ?= ./tsdb/testdata/20kseries.json
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TSDB_BENCHMARK_OUTPUT_DIR ?= ./benchout
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GOLANGCI_LINT_OPTS ?= --timeout 4m
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GOYACC_VERSION ?= v0.6.0
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include Makefile.common
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DOCKER_IMAGE_NAME ?= prometheus
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# Only build UI if PREBUILT_ASSETS_STATIC_DIR is not set
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ifdef PREBUILT_ASSETS_STATIC_DIR
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SKIP_UI_BUILD = true
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endif
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.PHONY: update-npm-deps
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update-npm-deps:
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@echo ">> updating npm dependencies"
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./scripts/npm-deps.sh "minor"
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.PHONY: upgrade-npm-deps
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upgrade-npm-deps:
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@echo ">> upgrading npm dependencies"
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./scripts/npm-deps.sh "latest"
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.PHONY: ui-bump-version
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ui-bump-version:
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version=$$(./scripts/get_module_version.sh) && ./scripts/ui_release.sh --bump-version "$${version}"
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cd web/ui && npm install
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git add "./web/ui/package-lock.json" "./**/package.json"
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.PHONY: ui-install
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ui-install:
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cd $(UI_PATH) && npm install
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# The old React app has been separated from the npm workspaces setup to avoid
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# issues with conflicting dependencies. This is a temporary solution until the
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# new Mantine-based UI is fully integrated and the old app can be removed.
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cd $(UI_PATH)/react-app && npm install
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.PHONY: ui-build
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ui-build:
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cd $(UI_PATH) && CI="" npm run build
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.PHONY: ui-build-module
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ui-build-module:
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cd $(UI_PATH) && npm run build:module
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.PHONY: ui-test
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ui-test:
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cd $(UI_PATH) && CI=true npm run test
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.PHONY: ui-lint
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ui-lint:
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cd $(UI_PATH) && npm run lint
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# The old React app has been separated from the npm workspaces setup to avoid
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# issues with conflicting dependencies. This is a temporary solution until the
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# new Mantine-based UI is fully integrated and the old app can be removed.
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cd $(UI_PATH)/react-app && npm run lint
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.PHONY: assets
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ifndef SKIP_UI_BUILD
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assets: ui-install ui-build
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.PHONY: npm_licenses
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npm_licenses: ui-install
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@echo ">> bundling npm licenses"
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rm -f $(REACT_APP_NPM_LICENSES_TARBALL) npm_licenses
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ln -s . npm_licenses
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find npm_licenses/$(UI_NODE_MODULES_PATH) -iname "license*" | tar cfj $(REACT_APP_NPM_LICENSES_TARBALL) --files-from=-
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rm -f npm_licenses
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else
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assets:
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@echo '>> skipping assets build, pre-built assets provided'
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npm_licenses:
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@echo '>> skipping assets npm licenses, pre-built assets provided'
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endif
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.PHONY: assets-compress
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assets-compress: assets
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@echo '>> compressing assets'
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scripts/compress_assets.sh
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.PHONY: assets-tarball
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assets-tarball: assets
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@echo '>> packaging assets'
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scripts/package_assets.sh
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.PHONY: parser
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parser:
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@echo ">> running goyacc to generate the .go file."
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ifeq (, $(shell command -v goyacc 2> /dev/null))
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@echo "goyacc not installed so skipping"
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@echo "To install: \"go install golang.org/x/tools/cmd/goyacc@$(GOYACC_VERSION)\" or run \"make install-goyacc\""
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else
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$(MAKE) promql/parser/generated_parser.y.go
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endif
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promql/parser/generated_parser.y.go: promql/parser/generated_parser.y
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@echo ">> running goyacc to generate the .go file."
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@$(FIRST_GOPATH)/bin/goyacc -l -o promql/parser/generated_parser.y.go promql/parser/generated_parser.y
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.PHONY: clean-parser
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clean-parser:
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@echo ">> cleaning generated parser"
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@rm -f promql/parser/generated_parser.y.go
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.PHONY: check-generated-parser
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check-generated-parser: clean-parser promql/parser/generated_parser.y.go
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@echo ">> checking generated parser"
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@git diff --exit-code -- promql/parser/generated_parser.y.go || (echo "Generated parser is out of date. Please run 'make parser' and commit the changes." && false)
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.PHONY: install-goyacc
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install-goyacc:
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@echo ">> installing goyacc $(GOYACC_VERSION)"
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@go install golang.org/x/tools/cmd/goyacc@$(GOYACC_VERSION)
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.PHONY: test
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# If we only want to only test go code we have to change the test target
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# which is called by all.
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ifeq ($(GO_ONLY),1)
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test: common-test check-go-mod-version
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else
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test: check-generated-parser common-test ui-build-module ui-test ui-lint check-go-mod-version
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endif
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.PHONY: tarball
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tarball: npm_licenses common-tarball
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.PHONY: docker
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docker: npm_licenses common-docker
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plugins/plugins.go: plugins.yml plugins/generate.go
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@echo ">> creating plugins list"
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$(GO) generate -tags plugins ./plugins
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.PHONY: plugins
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plugins: plugins/plugins.go
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.PHONY: build
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build: assets npm_licenses assets-compress plugins common-build
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.PHONY: bench_tsdb
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bench_tsdb: $(PROMU)
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@echo ">> building promtool"
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@GO111MODULE=$(GO111MODULE) $(PROMU) build --prefix $(PREFIX) promtool
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@echo ">> running benchmark, writing result to $(TSDB_BENCHMARK_OUTPUT_DIR)"
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@$(PROMTOOL) tsdb bench write --metrics=$(TSDB_BENCHMARK_NUM_METRICS) --out=$(TSDB_BENCHMARK_OUTPUT_DIR) $(TSDB_BENCHMARK_DATASET)
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@$(GO) tool pprof -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/cpu.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/cpuprof.svg
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@$(GO) tool pprof --inuse_space -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/mem.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/memprof.inuse.svg
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@$(GO) tool pprof --alloc_space -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/mem.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/memprof.alloc.svg
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@$(GO) tool pprof -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/block.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/blockprof.svg
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@$(GO) tool pprof -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/mutex.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/mutexprof.svg
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.PHONY: cli-documentation
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cli-documentation:
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$(GO) run ./cmd/prometheus/ --write-documentation > docs/command-line/prometheus.md
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$(GO) run ./cmd/promtool/ write-documentation > docs/command-line/promtool.md
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.PHONY: check-go-mod-version
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check-go-mod-version:
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@echo ">> checking go.mod version matching"
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@./scripts/check-go-mod-version.sh
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.PHONY: update-all-go-deps
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update-all-go-deps:
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@$(MAKE) update-go-deps
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@echo ">> updating Go dependencies in ./documentation/examples/remote_storage/"
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@cd ./documentation/examples/remote_storage/ && for m in $$($(GO) list -mod=readonly -m -f '{{ if and (not .Indirect) (not .Main)}}{{.Path}}{{end}}' all); do \
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$(GO) get -d $$m; \
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done
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@cd ./documentation/examples/remote_storage/ && $(GO) mod tidy
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