mirror of
https://github.com/prometheus/prometheus.git
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6bc083f38b
- Mostly docstring fixed/additions. (Please review these carefully, since most of them were missing, I had to guess them from an outsider's perspective. (Which on the other hand proves how desperately required many of these docstrings are.)) - Removed all uses of new(...) to meet our own style guide (draft). - Fixed all other 'go vet' and 'golint' issues (except those that are not fixable (i.e. caused by bugs in or by design of 'go vet' and 'golint')). - Some trivial refactorings, like reorder functions, minor renames, ... - Some slightly less trivial refactoring, mostly to reduce code duplication by embedding types instead of writing many explicit forwarders. - Cleaned up the interface structure a bit. (Most significant probably the removal of the View-like methods from MetricPersistenc. Now they are only in View and not duplicated anymore.) - Removed dead code. (Probably not all of it, but it's a first step...) - Fixed a leftover in storage/metric/end_to_end_test.go (that made some parts of the code never execute (incidentally, those parts were broken (and I fixed them, too))). Change-Id: Ibcac069940d118a88f783314f5b4595dce6641d5
50 lines
1.6 KiB
Go
50 lines
1.6 KiB
Go
// Copyright 2013 Prometheus Team
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package leveldb
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import (
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"github.com/prometheus/prometheus/storage/raw"
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"github.com/prometheus/prometheus/utility"
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)
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const (
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statsKey = "leveldb.stats"
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sstablesKey = "leveldb.sstables"
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)
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// State returns the DatabaseState. It implements the raw.Database interface and
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// sets the following Supplemental entries:
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// "Low Level": leveldb property value for "leveldb.stats"
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// "SSTable": leveldb property value for "leveldb.sstables"
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// "Errors": only set if an error has occurred determining the size
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func (l *LevelDBPersistence) State() *raw.DatabaseState {
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databaseState := &raw.DatabaseState{
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Location: l.path,
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Name: l.name,
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Purpose: l.purpose,
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Supplemental: map[string]string{},
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}
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if size, err := l.Size(); err != nil {
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databaseState.Supplemental["Errors"] = err.Error()
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} else {
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databaseState.Size = utility.ByteSize(size)
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}
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databaseState.Supplemental["Low Level"] = l.storage.PropertyValue(statsKey)
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databaseState.Supplemental["SSTable"] = l.storage.PropertyValue(sstablesKey)
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return databaseState
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}
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