mirror of
https://github.com/prometheus/prometheus.git
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4a87c002e8
This commit fixes a critique of the old storage API design, whereby the input parameters were always as raw bytes and never Protocol Buffer messages that encapsulated the data, meaning every place a read or mutation was conducted needed to manually perform said translations on its own. This is taxing. Change-Id: I4786938d0d207cefb7782bd2bd96a517eead186f
213 lines
4.9 KiB
Go
213 lines
4.9 KiB
Go
// Copyright 2013 Prometheus Team
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package metric
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import (
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"fmt"
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"github.com/golang/glog"
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"github.com/prometheus/prometheus/storage/raw/leveldb"
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dto "github.com/prometheus/prometheus/model/generated"
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)
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type iteratorSeekerState struct {
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// Immutable State
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i leveldb.Iterator
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obj *SampleKey
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first, last *SampleKey
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dtoSampleKeys *dtoSampleKeyList
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sampleKeys *sampleKeyList
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// Mutable State
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iteratorInvalid bool
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seriesOperable bool
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err error
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key *SampleKey
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keyDto *dto.SampleKey
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}
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// iteratorSeeker is a function that models a state machine state and
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// is responsible for choosing the subsequent state given the present
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// disposition.
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//
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// It returns the next state or nil if no remaining transition is possible.
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// It returns an error if one occurred and finally a truth value indicating
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// whether the current iterator state is usable and whether it can proceed with
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// the current fingerprint.
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type iteratorSeeker func() iteratorSeeker
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func (s *iteratorSeekerState) initialize() iteratorSeeker {
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s.key, _ = s.sampleKeys.Get()
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s.keyDto, _ = s.dtoSampleKeys.Get()
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return s.start
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}
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func (s *iteratorSeekerState) destroy() iteratorSeeker {
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s.sampleKeys.Give(s.key)
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s.dtoSampleKeys.Give(s.keyDto)
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return nil
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}
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func (s *iteratorSeekerState) start() iteratorSeeker {
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switch {
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case s.obj.Fingerprint.Less(s.first.Fingerprint):
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// The fingerprint does not exist in the database.
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return s.destroy
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case s.last.Fingerprint.Less(s.obj.Fingerprint):
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// The fingerprint does not exist in the database.
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return s.destroy
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case s.obj.Fingerprint.Equal(s.first.Fingerprint) && s.obj.FirstTimestamp.Before(s.first.FirstTimestamp):
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// The fingerprint is the first fingerprint, but we've requested a value
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// before what exists in the database.
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return s.seekBeginning
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case s.last.Before(s.obj.Fingerprint, s.obj.FirstTimestamp):
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// The requested time for work is after the last sample in the database; we
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// can't do anything!
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return s.destroy
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default:
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return s.initialSeek
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}
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}
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func (s *iteratorSeekerState) seekBeginning() iteratorSeeker {
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s.i.SeekToFirst()
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if !s.i.Valid() {
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s.err = s.i.Error()
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// If we can't seek to the beginning, there isn't any hope for us.
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glog.Warning("iterator went bad: %s", s.err)
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s.iteratorInvalid = true
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return s.destroy
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}
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return s.initialMatchFingerprint
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}
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func (s *iteratorSeekerState) initialSeek() iteratorSeeker {
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s.obj.Dump(s.keyDto)
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s.i.Seek(s.keyDto)
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if !s.i.Valid() {
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s.err = s.i.Error()
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glog.Warningf("iterator went bad %s", s.err)
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s.iteratorInvalid = true
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return s.destroy
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}
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return s.initialMatchFingerprint
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}
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func (s *iteratorSeekerState) initialMatchFingerprint() iteratorSeeker {
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if err := s.i.Key(s.keyDto); err != nil {
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s.err = err
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return s.destroy
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}
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s.key.Load(s.keyDto)
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switch {
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case s.obj.Fingerprint.Less(s.key.Fingerprint):
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return s.initialFingerprintOvershot
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case s.key.Fingerprint.Less(s.obj.Fingerprint):
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panic("violated invariant")
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default:
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return s.initialMatchTime
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}
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}
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func (s *iteratorSeekerState) initialFingerprintOvershot() iteratorSeeker {
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s.i.Previous()
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if !s.i.Valid() {
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glog.Warningf("Could not backtrack for %s", s)
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panic("violated invariant")
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}
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if err := s.i.Key(s.keyDto); err != nil {
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s.err = err
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return s.destroy
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}
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s.key.Load(s.keyDto)
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if !s.key.Fingerprint.Equal(s.obj.Fingerprint) {
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return s.destroy
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}
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return s.initialMatchTime
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}
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func (s *iteratorSeekerState) initialMatchTime() iteratorSeeker {
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switch {
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case s.key.MayContain(s.obj.FirstTimestamp):
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s.seriesOperable = true
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return s.destroy
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case s.key.Equal(s.first), s.obj.FirstTimestamp.Equal(s.key.FirstTimestamp):
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s.seriesOperable = true
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return s.destroy
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case s.obj.FirstTimestamp.Before(s.key.FirstTimestamp):
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return s.reCue
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default:
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panic("violated invariant " + fmt.Sprintln(s.obj, s.key))
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}
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}
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func (s *iteratorSeekerState) reCue() iteratorSeeker {
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s.i.Previous()
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if !s.i.Valid() {
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glog.Warningf("Could not backtrack for %s", s)
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panic("violated invariant")
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}
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if err := s.i.Key(s.keyDto); err != nil {
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s.err = err
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return s.destroy
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}
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s.key.Load(s.keyDto)
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if !s.key.Fingerprint.Equal(s.obj.Fingerprint) {
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return s.fastForward
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}
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s.seriesOperable = true
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return s.destroy
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}
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func (s *iteratorSeekerState) fastForward() iteratorSeeker {
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s.i.Next()
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if !s.i.Valid() {
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glog.Warningf("Could not fast-forward for %s", s)
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panic("violated invariant")
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}
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s.seriesOperable = true
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return s.destroy
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}
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