mirror of
https://github.com/prometheus/prometheus.git
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8bb6e0dd6e
* adding information about the health and errors for Rules adding Health() and LastError() to the Rule interface. This will allow us to easily surface information about rules. Signed-off-by: noqcks <benny@noqcks.io> * updating rules.html with fields for Rule errors and health state Signed-off-by: noqcks <benny@noqcks.io> * fix code comment grammar & access Rule health/error info using a mutex Signed-off-by: noqcks <benny@noqcks.io> * s/Errors/Error/ in rules.html to remain consistent with targets.html Signed-off-by: noqcks <benny@noqcks.io> * adding periods to code comments in reporting/alerting Signed-off-by: noqcks <benny@noqcks.io> * putting health/error below mutex in struct field Signed-off-by: noqcks <benny@noqcks.io> |
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templates | ||
bindata.go | ||
README.md |
The ui
package contains static files and templates used in the web UI. For
easier distribution they are statically compiled into the Prometheus binary
using the go-bindata tool (c.f. Makefile).
During development it is more convenient to always use the files on disk to
directly see changes without recompiling.
To make this work, set the environment variable DEBUG=1
, run make assets
, and then make build
.
This will put go-bindata
in DEBUG mode where it serves from your local filesystem.
This is for development purposes only.
After making changes to any file, run make assets
(without the DEBUG=1
) before committing to update
the generated inline version of the file.