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This is not a verbatim implementation of the Gorilla encoding. First of all, it could not, even if we wanted, because Prometheus has a different chunking model (constant size, not constant time). Second, this adds a number of changes that improve the encoding in general or at least for the specific use case of Prometheus (and are partially only possible in the context of Prometheus). See comments in the code for details. |
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storage.go |