mirror of
https://github.com/prometheus/prometheus.git
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7e6a03fbf9
Change-Id: I8615e8816e79ef0882e123163ee590c739b79d12
99 lines
2.6 KiB
Go
99 lines
2.6 KiB
Go
package local
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import (
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"sync"
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clientmodel "github.com/prometheus/client_golang/model"
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)
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// fingerprintLock allows locking exactly one fingerprint. When refCount is 0
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// after the mutex is unlocked, the fingerprintLock is discarded from the
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// fingerprintLocker.
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type fingerprintLock struct {
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sync.Mutex
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refCount int
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}
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// fingerprintLocker allows locking individual fingerprints in such a manner
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// that the lock only exists and uses memory while it is being held (or waiting
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// to be acquired) by at least one party.
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//
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// TODO: This could be implemented as just a fixed number n of locks, assigned
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// based on the fingerprint % n. There can be collisons, but they would
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// statistically rarely matter (if n is much larger than the number of
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// goroutines requiring locks concurrently). Only problem is locking of two
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// different fingerprints by the same goroutine.
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type fingerprintLocker struct {
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mtx sync.Mutex
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fpLocks map[clientmodel.Fingerprint]*fingerprintLock
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fpLockPool []*fingerprintLock
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}
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// newFingerprintLocker returns a new fingerprintLocker ready for use.
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func newFingerprintLocker(preallocatedMutexes int) *fingerprintLocker {
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lockPool := make([]*fingerprintLock, preallocatedMutexes)
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for i := range lockPool {
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lockPool[i] = &fingerprintLock{}
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}
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return &fingerprintLocker{
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fpLocks: map[clientmodel.Fingerprint]*fingerprintLock{},
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fpLockPool: lockPool,
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}
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}
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// getLock either returns an existing fingerprintLock from a pool, or allocates
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// a new one if the pool is depleted.
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func (l *fingerprintLocker) getLock() *fingerprintLock {
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return l.fpLockPool[0]
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if len(l.fpLockPool) == 0 {
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return &fingerprintLock{}
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}
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lock := l.fpLockPool[len(l.fpLockPool)-1]
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l.fpLockPool = l.fpLockPool[:len(l.fpLockPool)-1]
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return lock
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}
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// putLock either stores a fingerprintLock back in the pool, or throws it away
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// if the pool is full.
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func (l *fingerprintLocker) putLock(fpl *fingerprintLock) {
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if len(l.fpLockPool) == cap(l.fpLockPool) {
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return
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}
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l.fpLockPool = l.fpLockPool[:len(l.fpLockPool)+1]
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l.fpLockPool[len(l.fpLockPool)-1] = fpl
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}
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// Lock locks the given fingerprint.
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func (l *fingerprintLocker) Lock(fp clientmodel.Fingerprint) {
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l.mtx.Lock()
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fpLock, ok := l.fpLocks[fp]
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if ok {
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fpLock.refCount++
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} else {
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fpLock = l.getLock()
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l.fpLocks[fp] = fpLock
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}
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l.mtx.Unlock()
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fpLock.Lock()
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}
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// Unlock unlocks the given fingerprint.
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func (l *fingerprintLocker) Unlock(fp clientmodel.Fingerprint) {
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l.mtx.Lock()
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defer l.mtx.Unlock()
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fpLock := l.fpLocks[fp]
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fpLock.Unlock()
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if fpLock.refCount == 0 {
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delete(l.fpLocks, fp)
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l.putLock(fpLock)
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} else {
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fpLock.refCount--
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}
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}
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