mirror of
https://github.com/prometheus/prometheus.git
synced 2024-11-10 07:34:04 -08:00
996fd958ac
Scrape manager will fall in deadlock when we reload configs frequently.
210 lines
5.2 KiB
Go
210 lines
5.2 KiB
Go
// Copyright 2013 The Prometheus Authors
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package scrape
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import (
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"reflect"
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"sync"
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"time"
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"github.com/go-kit/kit/log"
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"github.com/go-kit/kit/log/level"
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"github.com/prometheus/prometheus/config"
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"github.com/prometheus/prometheus/discovery/targetgroup"
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"github.com/prometheus/prometheus/storage"
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)
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// Appendable returns an Appender.
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type Appendable interface {
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Appender() (storage.Appender, error)
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}
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// NewManager is the Manager constructor
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func NewManager(logger log.Logger, app Appendable) *Manager {
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if logger == nil {
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logger = log.NewNopLogger()
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}
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return &Manager{
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append: app,
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logger: logger,
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scrapeConfigs: make(map[string]*config.ScrapeConfig),
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scrapePools: make(map[string]*scrapePool),
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graceShut: make(chan struct{}),
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triggerReload: make(chan struct{}, 1),
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}
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}
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// Manager maintains a set of scrape pools and manages start/stop cycles
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// when receiving new target groups form the discovery manager.
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type Manager struct {
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logger log.Logger
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append Appendable
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graceShut chan struct{}
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mtxScrape sync.Mutex // Guards the fields below.
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scrapeConfigs map[string]*config.ScrapeConfig
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scrapePools map[string]*scrapePool
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targetSets map[string][]*targetgroup.Group
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triggerReload chan struct{}
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}
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// Run receives and saves target set updates and triggers the scraping loops reloading.
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// Reloading happens in the background so that it doesn't block receiving targets updates.
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func (m *Manager) Run(tsets <-chan map[string][]*targetgroup.Group) error {
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go m.reloader()
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for {
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select {
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case ts := <-tsets:
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m.updateTsets(ts)
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select {
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case m.triggerReload <- struct{}{}:
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default:
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}
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case <-m.graceShut:
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return nil
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}
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}
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}
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func (m *Manager) reloader() {
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ticker := time.NewTicker(5 * time.Second)
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defer ticker.Stop()
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for {
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select {
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case <-m.graceShut:
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return
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case <-ticker.C:
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select {
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case <-m.triggerReload:
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m.reload()
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case <-m.graceShut:
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return
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}
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}
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}
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}
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func (m *Manager) reload() {
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m.mtxScrape.Lock()
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var wg sync.WaitGroup
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for setName, groups := range m.targetSets {
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var sp *scrapePool
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existing, ok := m.scrapePools[setName]
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if !ok {
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scrapeConfig, ok := m.scrapeConfigs[setName]
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if !ok {
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level.Error(m.logger).Log("msg", "error reloading target set", "err", "invalid config id:"+setName)
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continue
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}
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sp = newScrapePool(scrapeConfig, m.append, log.With(m.logger, "scrape_pool", setName))
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m.scrapePools[setName] = sp
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} else {
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sp = existing
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}
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wg.Add(1)
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// Run the sync in parallel as these take a while and at high load can't catch up.
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go func(sp *scrapePool, groups []*targetgroup.Group) {
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sp.Sync(groups)
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wg.Done()
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}(sp, groups)
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}
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m.mtxScrape.Unlock()
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wg.Wait()
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}
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// Stop cancels all running scrape pools and blocks until all have exited.
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func (m *Manager) Stop() {
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m.mtxScrape.Lock()
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defer m.mtxScrape.Unlock()
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for _, sp := range m.scrapePools {
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sp.stop()
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}
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close(m.graceShut)
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}
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func (m *Manager) updateTsets(tsets map[string][]*targetgroup.Group) {
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m.mtxScrape.Lock()
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m.targetSets = tsets
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m.mtxScrape.Unlock()
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}
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// ApplyConfig resets the manager's target providers and job configurations as defined by the new cfg.
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func (m *Manager) ApplyConfig(cfg *config.Config) error {
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m.mtxScrape.Lock()
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defer m.mtxScrape.Unlock()
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c := make(map[string]*config.ScrapeConfig)
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for _, scfg := range cfg.ScrapeConfigs {
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c[scfg.JobName] = scfg
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}
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m.scrapeConfigs = c
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// Cleanup and reload pool if config has changed.
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for name, sp := range m.scrapePools {
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if cfg, ok := m.scrapeConfigs[name]; !ok {
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sp.stop()
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delete(m.scrapePools, name)
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} else if !reflect.DeepEqual(sp.config, cfg) {
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sp.reload(cfg)
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}
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}
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return nil
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}
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// TargetsAll returns active and dropped targets grouped by job_name.
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func (m *Manager) TargetsAll() map[string][]*Target {
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m.mtxScrape.Lock()
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defer m.mtxScrape.Unlock()
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targets := make(map[string][]*Target, len(m.scrapePools))
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for tset, sp := range m.scrapePools {
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targets[tset] = append(sp.ActiveTargets(), sp.DroppedTargets()...)
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}
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return targets
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}
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// TargetsActive returns the active targets currently being scraped.
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func (m *Manager) TargetsActive() map[string][]*Target {
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m.mtxScrape.Lock()
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defer m.mtxScrape.Unlock()
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targets := make(map[string][]*Target, len(m.scrapePools))
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for tset, sp := range m.scrapePools {
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targets[tset] = sp.ActiveTargets()
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}
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return targets
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}
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// TargetsDropped returns the dropped targets during relabelling.
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func (m *Manager) TargetsDropped() map[string][]*Target {
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m.mtxScrape.Lock()
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defer m.mtxScrape.Unlock()
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targets := make(map[string][]*Target, len(m.scrapePools))
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for tset, sp := range m.scrapePools {
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targets[tset] = sp.DroppedTargets()
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}
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return targets
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}
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