prometheus/Makefile
Julien Pivotto c901ebaf8d
ui/compress: Do not change git worktree ()
This change makes sure that the git worktree is not changed while
compressing assets, making it better for local development.

To achieve this, the compression script keeps the un-compressed assets
and generates the go:embed directory when compressing the files.

A .gitignore file has been added to ignore generated files.

Signed-off-by: Julien Pivotto <roidelapluie@inuits.eu>
2022-03-20 15:08:32 +01:00

95 lines
3.1 KiB
Makefile

# Copyright 2018 The Prometheus Authors
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
# Needs to be defined before including Makefile.common to auto-generate targets
DOCKER_ARCHS ?= amd64 armv7 arm64 ppc64le s390x
UI_PATH = web/ui
UI_NODE_MODULES_PATH = $(UI_PATH)/node_modules
REACT_APP_NPM_LICENSES_TARBALL = "npm_licenses.tar.bz2"
PROMTOOL = ./promtool
TSDB_BENCHMARK_NUM_METRICS ?= 1000
TSDB_BENCHMARK_DATASET ?= ./tsdb/testdata/20kseries.json
TSDB_BENCHMARK_OUTPUT_DIR ?= ./benchout
GOLANGCI_LINT_OPTS ?= --timeout 4m
include Makefile.common
DOCKER_IMAGE_NAME ?= prometheus
.PHONY: ui-install
ui-install:
cd $(UI_PATH) && npm install
.PHONY: ui-build
ui-build:
cd $(UI_PATH) && npm run build
.PHONY: ui-build-module
ui-build-module:
cd $(UI_PATH) && npm run build:module
.PHONY: ui-test
ui-test:
cd $(UI_PATH) && CI=true npm run test:coverage
.PHONY: ui-lint
ui-lint:
cd $(UI_PATH) && npm run lint
.PHONY: assets
assets: ui-install ui-build
.PHONY: assets-compress
assets-compress:
@echo '>> compressing assets'
scripts/compress_assets.sh
.PHONY: test
# If we only want to only test go code we have to change the test target
# which is called by all.
ifeq ($(GO_ONLY),1)
test: common-test
else
test: common-test ui-build-module ui-test ui-lint
endif
.PHONY: npm_licenses
npm_licenses: ui-install
@echo ">> bundling npm licenses"
rm -f $(REACT_APP_NPM_LICENSES_TARBALL)
find $(UI_NODE_MODULES_PATH) -iname "license*" | tar cfj $(REACT_APP_NPM_LICENSES_TARBALL) --transform 's/^/npm_licenses\//' --files-from=-
.PHONY: tarball
tarball: npm_licenses common-tarball
.PHONY: docker
docker: npm_licenses common-docker
.PHONY: build
build: assets assets-compress common-build
.PHONY: bench_tsdb
bench_tsdb: $(PROMU)
@echo ">> building promtool"
@GO111MODULE=$(GO111MODULE) $(PROMU) build --prefix $(PREFIX) promtool
@echo ">> running benchmark, writing result to $(TSDB_BENCHMARK_OUTPUT_DIR)"
@$(PROMTOOL) tsdb bench write --metrics=$(TSDB_BENCHMARK_NUM_METRICS) --out=$(TSDB_BENCHMARK_OUTPUT_DIR) $(TSDB_BENCHMARK_DATASET)
@$(GO) tool pprof -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/cpu.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/cpuprof.svg
@$(GO) tool pprof --inuse_space -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/mem.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/memprof.inuse.svg
@$(GO) tool pprof --alloc_space -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/mem.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/memprof.alloc.svg
@$(GO) tool pprof -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/block.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/blockprof.svg
@$(GO) tool pprof -svg $(PROMTOOL) $(TSDB_BENCHMARK_OUTPUT_DIR)/mutex.prof > $(TSDB_BENCHMARK_OUTPUT_DIR)/mutexprof.svg