prometheus/storage/raw/leveldb/leveldb.go
Matt T. Proud a73f061d3c Persist solely Protocol Buffers.
An design question was open for me in the beginning was whether to
serialize other types to disk, but Protocol Buffers quickly won out,
which allows us to drop support for other types.  This is a good
start to cleaning up a lot of cruft in the storage stack and
can let us eventually decouple the various moving parts into
separate subsystems for easier reasoning.

This commit is not strictly required, but it is a start to making
the rest a lot more enjoyable to interact with.
2013-06-08 11:02:35 +02:00

424 lines
10 KiB
Go

// Copyright 2013 Prometheus Team
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package leveldb
import (
"flag"
"fmt"
"time"
"code.google.com/p/goprotobuf/proto"
"github.com/jmhodges/levigo"
"github.com/prometheus/prometheus/coding"
"github.com/prometheus/prometheus/storage"
"github.com/prometheus/prometheus/storage/raw"
)
var (
leveldbFlushOnMutate = flag.Bool("leveldbFlushOnMutate", false, "Whether LevelDB should flush every operation to disk upon mutation before returning (bool).")
leveldbUseSnappy = flag.Bool("leveldbUseSnappy", true, "Whether LevelDB attempts to use Snappy for compressing elements (bool).")
leveldbUseParanoidChecks = flag.Bool("leveldbUseParanoidChecks", true, "Whether LevelDB uses expensive checks (bool).")
)
// LevelDBPersistence is a disk-backed sorted key-value store.
type LevelDBPersistence struct {
path string
cache *levigo.Cache
filterPolicy *levigo.FilterPolicy
options *levigo.Options
storage *levigo.DB
readOptions *levigo.ReadOptions
writeOptions *levigo.WriteOptions
}
// levigoIterator wraps the LevelDB resources in a convenient manner for uniform
// resource access and closing through the raw.Iterator protocol.
type levigoIterator struct {
// iterator is the receiver of most proxied operation calls.
iterator *levigo.Iterator
// readOptions is only set if the iterator is a snapshot of an underlying
// database. This signals that it needs to be explicitly reaped upon the
// end of this iterator's life.
readOptions *levigo.ReadOptions
// snapshot is only set if the iterator is a snapshot of an underlying
// database. This signals that it needs to be explicitly reaped upon the
// end of this this iterator's life.
snapshot *levigo.Snapshot
// storage is only set if the iterator is a snapshot of an underlying
// database. This signals that it needs to be explicitly reaped upon the
// end of this this iterator's life. The snapshot must be freed in the
// context of an actual database.
storage *levigo.DB
// closed indicates whether the iterator has been closed before.
closed bool
// valid indicates whether the iterator may be used. If a LevelDB iterator
// ever becomes invalid, it must be disposed of and cannot be reused.
valid bool
// creationTime provides the time at which the iterator was made.
creationTime time.Time
}
func (i levigoIterator) String() string {
valid := "valid"
open := "open"
snapshotted := "snapshotted"
if i.closed {
open = "closed"
}
if !i.valid {
valid = "invalid"
}
if i.snapshot == nil {
snapshotted = "unsnapshotted"
}
return fmt.Sprintf("levigoIterator created at %s that is %s and %s and %s", i.creationTime, open, valid, snapshotted)
}
func (i *levigoIterator) Close() {
if i.closed {
return
}
if i.iterator != nil {
i.iterator.Close()
}
if i.readOptions != nil {
i.readOptions.Close()
}
if i.snapshot != nil {
i.storage.ReleaseSnapshot(i.snapshot)
}
// Explicitly dereference the pointers to prevent cycles, however unlikely.
i.iterator = nil
i.readOptions = nil
i.snapshot = nil
i.storage = nil
i.closed = true
i.valid = false
return
}
func (i *levigoIterator) Seek(key []byte) bool {
i.iterator.Seek(key)
i.valid = i.iterator.Valid()
return i.valid
}
func (i *levigoIterator) SeekToFirst() bool {
i.iterator.SeekToFirst()
i.valid = i.iterator.Valid()
return i.valid
}
func (i *levigoIterator) SeekToLast() bool {
i.iterator.SeekToLast()
i.valid = i.iterator.Valid()
return i.valid
}
func (i *levigoIterator) Next() bool {
i.iterator.Next()
i.valid = i.iterator.Valid()
return i.valid
}
func (i *levigoIterator) Previous() bool {
i.iterator.Prev()
i.valid = i.iterator.Valid()
return i.valid
}
func (i levigoIterator) Key() (key []byte) {
return i.iterator.Key()
}
func (i levigoIterator) Value() (value []byte) {
return i.iterator.Value()
}
func (i levigoIterator) GetError() (err error) {
return i.iterator.GetError()
}
func NewLevelDBPersistence(storageRoot string, cacheCapacity, bitsPerBloomFilterEncoded int) (p *LevelDBPersistence, err error) {
options := levigo.NewOptions()
options.SetCreateIfMissing(true)
options.SetParanoidChecks(*leveldbUseParanoidChecks)
compression := levigo.NoCompression
if *leveldbUseSnappy {
compression = levigo.SnappyCompression
}
options.SetCompression(compression)
cache := levigo.NewLRUCache(cacheCapacity)
options.SetCache(cache)
filterPolicy := levigo.NewBloomFilter(bitsPerBloomFilterEncoded)
options.SetFilterPolicy(filterPolicy)
storage, err := levigo.Open(storageRoot, options)
if err != nil {
return
}
var (
readOptions = levigo.NewReadOptions()
writeOptions = levigo.NewWriteOptions()
)
writeOptions.SetSync(*leveldbFlushOnMutate)
p = &LevelDBPersistence{
path: storageRoot,
cache: cache,
filterPolicy: filterPolicy,
options: options,
readOptions: readOptions,
writeOptions: writeOptions,
storage: storage,
}
return
}
func (l *LevelDBPersistence) Close() {
// These are deferred to take advantage of forced closing in case of stack
// unwinding due to anomalies.
defer func() {
if l.storage != nil {
l.storage.Close()
}
}()
defer func() {
if l.filterPolicy != nil {
l.filterPolicy.Close()
}
}()
defer func() {
if l.cache != nil {
l.cache.Close()
}
}()
defer func() {
if l.options != nil {
l.options.Close()
}
}()
defer func() {
if l.readOptions != nil {
l.readOptions.Close()
}
}()
defer func() {
if l.writeOptions != nil {
l.writeOptions.Close()
}
}()
return
}
func (l *LevelDBPersistence) Get(k, v proto.Message) (bool, error) {
raw, err := l.storage.Get(l.readOptions, coding.NewPBEncoder(k).MustEncode())
if err != nil {
return false, err
}
if raw == nil {
return false, nil
}
if v == nil {
return true, nil
}
err = proto.Unmarshal(raw, v)
if err != nil {
return true, err
}
return true, nil
}
func (l *LevelDBPersistence) Has(k proto.Message) (has bool, err error) {
return l.Get(k, nil)
}
func (l *LevelDBPersistence) Drop(k proto.Message) error {
return l.storage.Delete(l.writeOptions, coding.NewPBEncoder(k).MustEncode())
}
func (l *LevelDBPersistence) Put(key, value proto.Message) error {
return l.storage.Put(l.writeOptions, coding.NewPBEncoder(key).MustEncode(), coding.NewPBEncoder(value).MustEncode())
}
func (l *LevelDBPersistence) Commit(b raw.Batch) (err error) {
// XXX: This is a wart to clean up later. Ideally, after doing extensive
// tests, we could create a Batch struct that journals pending
// operations which the given Persistence implementation could convert
// to its specific commit requirements.
batch, ok := b.(*batch)
if !ok {
panic("leveldb.batch expected")
}
return l.storage.Write(l.writeOptions, batch.batch)
}
// CompactKeyspace compacts the entire database's keyspace.
//
// Beware that it would probably be imprudent to run this on a live user-facing
// server due to latency implications.
func (l *LevelDBPersistence) CompactKeyspace() {
// Magic values per https://code.google.com/p/leveldb/source/browse/include/leveldb/db.h#131.
keyspace := levigo.Range{
Start: nil,
Limit: nil,
}
l.storage.CompactRange(keyspace)
}
func (l *LevelDBPersistence) ApproximateSize() (uint64, error) {
iterator := l.NewIterator(false)
defer iterator.Close()
if !iterator.SeekToFirst() {
return 0, fmt.Errorf("could not seek to first key")
}
keyspace := levigo.Range{}
keyspace.Start = iterator.Key()
if !iterator.SeekToLast() {
return 0, fmt.Errorf("could not seek to last key")
}
keyspace.Limit = iterator.Key()
sizes := l.storage.GetApproximateSizes([]levigo.Range{keyspace})
total := uint64(0)
for _, size := range sizes {
total += size
}
return total, nil
}
// NewIterator creates a new levigoIterator, which follows the Iterator
// interface.
//
// Important notes:
//
// For each of the iterator methods that have a return signature of (ok bool),
// if ok == false, the iterator may not be used any further and must be closed.
// Further work with the database requires the creation of a new iterator. This
// is due to LevelDB and Levigo design. Please refer to Jeff and Sanjay's notes
// in the LevelDB documentation for this behavior's rationale.
//
// The returned iterator must explicitly be closed; otherwise non-managed memory
// will be leaked.
//
// The iterator is optionally snapshotable.
func (l *LevelDBPersistence) NewIterator(snapshotted bool) Iterator {
var (
snapshot *levigo.Snapshot
readOptions *levigo.ReadOptions
iterator *levigo.Iterator
)
if snapshotted {
snapshot = l.storage.NewSnapshot()
readOptions = levigo.NewReadOptions()
readOptions.SetSnapshot(snapshot)
iterator = l.storage.NewIterator(readOptions)
} else {
iterator = l.storage.NewIterator(l.readOptions)
}
return &levigoIterator{
creationTime: time.Now(),
iterator: iterator,
readOptions: readOptions,
snapshot: snapshot,
storage: l.storage,
}
}
func (l *LevelDBPersistence) ForEach(decoder storage.RecordDecoder, filter storage.RecordFilter, operator storage.RecordOperator) (scannedEntireCorpus bool, err error) {
var (
iterator = l.NewIterator(true)
valid bool
)
defer iterator.Close()
for valid = iterator.SeekToFirst(); valid; valid = iterator.Next() {
err = iterator.GetError()
if err != nil {
return
}
decodedKey, decodeErr := decoder.DecodeKey(iterator.Key())
if decodeErr != nil {
continue
}
decodedValue, decodeErr := decoder.DecodeValue(iterator.Value())
if decodeErr != nil {
continue
}
switch filter.Filter(decodedKey, decodedValue) {
case storage.STOP:
return
case storage.SKIP:
continue
case storage.ACCEPT:
opErr := operator.Operate(decodedKey, decodedValue)
if opErr != nil {
if opErr.Continuable {
continue
}
break
}
}
}
scannedEntireCorpus = true
return
}