mirror of
https://github.com/prometheus/prometheus.git
synced 2025-01-06 03:17:26 -08:00
01f652cb4c
This was initially motivated by wanting to distribute the rule checker tool under `tools/rule_checker`. However, this was not possible without also distributing the LevelDB dynamic libraries because the tool transitively depended on Levigo: rule checker -> query layer -> tiered storage layer -> leveldb This change separates external storage interfaces from the implementation (tiered storage, leveldb storage, memory storage) by putting them into separate packages: - storage/metric: public, implementation-agnostic interfaces - storage/metric/tiered: tiered storage implementation, including memory and LevelDB storage. I initially also considered splitting up the implementation into separate packages for tiered storage, memory storage, and LevelDB storage, but these are currently so intertwined that it would be another major project in itself. The query layers and most other parts of Prometheus now have notion of the storage implementation anymore and just use whatever implementation they get passed in via interfaces. The rule_checker is now a static binary :) Change-Id: I793bbf631a8648ca31790e7e772ecf9c2b92f7a0
213 lines
4.9 KiB
Go
213 lines
4.9 KiB
Go
// Copyright 2013 Prometheus Team
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
package tiered
|
|
|
|
import (
|
|
"fmt"
|
|
|
|
"github.com/golang/glog"
|
|
|
|
"github.com/prometheus/prometheus/storage/raw/leveldb"
|
|
|
|
dto "github.com/prometheus/prometheus/model/generated"
|
|
)
|
|
|
|
type iteratorSeekerState struct {
|
|
// Immutable State
|
|
i leveldb.Iterator
|
|
|
|
obj *SampleKey
|
|
|
|
first, last *SampleKey
|
|
|
|
dtoSampleKeys *dtoSampleKeyList
|
|
sampleKeys *sampleKeyList
|
|
|
|
// Mutable State
|
|
iteratorInvalid bool
|
|
seriesOperable bool
|
|
err error
|
|
|
|
key *SampleKey
|
|
keyDto *dto.SampleKey
|
|
}
|
|
|
|
// iteratorSeeker is a function that models a state machine state and
|
|
// is responsible for choosing the subsequent state given the present
|
|
// disposition.
|
|
//
|
|
// It returns the next state or nil if no remaining transition is possible.
|
|
// It returns an error if one occurred and finally a truth value indicating
|
|
// whether the current iterator state is usable and whether it can proceed with
|
|
// the current fingerprint.
|
|
type iteratorSeeker func() iteratorSeeker
|
|
|
|
func (s *iteratorSeekerState) initialize() iteratorSeeker {
|
|
s.key, _ = s.sampleKeys.Get()
|
|
s.keyDto, _ = s.dtoSampleKeys.Get()
|
|
|
|
return s.start
|
|
}
|
|
|
|
func (s *iteratorSeekerState) destroy() iteratorSeeker {
|
|
s.sampleKeys.Give(s.key)
|
|
s.dtoSampleKeys.Give(s.keyDto)
|
|
|
|
return nil
|
|
}
|
|
|
|
func (s *iteratorSeekerState) start() iteratorSeeker {
|
|
switch {
|
|
case s.obj.Fingerprint.Less(s.first.Fingerprint):
|
|
// The fingerprint does not exist in the database.
|
|
return s.destroy
|
|
|
|
case s.last.Fingerprint.Less(s.obj.Fingerprint):
|
|
// The fingerprint does not exist in the database.
|
|
return s.destroy
|
|
|
|
case s.obj.Fingerprint.Equal(s.first.Fingerprint) && s.obj.FirstTimestamp.Before(s.first.FirstTimestamp):
|
|
// The fingerprint is the first fingerprint, but we've requested a value
|
|
// before what exists in the database.
|
|
return s.seekBeginning
|
|
|
|
case s.last.Before(s.obj.Fingerprint, s.obj.FirstTimestamp):
|
|
// The requested time for work is after the last sample in the database; we
|
|
// can't do anything!
|
|
return s.destroy
|
|
|
|
default:
|
|
return s.initialSeek
|
|
}
|
|
}
|
|
|
|
func (s *iteratorSeekerState) seekBeginning() iteratorSeeker {
|
|
s.i.SeekToFirst()
|
|
if !s.i.Valid() {
|
|
s.err = s.i.Error()
|
|
// If we can't seek to the beginning, there isn't any hope for us.
|
|
glog.Warning("iterator went bad: %s", s.err)
|
|
s.iteratorInvalid = true
|
|
return s.destroy
|
|
}
|
|
|
|
return s.initialMatchFingerprint
|
|
}
|
|
|
|
func (s *iteratorSeekerState) initialSeek() iteratorSeeker {
|
|
s.obj.Dump(s.keyDto)
|
|
|
|
s.i.Seek(s.keyDto)
|
|
if !s.i.Valid() {
|
|
s.err = s.i.Error()
|
|
glog.Warningf("iterator went bad %s", s.err)
|
|
s.iteratorInvalid = true
|
|
return s.destroy
|
|
}
|
|
|
|
return s.initialMatchFingerprint
|
|
}
|
|
|
|
func (s *iteratorSeekerState) initialMatchFingerprint() iteratorSeeker {
|
|
if err := s.i.Key(s.keyDto); err != nil {
|
|
s.err = err
|
|
return s.destroy
|
|
}
|
|
|
|
s.key.Load(s.keyDto)
|
|
|
|
switch {
|
|
case s.obj.Fingerprint.Less(s.key.Fingerprint):
|
|
return s.initialFingerprintOvershot
|
|
|
|
case s.key.Fingerprint.Less(s.obj.Fingerprint):
|
|
panic("violated invariant")
|
|
|
|
default:
|
|
return s.initialMatchTime
|
|
}
|
|
}
|
|
|
|
func (s *iteratorSeekerState) initialFingerprintOvershot() iteratorSeeker {
|
|
s.i.Previous()
|
|
if !s.i.Valid() {
|
|
glog.Warningf("Could not backtrack for %s", s)
|
|
panic("violated invariant")
|
|
}
|
|
|
|
if err := s.i.Key(s.keyDto); err != nil {
|
|
s.err = err
|
|
return s.destroy
|
|
}
|
|
|
|
s.key.Load(s.keyDto)
|
|
|
|
if !s.key.Fingerprint.Equal(s.obj.Fingerprint) {
|
|
return s.destroy
|
|
}
|
|
|
|
return s.initialMatchTime
|
|
}
|
|
|
|
func (s *iteratorSeekerState) initialMatchTime() iteratorSeeker {
|
|
switch {
|
|
case s.key.MayContain(s.obj.FirstTimestamp):
|
|
s.seriesOperable = true
|
|
return s.destroy
|
|
|
|
case s.key.Equal(s.first), s.obj.FirstTimestamp.Equal(s.key.FirstTimestamp):
|
|
s.seriesOperable = true
|
|
return s.destroy
|
|
|
|
case s.obj.FirstTimestamp.Before(s.key.FirstTimestamp):
|
|
return s.reCue
|
|
|
|
default:
|
|
panic("violated invariant " + fmt.Sprintln(s.obj, s.key))
|
|
}
|
|
}
|
|
|
|
func (s *iteratorSeekerState) reCue() iteratorSeeker {
|
|
s.i.Previous()
|
|
if !s.i.Valid() {
|
|
glog.Warningf("Could not backtrack for %s", s)
|
|
panic("violated invariant")
|
|
}
|
|
|
|
if err := s.i.Key(s.keyDto); err != nil {
|
|
s.err = err
|
|
return s.destroy
|
|
}
|
|
|
|
s.key.Load(s.keyDto)
|
|
|
|
if !s.key.Fingerprint.Equal(s.obj.Fingerprint) {
|
|
return s.fastForward
|
|
}
|
|
|
|
s.seriesOperable = true
|
|
return s.destroy
|
|
}
|
|
|
|
func (s *iteratorSeekerState) fastForward() iteratorSeeker {
|
|
s.i.Next()
|
|
if !s.i.Valid() {
|
|
glog.Warningf("Could not fast-forward for %s", s)
|
|
panic("violated invariant")
|
|
}
|
|
|
|
s.seriesOperable = true
|
|
return s.destroy
|
|
}
|