mirror of
https://github.com/louislam/uptime-kuma.git
synced 2024-11-09 23:24:07 -08:00
Show game list for GameDig monitor
This commit is contained in:
parent
aab04f6644
commit
83e0401dd8
|
@ -502,7 +502,7 @@ class Monitor extends BeanModel {
|
||||||
bean.status = UP;
|
bean.status = UP;
|
||||||
bean.ping = state.ping;
|
bean.ping = state.ping;
|
||||||
} catch (e) {
|
} catch (e) {
|
||||||
throw new Error("Server is offline");
|
throw new Error(e.message);
|
||||||
}
|
}
|
||||||
} else if (this.type === "docker") {
|
} else if (this.type === "docker") {
|
||||||
log.debug(`[${this.name}] Prepare Options for Axios`);
|
log.debug(`[${this.name}] Prepare Options for Axios`);
|
||||||
|
|
|
@ -2,6 +2,30 @@ const { log } = require("../../src/util");
|
||||||
const { Settings } = require("../settings");
|
const { Settings } = require("../settings");
|
||||||
const { sendInfo } = require("../client");
|
const { sendInfo } = require("../client");
|
||||||
const { checkLogin } = require("../util-server");
|
const { checkLogin } = require("../util-server");
|
||||||
|
const GameResolver = require("gamedig/lib/GameResolver");
|
||||||
|
|
||||||
|
let gameResolver = new GameResolver();
|
||||||
|
let gameList = null;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get a game list via GameDig
|
||||||
|
* @returns {any[]}
|
||||||
|
*/
|
||||||
|
function getGameList() {
|
||||||
|
if (!gameList) {
|
||||||
|
gameList = gameResolver._readGames().games.sort((a, b) => {
|
||||||
|
if ( a.pretty < b.pretty ) {
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
if ( a.pretty > b.pretty ) {
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
});
|
||||||
|
} else {
|
||||||
|
return gameList;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
module.exports.generalSocketHandler = (socket, server) => {
|
module.exports.generalSocketHandler = (socket, server) => {
|
||||||
|
|
||||||
|
@ -17,4 +41,11 @@ module.exports.generalSocketHandler = (socket, server) => {
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
socket.on("getGameList", async (callback) => {
|
||||||
|
callback({
|
||||||
|
ok: true,
|
||||||
|
gameList: getGameList(),
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
|
@ -114,7 +114,11 @@
|
||||||
<!-- GameDig only -->
|
<!-- GameDig only -->
|
||||||
<div v-if="monitor.type === 'gamedig'" class="my-3">
|
<div v-if="monitor.type === 'gamedig'" class="my-3">
|
||||||
<label for="game" class="form-label"> {{ $t("Game") }} </label>
|
<label for="game" class="form-label"> {{ $t("Game") }} </label>
|
||||||
<input id="game" v-model="monitor.game" type="text" class="form-control" required>
|
<select id="game" v-model="monitor.game" class="form-select" required>
|
||||||
|
<option v-for="game in gameList" :key="game.keys[0]" :value="game.keys[0]">
|
||||||
|
{{ game.pretty }}
|
||||||
|
</option>
|
||||||
|
</select>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<!-- Hostname -->
|
<!-- Hostname -->
|
||||||
|
@ -636,7 +640,8 @@ export default {
|
||||||
acceptedStatusCodeOptions: [],
|
acceptedStatusCodeOptions: [],
|
||||||
dnsresolvetypeOptions: [],
|
dnsresolvetypeOptions: [],
|
||||||
ipOrHostnameRegexPattern: hostNameRegexPattern(),
|
ipOrHostnameRegexPattern: hostNameRegexPattern(),
|
||||||
mqttIpOrHostnameRegexPattern: hostNameRegexPattern(true)
|
mqttIpOrHostnameRegexPattern: hostNameRegexPattern(true),
|
||||||
|
gameList: null,
|
||||||
};
|
};
|
||||||
},
|
},
|
||||||
|
|
||||||
|
@ -713,7 +718,18 @@ message HealthCheckResponse {
|
||||||
{
|
{
|
||||||
"HeaderName": "HeaderValue"
|
"HeaderName": "HeaderValue"
|
||||||
}` ]);
|
}` ]);
|
||||||
|
},
|
||||||
|
|
||||||
|
currentGameObject() {
|
||||||
|
if (this.gameList) {
|
||||||
|
for (let game of this.gameList) {
|
||||||
|
if (game.keys[0] === this.monitor.game) {
|
||||||
|
return game;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
},
|
||||||
|
|
||||||
},
|
},
|
||||||
watch: {
|
watch: {
|
||||||
|
@ -757,6 +773,24 @@ message HealthCheckResponse {
|
||||||
this.monitor.port = undefined;
|
this.monitor.port = undefined;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Get the game list from server
|
||||||
|
if (this.monitor.type === "gamedig") {
|
||||||
|
this.$root.getSocket().emit("getGameList", (res) => {
|
||||||
|
if (res.ok) {
|
||||||
|
this.gameList = res.gameList;
|
||||||
|
} else {
|
||||||
|
toast.error(res.msg);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
},
|
||||||
|
|
||||||
|
currentGameObject(newGameObject, previousGameObject) {
|
||||||
|
if (!this.monitor.port || (previousGameObject && previousGameObject.options.port === this.monitor.port)) {
|
||||||
|
this.monitor.port = newGameObject.options.port;
|
||||||
|
}
|
||||||
|
this.monitor.game = newGameObject.keys[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
},
|
},
|
||||||
|
@ -947,7 +981,7 @@ message HealthCheckResponse {
|
||||||
// Enable it if the Docker Host is added in EditMonitor.vue
|
// Enable it if the Docker Host is added in EditMonitor.vue
|
||||||
addedDockerHost(id) {
|
addedDockerHost(id) {
|
||||||
this.monitor.docker_host = id;
|
this.monitor.docker_host = id;
|
||||||
}
|
},
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
</script>
|
</script>
|
||||||
|
|
Loading…
Reference in a new issue