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77 lines
2.4 KiB
C#
77 lines
2.4 KiB
C#
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/*
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* Copyright 2007 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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using System;
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using ResultPoint = com.google.zxing.ResultPoint;
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namespace com.google.zxing.qrcode.detector
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{
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/// <summary> <p>Encapsulates a finder pattern, which are the three square patterns found in
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/// the corners of QR Codes. It also encapsulates a count of similar finder patterns,
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/// as a convenience to the finder's bookkeeping.</p>
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///
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/// </summary>
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/// <author> Sean Owen
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/// </author>
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/// <author>www.Redivivus.in (suraj.supekar@redivivus.in) - Ported from ZXING Java Source
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/// </author>
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public sealed class FinderPattern:ResultPoint
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{
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public float EstimatedModuleSize
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{
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get
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{
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return estimatedModuleSize;
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}
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}
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internal int Count
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{
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get
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{
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return count;
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}
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}
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//UPGRADE_NOTE: Final was removed from the declaration of 'estimatedModuleSize '. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1003'"
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private float estimatedModuleSize;
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private int count;
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internal FinderPattern(float posX, float posY, float estimatedModuleSize):base(posX, posY)
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{
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this.estimatedModuleSize = estimatedModuleSize;
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this.count = 1;
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}
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internal void incrementCount()
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{
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this.count++;
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}
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/// <summary> <p>Determines if this finder pattern "about equals" a finder pattern at the stated
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/// position and size -- meaning, it is at nearly the same center with nearly the same size.</p>
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/// </summary>
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internal bool aboutEquals(float moduleSize, float i, float j)
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{
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if (System.Math.Abs(i - Y) <= moduleSize && System.Math.Abs(j - X) <= moduleSize)
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{
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float moduleSizeDiff = System.Math.Abs(moduleSize - estimatedModuleSize);
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return moduleSizeDiff <= 1.0f || moduleSizeDiff / estimatedModuleSize <= 1.0f;
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}
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return false;
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}
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}
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}
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