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@ -68,7 +68,9 @@ public final class BufferedImageLuminanceSource extends LuminanceSource {
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pixel = 0xFFFFFFFF; // = white
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}
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// .229R + 0.587G + 0.114B (YUV/YIQ for PAL and NTSC)
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// .299R + 0.587G + 0.114B (YUV/YIQ for PAL and NTSC),
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// (306*R) >> 10 is approximately equal to R*0.299, and so on.
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// 0x200 >> 10 is 0.5, it implements rounding.
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buffer[x] =
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(306 * ((pixel >> 16) & 0xFF) +
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601 * ((pixel >> 8) & 0xFF) +
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