mirror of
https://github.com/zxing/zxing.git
synced 2025-03-05 20:48:51 -08:00
- Added experimental QR edge detector. - Modified pattern finder tolerance levels, as in the Java code. - Adjusted the local block binarizer slightly. - Added a simple example application. - Modified MagickBitmapSource to compute the luminance in the same way as the Java BufferedImageLuminanceSource. git-svn-id: https://zxing.googlecode.com/svn/trunk@1144 59b500cc-1b3d-0410-9834-0bbf25fbcc57
72 lines
2 KiB
C++
72 lines
2 KiB
C++
/*
|
|
* MagickBitmapSource.cpp
|
|
* zxing
|
|
*
|
|
* Created by Ralf Kistner on 16/10/2009.
|
|
* Copyright 2008 ZXing authors All rights reserved.
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#include "MagickBitmapSource.h"
|
|
|
|
#include <iostream>
|
|
|
|
using namespace Magick;
|
|
|
|
MagickBitmapSource::MagickBitmapSource(Image& image) : image_(image) {
|
|
width = image.columns();
|
|
height = image.rows();
|
|
|
|
pixel_cache = image.getConstPixels(0, 0, width, height);
|
|
}
|
|
|
|
MagickBitmapSource::~MagickBitmapSource() {
|
|
|
|
}
|
|
|
|
int MagickBitmapSource::getWidth() {
|
|
return width;
|
|
}
|
|
|
|
int MagickBitmapSource::getHeight() {
|
|
return height;
|
|
}
|
|
|
|
unsigned char MagickBitmapSource::getPixel(int x, int y) {
|
|
const PixelPacket* p = pixel_cache + y * width + x;
|
|
// We assume 16 bit values here
|
|
|
|
//return (unsigned char)((((int)p->red + (int)p->green + (int)p->blue) >> 8) / 3);
|
|
|
|
return (unsigned char)((306 * ((int)p->red >> 8) + 601 * ((int)p->green >> 8) + 117 * ((int)p->blue >> 8)) >> 10);
|
|
}
|
|
|
|
/** This is a more efficient implementation. */
|
|
unsigned char* MagickBitmapSource::copyMatrix() {
|
|
int width = getWidth();
|
|
int height = getHeight();
|
|
unsigned char* matrix = new unsigned char[width*height];
|
|
unsigned char* m = matrix;
|
|
const Magick::PixelPacket* p = pixel_cache;
|
|
for (int y = 0; y < height; y++) {
|
|
for (int x = 0; x < width; x++) {
|
|
*m = (unsigned char)((306 * ((int)p->red >> 8) + 601 * ((int)p->green >> 8) + 117 * ((int)p->blue >> 8)) >> 10);
|
|
m++;
|
|
p++;
|
|
}
|
|
}
|
|
return matrix;
|
|
}
|
|
|