zxing/csharp/qrcode/encoder/QRCode.cs
srowen d4efd44fb0 New C# port from Suraj Supekar
git-svn-id: https://zxing.googlecode.com/svn/trunk@1202 59b500cc-1b3d-0410-9834-0bbf25fbcc57
2010-02-05 19:52:53 +00:00

299 lines
6.5 KiB
C#
Executable file

/*
* Copyright 2008 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using ByteMatrix = com.google.zxing.common.ByteMatrix;
using ErrorCorrectionLevel = com.google.zxing.qrcode.decoder.ErrorCorrectionLevel;
using Mode = com.google.zxing.qrcode.decoder.Mode;
namespace com.google.zxing.qrcode.encoder
{
/// <author> satorux@google.com (Satoru Takabayashi) - creator
/// </author>
/// <author> dswitkin@google.com (Daniel Switkin) - ported from C++
/// </author>
/// <author>www.Redivivus.in (suraj.supekar@redivivus.in) - Ported from ZXING Java Source
/// </author>
public sealed class QRCode
{
public Mode Mode
{
// Mode of the QR Code.
get
{
return mode;
}
set
{
mode = value;
}
}
public ErrorCorrectionLevel ECLevel
{
// Error correction level of the QR Code.
get
{
return ecLevel;
}
set
{
ecLevel = value;
}
}
public int Version
{
// Version of the QR Code. The bigger size, the bigger version.
get
{
return version;
}
set
{
version = value;
}
}
public int MatrixWidth
{
// ByteMatrix width of the QR Code.
get
{
return matrixWidth;
}
set
{
matrixWidth = value;
}
}
public int MaskPattern
{
// Mask pattern of the QR Code.
get
{
return maskPattern;
}
set
{
maskPattern = value;
}
}
public int NumTotalBytes
{
// Number of total bytes in the QR Code.
get
{
return numTotalBytes;
}
set
{
numTotalBytes = value;
}
}
public int NumDataBytes
{
// Number of data bytes in the QR Code.
get
{
return numDataBytes;
}
set
{
numDataBytes = value;
}
}
public int NumECBytes
{
// Number of error correction bytes in the QR Code.
get
{
return numECBytes;
}
set
{
numECBytes = value;
}
}
public int NumRSBlocks
{
// Number of Reedsolomon blocks in the QR Code.
get
{
return numRSBlocks;
}
set
{
numRSBlocks = value;
}
}
public ByteMatrix Matrix
{
// ByteMatrix data of the QR Code.
get
{
return matrix;
}
// This takes ownership of the 2D array.
set
{
matrix = value;
}
}
public bool Valid
{
// Checks all the member variables are set properly. Returns true on success. Otherwise, returns
// false.
get
{
return mode != null && ecLevel != null && version != - 1 && matrixWidth != - 1 && maskPattern != - 1 && numTotalBytes != - 1 && numDataBytes != - 1 && numECBytes != - 1 && numRSBlocks != - 1 && isValidMaskPattern(maskPattern) && numTotalBytes == numDataBytes + numECBytes && matrix != null && matrixWidth == matrix.Width && matrix.Width == matrix.Height; // Must be square.
}
}
public const int NUM_MASK_PATTERNS = 8;
private Mode mode;
private ErrorCorrectionLevel ecLevel;
private int version;
private int matrixWidth;
private int maskPattern;
private int numTotalBytes;
private int numDataBytes;
private int numECBytes;
private int numRSBlocks;
private ByteMatrix matrix;
public QRCode()
{
mode = null;
ecLevel = null;
version = - 1;
matrixWidth = - 1;
maskPattern = - 1;
numTotalBytes = - 1;
numDataBytes = - 1;
numECBytes = - 1;
numRSBlocks = - 1;
matrix = null;
}
// Return the value of the module (cell) pointed by "x" and "y" in the matrix of the QR Code. They
// call cells in the matrix "modules". 1 represents a black cell, and 0 represents a white cell.
public int at(int x, int y)
{
// The value must be zero or one.
int value_Renamed = matrix.get_Renamed(x, y);
if (!(value_Renamed == 0 || value_Renamed == 1))
{
// this is really like an assert... not sure what better exception to use?
throw new System.SystemException("Bad value");
}
return value_Renamed;
}
// Return debug String.
public override System.String ToString()
{
System.Text.StringBuilder result = new System.Text.StringBuilder(200);
result.Append("<<\n");
result.Append(" mode: ");
result.Append(mode);
result.Append("\n ecLevel: ");
result.Append(ecLevel);
result.Append("\n version: ");
result.Append(version);
result.Append("\n matrixWidth: ");
result.Append(matrixWidth);
result.Append("\n maskPattern: ");
result.Append(maskPattern);
result.Append("\n numTotalBytes: ");
result.Append(numTotalBytes);
result.Append("\n numDataBytes: ");
result.Append(numDataBytes);
result.Append("\n numECBytes: ");
result.Append(numECBytes);
result.Append("\n numRSBlocks: ");
result.Append(numRSBlocks);
if (matrix == null)
{
result.Append("\n matrix: null\n");
}
else
{
result.Append("\n matrix:\n");
result.Append(matrix.ToString());
}
result.Append(">>\n");
return result.ToString();
}
// Check if "mask_pattern" is valid.
public static bool isValidMaskPattern(int maskPattern)
{
return maskPattern >= 0 && maskPattern < NUM_MASK_PATTERNS;
}
// Return true if the all values in the matrix are binary numbers.
//
// JAVAPORT: This is going to be super expensive and unnecessary, we should not call this in
// production. I'm leaving it because it may be useful for testing. It should be removed entirely
// if ByteMatrix is changed never to contain a -1.
/*
private static boolean EverythingIsBinary(final ByteMatrix matrix) {
for (int y = 0; y < matrix.height(); ++y) {
for (int x = 0; x < matrix.width(); ++x) {
int value = matrix.get(y, x);
if (!(value == 0 || value == 1)) {
// Found non zero/one value.
return false;
}
}
}
return true;
}
*/
}
}