zxing/csharp/common/BitArray.cs
srowen 7854d30103 Committed C# port from Mohamad
git-svn-id: https://zxing.googlecode.com/svn/trunk@817 59b500cc-1b3d-0410-9834-0bbf25fbcc57
2009-01-08 17:02:40 +00:00

178 lines
5.8 KiB
C#
Executable file

/*
* Copyright 2008 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
namespace com.google.zxing.common
{
using System;
using System.Text;
/// <summary> A class which wraps a 2D array of bytes. The default usage is signed. If you want to use it as a
/// unsigned container, it's up to you to do byteValue & 0xff at each location.
/// *
/// JAVAPORT: I'm not happy about the argument ordering throughout the file, as I always like to have
/// the horizontal component first, but this is for compatibility with the C++ code. The original
/// code was a 2D array of ints, but since it only ever gets assigned -1, 0, and 1, I'm going to use
/// less memory and go with bytes.
/// *
/// </summary>
/// <author> dswitkin@google.com (Daniel Switkin)
///
/// </author>
public sealed class BitArray
{
// TODO: I have changed these members to be public so ProGuard can inline get() and set(). Ideally
// they'd be private and we'd use the -allowaccessmodification flag, but Dalvik rejects the
// resulting binary at runtime on Android. If we find a solution to this, these should be changed
// back to private.
public int[] bits;
public int Size;
public BitArray(int size) {
if (size < 1) {
throw new Exception("size must be at least 1");
}
this.Size = size;
this.bits = makeArray(size);
}
public int getSize() {
return Size;
}
/**
* @param i bit to get
* @return true iff bit i is set
*/
public bool get(int i) {
return (bits[i >> 5] & (1 << (i & 0x1F))) != 0;
}
/**
* Sets bit i.
*
* @param i bit to set
*/
public void set(int i) {
bits[i >> 5] |= 1 << (i & 0x1F);
}
/**
* Sets a block of 32 bits, starting at bit i.
*
* @param i first bit to set
* @param newBits the new value of the next 32 bits. Note again that the least-significant bit
* corresponds to bit i, the next-least-significant to i+1, and so on.
*/
public void setBulk(int i, int newBits) {
bits[i >> 5] = newBits;
}
/**
* Clears all bits (sets to false).
*/
public void clear() {
int max = bits.Length;
for (int i = 0; i < max; i++) {
bits[i] = 0;
}
}
/**
* Efficient method to check if a range of bits is set, or not set.
*
* @param start start of range, inclusive.
* @param end end of range, exclusive
* @param value if true, checks that bits in range are set, otherwise checks that they are not set
* @return true iff all bits are set or not set in range, according to value argument
* @throws IllegalArgumentException if end is less than or equal to start
*/
public bool isRange(int start, int end, bool value) {
if (end < start) {
throw new Exception();
}
if (end == start) {
return true; // empty range matches
}
end--; // will be easier to treat this as the last actually set bit -- inclusive
int firstInt = start >> 5;
int lastInt = end >> 5;
for (int i = firstInt; i <= lastInt; i++) {
int firstBit = i > firstInt ? 0 : start & 0x1F;
int lastBit = i < lastInt ? 31 : end & 0x1F;
int mask;
if (firstBit == 0 && lastBit == 31) {
mask = -1;
} else {
mask = 0;
for (int j = firstBit; j <= lastBit; j++) {
mask |= 1 << j;
}
}
// Return false if we're looking for 1s and the masked bits[i] isn't all 1s (that is,
// equals the mask, or we're looking for 0s and the masked portion is not all 0s
if ((bits[i] & mask) != (value ? mask : 0)) {
return false;
}
}
return true;
}
/**
* @return underlying array of ints. The first element holds the first 32 bits, and the least
* significant bit is bit 0.
*/
public int[] getBitArray() {
return bits;
}
/**
* Reverses all bits in the array.
*/
public void reverse() {
int[] newBits = makeArray(Size);
int max = newBits.Length;
for (int i = 0; i < max; i++) {
newBits[i] = 0;
}
int size = this.Size;
for (int i = 0; i < size; i++) {
if (get(size - i - 1)) {
newBits[i >> 5] |= 1 << (i & 0x1F);
}
}
bits = newBits;
}
private static int[] makeArray(int size) {
int arraySize = size >> 5;
if ((size & 0x1F) != 0) {
arraySize++;
}
return new int[arraySize];
}
public String toString() {
StringBuilder result = new StringBuilder(Size);
for (int i = 0; i < Size; i++) {
if (i % 8 == 0) {
result.Append(' ');
}
result.Append(get(i) ? 'X' : '.');
}
return result.ToString();
}
}
}