mirror of
https://github.com/zxing/zxing.git
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7854d30103
git-svn-id: https://zxing.googlecode.com/svn/trunk@817 59b500cc-1b3d-0410-9834-0bbf25fbcc57
178 lines
5.8 KiB
C#
Executable file
178 lines
5.8 KiB
C#
Executable file
/*
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* Copyright 2008 ZXing authors
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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namespace com.google.zxing.common
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{
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using System;
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using System.Text;
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/// <summary> A class which wraps a 2D array of bytes. The default usage is signed. If you want to use it as a
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/// unsigned container, it's up to you to do byteValue & 0xff at each location.
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/// *
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/// JAVAPORT: I'm not happy about the argument ordering throughout the file, as I always like to have
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/// the horizontal component first, but this is for compatibility with the C++ code. The original
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/// code was a 2D array of ints, but since it only ever gets assigned -1, 0, and 1, I'm going to use
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/// less memory and go with bytes.
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/// *
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/// </summary>
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/// <author> dswitkin@google.com (Daniel Switkin)
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///
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/// </author>
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public sealed class BitArray
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{
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// TODO: I have changed these members to be public so ProGuard can inline get() and set(). Ideally
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// they'd be private and we'd use the -allowaccessmodification flag, but Dalvik rejects the
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// resulting binary at runtime on Android. If we find a solution to this, these should be changed
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// back to private.
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public int[] bits;
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public int Size;
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public BitArray(int size) {
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if (size < 1) {
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throw new Exception("size must be at least 1");
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}
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this.Size = size;
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this.bits = makeArray(size);
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}
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public int getSize() {
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return Size;
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}
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/**
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* @param i bit to get
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* @return true iff bit i is set
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*/
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public bool get(int i) {
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return (bits[i >> 5] & (1 << (i & 0x1F))) != 0;
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}
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/**
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* Sets bit i.
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*
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* @param i bit to set
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*/
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public void set(int i) {
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bits[i >> 5] |= 1 << (i & 0x1F);
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}
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/**
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* Sets a block of 32 bits, starting at bit i.
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*
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* @param i first bit to set
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* @param newBits the new value of the next 32 bits. Note again that the least-significant bit
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* corresponds to bit i, the next-least-significant to i+1, and so on.
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*/
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public void setBulk(int i, int newBits) {
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bits[i >> 5] = newBits;
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}
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/**
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* Clears all bits (sets to false).
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*/
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public void clear() {
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int max = bits.Length;
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for (int i = 0; i < max; i++) {
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bits[i] = 0;
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}
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}
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/**
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* Efficient method to check if a range of bits is set, or not set.
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*
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* @param start start of range, inclusive.
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* @param end end of range, exclusive
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* @param value if true, checks that bits in range are set, otherwise checks that they are not set
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* @return true iff all bits are set or not set in range, according to value argument
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* @throws IllegalArgumentException if end is less than or equal to start
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*/
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public bool isRange(int start, int end, bool value) {
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if (end < start) {
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throw new Exception();
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}
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if (end == start) {
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return true; // empty range matches
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}
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end--; // will be easier to treat this as the last actually set bit -- inclusive
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int firstInt = start >> 5;
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int lastInt = end >> 5;
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for (int i = firstInt; i <= lastInt; i++) {
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int firstBit = i > firstInt ? 0 : start & 0x1F;
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int lastBit = i < lastInt ? 31 : end & 0x1F;
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int mask;
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if (firstBit == 0 && lastBit == 31) {
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mask = -1;
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} else {
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mask = 0;
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for (int j = firstBit; j <= lastBit; j++) {
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mask |= 1 << j;
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}
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}
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// Return false if we're looking for 1s and the masked bits[i] isn't all 1s (that is,
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// equals the mask, or we're looking for 0s and the masked portion is not all 0s
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if ((bits[i] & mask) != (value ? mask : 0)) {
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return false;
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}
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}
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return true;
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}
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/**
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* @return underlying array of ints. The first element holds the first 32 bits, and the least
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* significant bit is bit 0.
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*/
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public int[] getBitArray() {
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return bits;
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}
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/**
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* Reverses all bits in the array.
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*/
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public void reverse() {
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int[] newBits = makeArray(Size);
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int max = newBits.Length;
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for (int i = 0; i < max; i++) {
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newBits[i] = 0;
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}
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int size = this.Size;
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for (int i = 0; i < size; i++) {
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if (get(size - i - 1)) {
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newBits[i >> 5] |= 1 << (i & 0x1F);
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}
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}
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bits = newBits;
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}
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private static int[] makeArray(int size) {
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int arraySize = size >> 5;
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if ((size & 0x1F) != 0) {
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arraySize++;
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}
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return new int[arraySize];
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}
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public String toString() {
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StringBuilder result = new StringBuilder(Size);
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for (int i = 0; i < Size; i++) {
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if (i % 8 == 0) {
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result.Append(' ');
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}
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result.Append(get(i) ? 'X' : '.');
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}
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return result.ToString();
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}
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}
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} |