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322 lines
11 KiB
Markdown
322 lines
11 KiB
Markdown
# JavaScript Load Image
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> A JavaScript library to load and transform image files.
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## Table of contents
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- [Demo](#demo)
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- [Description](#description)
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- [Setup](#setup)
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- [Usage](#usage)
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- [Image loading](#image-loading)
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- [Image scaling](#image-scaling)
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- [Requirements](#requirements)
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- [API](#api)
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- [Options](#options)
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- [Meta data parsing](#meta-data-parsing)
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- [Exif parser](#exif-parser)
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- [License](#license)
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- [Credits](#credits)
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## Demo
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[JavaScript Load Image Demo](https://blueimp.github.io/JavaScript-Load-Image/)
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## Description
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JavaScript Load Image is a library to load images provided as File or Blob
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objects or via URL.
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It returns an optionally scaled and/or cropped HTML img or canvas element via an
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asynchronous callback.
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It also provides a method to parse image meta data to extract Exif tags and
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thumbnails and to restore the complete image header after resizing.
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## Setup
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Include the (combined and minified) JavaScript Load Image script in your HTML
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markup:
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```html
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<script src="js/load-image.all.min.js"></script>
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```
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Or alternatively, choose which components you want to include:
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```html
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<script src="js/load-image.js"></script>
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<script src="js/load-image-orientation.js"></script>
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<script src="js/load-image-meta.js"></script>
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<script src="js/load-image-exif.js"></script>
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<script src="js/load-image-exif-map.js"></script>
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```
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## Usage
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### Image loading
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In your application code, use the **loadImage()** function like this:
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```js
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document.getElementById('file-input').onchange = function (e) {
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loadImage(
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e.target.files[0],
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function (img) {
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document.body.appendChild(img);
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},
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{maxWidth: 600} // Options
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);
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};
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```
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### Image scaling
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It is also possible to use the image scaling functionality with an existing
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image:
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```js
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var scaledImage = loadImage.scale(
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img, // img or canvas element
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{maxWidth: 600}
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);
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```
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## Requirements
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The JavaScript Load Image library has zero dependencies.
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However, JavaScript Load Image is a very suitable complement to the
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[Canvas to Blob](https://github.com/blueimp/JavaScript-Canvas-to-Blob) library.
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## API
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The **loadImage()** function accepts a
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[File](https://developer.mozilla.org/en/DOM/File) or
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[Blob](https://developer.mozilla.org/en/DOM/Blob) object or a simple image URL
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(e.g. `'https://example.org/image.png'`) as first argument.
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If a [File](https://developer.mozilla.org/en/DOM/File) or
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[Blob](https://developer.mozilla.org/en/DOM/Blob) is passed as parameter, it
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returns a HTML **img** element if the browser supports the
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[URL](https://developer.mozilla.org/en/DOM/window.URL) API or a
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[FileReader](https://developer.mozilla.org/en/DOM/FileReader) object if
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supported, or **false**.
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It always returns a HTML
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[img](https://developer.mozilla.org/en/docs/HTML/Element/Img) element when
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passing an image URL:
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```js
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document.getElementById('file-input').onchange = function (e) {
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var loadingImage = loadImage(
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e.target.files[0],
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function (img) {
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document.body.appendChild(img);
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},
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{maxWidth: 600}
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);
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if (!loadingImage) {
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// Alternative code ...
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}
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};
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```
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The **img** element or
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[FileReader](https://developer.mozilla.org/en/DOM/FileReader) object returned by
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the **loadImage()** function allows to abort the loading process by setting the
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**onload** and **onerror** event handlers to null:
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```js
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document.getElementById('file-input').onchange = function (e) {
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var loadingImage = loadImage(
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e.target.files[0],
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function (img) {
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document.body.appendChild(img);
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},
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{maxWidth: 600}
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);
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loadingImage.onload = loadingImage.onerror = null;
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};
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```
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The second argument must be a **callback** function, which is called when the
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image has been loaded or an error occurred while loading the image. The callback
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function is passed one argument, which is either a HTML **img** element, a
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[canvas](https://developer.mozilla.org/en/HTML/Canvas) element, or an
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[Event](https://developer.mozilla.org/en/DOM/event) object of type **error**:
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```js
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var imageUrl = "https://example.org/image.png";
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loadImage(
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imageUrl,
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function (img) {
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if(img.type === "error") {
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console.log("Error loading image " + imageUrl);
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} else {
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document.body.appendChild(img);
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}
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},
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{maxWidth: 600}
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);
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```
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## Options
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The optional third argument to **loadImage()** is a map of options:
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* **maxWidth**: Defines the maximum width of the img/canvas element.
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* **maxHeight**: Defines the maximum height of the img/canvas element.
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* **minWidth**: Defines the minimum width of the img/canvas element.
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* **minHeight**: Defines the minimum height of the img/canvas element.
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* **sourceWidth**: The width of the sub-rectangle of the source image to draw
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into the destination canvas.
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Defaults to the source image width and requires `canvas: true`.
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* **sourceHeight**: The height of the sub-rectangle of the source image to draw
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into the destination canvas.
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Defaults to the source image height and requires `canvas: true`.
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* **top**: The top margin of the sub-rectangle of the source image.
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Defaults to `0` and requires `canvas: true`.
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* **right**: The right margin of the sub-rectangle of the source image.
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Defaults to `0` and requires `canvas: true`.
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* **bottom**: The bottom margin of the sub-rectangle of the source image.
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Defaults to `0` and requires `canvas: true`.
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* **left**: The left margin of the sub-rectangle of the source image.
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Defaults to `0` and requires `canvas: true`.
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* **contain**: Scales the image up/down to contain it in the max dimensions if
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set to `true`.
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This emulates the CSS feature
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[background-image: contain](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Scaling_background_images#contain).
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* **cover**: Scales the image up/down to cover the max dimensions with the image
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dimensions if set to `true`.
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This emulates the CSS feature
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[background-image: cover](https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Scaling_background_images#cover).
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* **aspectRatio**: Crops the image to the given aspect ratio (e.g. `16/9`).
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Setting the `aspectRatio` also enables the `crop` option.
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* **pixelRatio**: Defines the ratio of the canvas pixels to the physical image
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pixels on the screen.
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Should be set to `window.devicePixelRatio` unless the scaled image is not
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rendered on screen.
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Defaults to `1` and requires `canvas: true`.
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* **downsamplingRatio**: Defines the ratio in which the image is downsampled.
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By default, images are downsampled in one step. With a ratio of `0.5`, each step
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scales the image to half the size, before reaching the target dimensions.
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Requires `canvas: true`.
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* **crop**: Crops the image to the maxWidth/maxHeight constraints if set to
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`true`.
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Enabling the `crop` option also enables the `canvas` option.
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* **orientation**: Transform the canvas according to the specified Exif
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orientation, which can be an `integer` in the range of `1` to `8` or the boolean
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value `true`.
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When set to `true`, it will set the orientation value based on the EXIF data of
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the image, which will be parsed automatically if the exif library is available.
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Setting the `orientation` also enables the `canvas` option.
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Setting `orientation` to `true` alsoe enables the `meta` option.
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* **meta**: Automatically parses the image meta data if set to `true`.
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The meta data is passed to the callback as second argument.
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* **canvas**: Returns the image as
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[canvas](https://developer.mozilla.org/en/HTML/Canvas) element if set to `true`.
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* **crossOrigin**: Sets the crossOrigin property on the img element for loading
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[CORS enabled images](https://developer.mozilla.org/en-US/docs/HTML/CORS_Enabled_Image).
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* **noRevoke**: By default, the
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[created object URL](https://developer.mozilla.org/en/DOM/window.URL.createObjectURL)
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is revoked after the image has been loaded, except when this option is set to
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`true`.
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They can be used the following way:
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```js
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loadImage(
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fileOrBlobOrUrl,
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function (img) {
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document.body.appendChild(img);
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},
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{
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maxWidth: 600,
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maxHeight: 300,
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minWidth: 100,
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minHeight: 50,
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canvas: true
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}
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);
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```
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All settings are optional. By default, the image is returned as HTML **img**
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element without any image size restrictions.
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## Meta data parsing
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If the Load Image Meta extension is included, it is also possible to parse image
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meta data.
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The extension provides the method **loadImage.parseMetaData**, which can be used
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the following way:
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```js
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loadImage.parseMetaData(
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fileOrBlob,
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function (data) {
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if (!data.imageHead) {
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return;
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}
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// Combine data.imageHead with the image body of a resized file
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// to create scaled images with the original image meta data, e.g.:
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var blob = new Blob([
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data.imageHead,
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// Resized images always have a head size of 20 bytes,
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// including the JPEG marker and a minimal JFIF header:
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loadImage.blobSlice.call(resizedImage, 20)
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], {type: resizedImage.type});
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},
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{
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maxMetaDataSize: 262144,
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disableImageHead: false
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}
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);
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```
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The third argument is an options object which defines the maximum number of
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bytes to parse for the image meta data, allows to disable the imageHead creation
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and is also passed along to segment parsers registered via loadImage extensions,
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e.g. the Exif parser.
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**Note:**
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Blob objects of resized images can be created via
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[canvas.toBlob()](https://github.com/blueimp/JavaScript-Canvas-to-Blob).
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### Exif parser
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If you include the Load Image Exif Parser extension, the argument passed to the
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callback for **parseMetaData** will contain the additional property **exif** if
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Exif data could be found in the given image.
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The **exif** object stores the parsed Exif tags:
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```js
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var orientation = data.exif[0x0112];
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```
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It also provides an **exif.get()** method to retrieve the tag value via the
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tag's mapped name:
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```js
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var orientation = data.exif.get('Orientation');
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```
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By default, the only available mapped names are **Orientation** and
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**Thumbnail**.
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If you also include the Load Image Exif Map library, additional tag mappings
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become available, as well as two additional methods, **exif.getText()** and
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**exif.getAll()**:
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```js
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var flashText = data.exif.getText('Flash'); // e.g.: 'Flash fired, auto mode',
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// A map of all parsed tags with their mapped names as keys and their text values:
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var allTags = data.exif.getAll();
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```
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The Exif parser also adds additional options for the parseMetaData method, to
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disable certain aspects of the parser:
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* **disableExif**: Disables Exif parsing.
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* **disableExifThumbnail**: Disables parsing of the Exif Thumbnail.
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* **disableExifSub**: Disables parsing of the Exif Sub IFD.
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* **disableExifGps**: Disables parsing of the Exif GPS Info IFD.
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## License
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The JavaScript Load Image script is released under the
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[MIT license](http://www.opensource.org/licenses/MIT).
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## Credits
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* Image meta data handling implementation based on the help and contribution of
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Achim Stöhr.
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* Exif tags mapping based on Jacob Seidelin's
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[exif-js](https://github.com/jseidelin/exif-js).
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