mirror of
https://github.com/n8n-io/n8n.git
synced 2024-11-15 09:04:07 -08:00
127 lines
3.6 KiB
TypeScript
127 lines
3.6 KiB
TypeScript
import type { Ref } from 'vue';
|
|
import { ref, unref } from 'vue';
|
|
|
|
import { getMousePosition } from '@/utils/nodeViewUtils';
|
|
import { useUIStore } from '@/stores/ui.store';
|
|
import { useDeviceSupport } from 'n8n-design-system';
|
|
import { MOUSE_EVENT_BUTTON, MOUSE_EVENT_BUTTONS } from '@/constants';
|
|
|
|
/**
|
|
* Composable for handling canvas panning interactions - it facilitates the movement of the
|
|
* canvas element in response to mouse events
|
|
*/
|
|
export function useCanvasPanning(
|
|
elementRef: Ref<null | HTMLElement>,
|
|
options: {
|
|
// @TODO To be refactored (unref) when migrating NodeView to composition API
|
|
onMouseMoveEnd?: Ref<null | ((e: MouseEvent) => void)>;
|
|
} = {},
|
|
) {
|
|
const uiStore = useUIStore();
|
|
const moveLastPosition = ref([0, 0]);
|
|
const deviceSupport = useDeviceSupport();
|
|
|
|
/**
|
|
* Updates the canvas offset position based on the mouse movement
|
|
*/
|
|
function panCanvas(e: MouseEvent) {
|
|
const offsetPosition = uiStore.nodeViewOffsetPosition;
|
|
|
|
const [x, y] = getMousePosition(e);
|
|
|
|
const nodeViewOffsetPositionX = offsetPosition[0] + (x - moveLastPosition.value[0]);
|
|
const nodeViewOffsetPositionY = offsetPosition[1] + (y - moveLastPosition.value[1]);
|
|
uiStore.nodeViewOffsetPosition = [nodeViewOffsetPositionX, nodeViewOffsetPositionY];
|
|
|
|
// Update the last position
|
|
moveLastPosition.value = [x, y];
|
|
|
|
return [nodeViewOffsetPositionX, nodeViewOffsetPositionY];
|
|
}
|
|
|
|
/**
|
|
* Initiates the panning process when specific conditions are met (middle mouse or ctrl key pressed)
|
|
*/
|
|
function onMouseDown(e: MouseEvent, moveButtonPressed: boolean) {
|
|
if (!(deviceSupport.isCtrlKeyPressed(e) || moveButtonPressed)) {
|
|
// We only care about it when the ctrl key is pressed at the same time.
|
|
// So we exit when it is not pressed.
|
|
return;
|
|
}
|
|
|
|
if (uiStore.isActionActive('dragActive')) {
|
|
// If a node does currently get dragged we do not activate the selection
|
|
return;
|
|
}
|
|
|
|
// Prevent moving canvas on anything but middle button
|
|
if (e.button !== MOUSE_EVENT_BUTTON.MIDDLE) {
|
|
uiStore.nodeViewMoveInProgress = true;
|
|
}
|
|
|
|
const [x, y] = getMousePosition(e);
|
|
|
|
moveLastPosition.value = [x, y];
|
|
|
|
const element = unref(elementRef);
|
|
element?.addEventListener('mousemove', onMouseMove);
|
|
}
|
|
|
|
/**
|
|
* Ends the panning process and removes the mousemove event listener
|
|
*/
|
|
function onMouseUp(_: MouseEvent) {
|
|
if (!uiStore.nodeViewMoveInProgress) {
|
|
// If it is not active return directly.
|
|
// Else normal node dragging will not work.
|
|
return;
|
|
}
|
|
|
|
const element = unref(elementRef);
|
|
element?.removeEventListener('mousemove', onMouseMove);
|
|
|
|
uiStore.nodeViewMoveInProgress = false;
|
|
|
|
// Nothing else to do. Simply leave the node view at the current offset
|
|
}
|
|
|
|
/**
|
|
* Handles the actual movement of the canvas during a mouse drag,
|
|
* updating the position based on the current mouse position
|
|
*/
|
|
function onMouseMove(e: MouseEvent) {
|
|
const element = unref(elementRef);
|
|
if (e.target && !(element === e.target || element?.contains(e.target as Node))) {
|
|
return;
|
|
}
|
|
|
|
if (uiStore.isActionActive('dragActive')) {
|
|
return;
|
|
}
|
|
|
|
// Signal that moving canvas is active if middle button is pressed and mouse is moved
|
|
if (e.buttons === MOUSE_EVENT_BUTTONS.MIDDLE) {
|
|
uiStore.nodeViewMoveInProgress = true;
|
|
}
|
|
|
|
if (e.buttons === MOUSE_EVENT_BUTTONS.NONE) {
|
|
// Mouse button is not pressed anymore so stop selection mode
|
|
// Happens normally when mouse leave the view pressed and then
|
|
// comes back unpressed.
|
|
const onMouseMoveEnd = unref(options.onMouseMoveEnd);
|
|
onMouseMoveEnd?.(e);
|
|
return;
|
|
}
|
|
|
|
panCanvas(e);
|
|
}
|
|
|
|
return {
|
|
moveLastPosition,
|
|
onMouseDown,
|
|
onMouseUp,
|
|
onMouseMove,
|
|
panCanvas,
|
|
};
|
|
}
|