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// Copyright 2021 The Prometheus Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package tsdb
import (
"context"
"fmt"
"math"
"github.com/go-kit/log/level"
"github.com/pkg/errors"
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"github.com/prometheus/prometheus/model/exemplar"
Style cleanup of all the changes in sparsehistogram so far
A lot of this code was hacked together, literally during a
hackathon. This commit intends not to change the code substantially,
but just make the code obey the usual style practices.
A (possibly incomplete) list of areas:
* Generally address linter warnings.
* The `pgk` directory is deprecated as per dev-summit. No new packages should
be added to it. I moved the new `pkg/histogram` package to `model`
anticipating what's proposed in #9478.
* Make the naming of the Sparse Histogram more consistent. Including
abbreviations, there were just too many names for it: SparseHistogram,
Histogram, Histo, hist, his, shs, h. The idea is to call it "Histogram" in
general. Only add "Sparse" if it is needed to avoid confusion with
conventional Histograms (which is rare because the TSDB really has no notion
of conventional Histograms). Use abbreviations only in local scope, and then
really abbreviate (not just removing three out of seven letters like in
"Histo"). This is in the spirit of
https://github.com/golang/go/wiki/CodeReviewComments#variable-names
* Several other minor name changes.
* A lot of formatting of doc comments. For one, following
https://github.com/golang/go/wiki/CodeReviewComments#comment-sentences
, but also layout question, anticipating how things will look like
when rendered by `godoc` (even where `godoc` doesn't render them
right now because they are for unexported types or not a doc comment
at all but just a normal code comment - consistency is queen!).
* Re-enabled `TestQueryLog` and `TestEndopints` (they pass now,
leaving them disabled was presumably an oversight).
* Bucket iterator for histogram.Histogram is now created with a
method.
* HistogramChunk.iterator now allows iterator recycling. (I think
@dieterbe only commented it out because he was confused by the
question in the comment.)
* HistogramAppender.Append panics now because we decided to treat
staleness marker differently.
Signed-off-by: beorn7 <beorn@grafana.com>
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"github.com/prometheus/prometheus/model/histogram"
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"github.com/prometheus/prometheus/model/labels"
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"github.com/prometheus/prometheus/model/metadata"
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"github.com/prometheus/prometheus/model/value"
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"github.com/prometheus/prometheus/storage"
"github.com/prometheus/prometheus/tsdb/chunkenc"
"github.com/prometheus/prometheus/tsdb/chunks"
"github.com/prometheus/prometheus/tsdb/record"
)
// initAppender is a helper to initialize the time bounds of the head
// upon the first sample it receives.
type initAppender struct {
app storage . Appender
head * Head
}
var _ storage . GetRef = & initAppender { }
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func ( a * initAppender ) Append ( ref storage . SeriesRef , lset labels . Labels , t int64 , v float64 ) ( storage . SeriesRef , error ) {
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if a . app != nil {
return a . app . Append ( ref , lset , t , v )
}
a . head . initTime ( t )
a . app = a . head . appender ( )
return a . app . Append ( ref , lset , t , v )
}
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func ( a * initAppender ) AppendExemplar ( ref storage . SeriesRef , l labels . Labels , e exemplar . Exemplar ) ( storage . SeriesRef , error ) {
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// Check if exemplar storage is enabled.
if ! a . head . opts . EnableExemplarStorage || a . head . opts . MaxExemplars . Load ( ) <= 0 {
return 0 , nil
}
if a . app != nil {
return a . app . AppendExemplar ( ref , l , e )
}
// We should never reach here given we would call Append before AppendExemplar
// and we probably want to always base head/WAL min time on sample times.
a . head . initTime ( e . Ts )
a . app = a . head . appender ( )
return a . app . AppendExemplar ( ref , l , e )
}
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func ( a * initAppender ) AppendHistogram ( ref storage . SeriesRef , l labels . Labels , t int64 , h * histogram . Histogram , fh * histogram . FloatHistogram ) ( storage . SeriesRef , error ) {
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if a . app != nil {
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return a . app . AppendHistogram ( ref , l , t , h , fh )
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}
a . head . initTime ( t )
a . app = a . head . appender ( )
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return a . app . AppendHistogram ( ref , l , t , h , fh )
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}
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func ( a * initAppender ) UpdateMetadata ( ref storage . SeriesRef , l labels . Labels , m metadata . Metadata ) ( storage . SeriesRef , error ) {
if a . app != nil {
return a . app . UpdateMetadata ( ref , l , m )
}
a . app = a . head . appender ( )
return a . app . UpdateMetadata ( ref , l , m )
}
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// initTime initializes a head with the first timestamp. This only needs to be called
// for a completely fresh head with an empty WAL.
func ( h * Head ) initTime ( t int64 ) {
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if ! h . minTime . CompareAndSwap ( math . MaxInt64 , t ) {
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return
}
// Ensure that max time is initialized to at least the min time we just set.
// Concurrent appenders may already have set it to a higher value.
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h . maxTime . CompareAndSwap ( math . MinInt64 , t )
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}
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func ( a * initAppender ) GetRef ( lset labels . Labels , hash uint64 ) ( storage . SeriesRef , labels . Labels ) {
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if g , ok := a . app . ( storage . GetRef ) ; ok {
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return g . GetRef ( lset , hash )
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}
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return 0 , labels . EmptyLabels ( )
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}
func ( a * initAppender ) Commit ( ) error {
if a . app == nil {
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a . head . metrics . activeAppenders . Dec ( )
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return nil
}
return a . app . Commit ( )
}
func ( a * initAppender ) Rollback ( ) error {
if a . app == nil {
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a . head . metrics . activeAppenders . Dec ( )
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return nil
}
return a . app . Rollback ( )
}
// Appender returns a new Appender on the database.
func ( h * Head ) Appender ( _ context . Context ) storage . Appender {
h . metrics . activeAppenders . Inc ( )
// The head cache might not have a starting point yet. The init appender
// picks up the first appended timestamp as the base.
if h . MinTime ( ) == math . MaxInt64 {
return & initAppender {
head : h ,
}
}
return h . appender ( )
}
func ( h * Head ) appender ( ) * headAppender {
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minValidTime := h . appendableMinValidTime ( )
appendID , cleanupAppendIDsBelow := h . iso . newAppendID ( minValidTime ) // Every appender gets an ID that is cleared upon commit/rollback.
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// Allocate the exemplars buffer only if exemplars are enabled.
var exemplarsBuf [ ] exemplarWithSeriesRef
if h . opts . EnableExemplarStorage {
exemplarsBuf = h . getExemplarBuffer ( )
}
return & headAppender {
head : h ,
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minValidTime : minValidTime ,
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mint : math . MaxInt64 ,
maxt : math . MinInt64 ,
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headMaxt : h . MaxTime ( ) ,
oooTimeWindow : h . opts . OutOfOrderTimeWindow . Load ( ) ,
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samples : h . getAppendBuffer ( ) ,
sampleSeries : h . getSeriesBuffer ( ) ,
exemplars : exemplarsBuf ,
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histograms : h . getHistogramBuffer ( ) ,
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floatHistograms : h . getFloatHistogramBuffer ( ) ,
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metadata : h . getMetadataBuffer ( ) ,
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appendID : appendID ,
cleanupAppendIDsBelow : cleanupAppendIDsBelow ,
}
}
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// appendableMinValidTime returns the minimum valid timestamp for appends,
// such that samples stay ahead of prior blocks and the head compaction window.
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func ( h * Head ) appendableMinValidTime ( ) int64 {
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// This boundary ensures that no samples will be added to the compaction window.
// This allows race-free, concurrent appending and compaction.
cwEnd := h . MaxTime ( ) - h . chunkRange . Load ( ) / 2
// This boundary ensures that we avoid overlapping timeframes from one block to the next.
// While not necessary for correctness, it means we're not required to use vertical compaction.
minValid := h . minValidTime . Load ( )
return max ( cwEnd , minValid )
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}
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// AppendableMinValidTime returns the minimum valid time for samples to be appended to the Head.
// Returns false if Head hasn't been initialized yet and the minimum time isn't known yet.
func ( h * Head ) AppendableMinValidTime ( ) ( int64 , bool ) {
if h . MinTime ( ) == math . MaxInt64 {
return 0 , false
}
return h . appendableMinValidTime ( ) , true
}
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func max ( a , b int64 ) int64 {
if a > b {
return a
}
return b
}
func ( h * Head ) getAppendBuffer ( ) [ ] record . RefSample {
b := h . appendPool . Get ( )
if b == nil {
return make ( [ ] record . RefSample , 0 , 512 )
}
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return b
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}
func ( h * Head ) putAppendBuffer ( b [ ] record . RefSample ) {
h . appendPool . Put ( b [ : 0 ] )
}
func ( h * Head ) getExemplarBuffer ( ) [ ] exemplarWithSeriesRef {
b := h . exemplarsPool . Get ( )
if b == nil {
return make ( [ ] exemplarWithSeriesRef , 0 , 512 )
}
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return b
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}
func ( h * Head ) putExemplarBuffer ( b [ ] exemplarWithSeriesRef ) {
if b == nil {
return
}
h . exemplarsPool . Put ( b [ : 0 ] )
}
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func ( h * Head ) getHistogramBuffer ( ) [ ] record . RefHistogramSample {
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b := h . histogramsPool . Get ( )
if b == nil {
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return make ( [ ] record . RefHistogramSample , 0 , 512 )
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}
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return b
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}
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func ( h * Head ) putHistogramBuffer ( b [ ] record . RefHistogramSample ) {
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h . histogramsPool . Put ( b [ : 0 ] )
}
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func ( h * Head ) getFloatHistogramBuffer ( ) [ ] record . RefFloatHistogramSample {
b := h . floatHistogramsPool . Get ( )
if b == nil {
return make ( [ ] record . RefFloatHistogramSample , 0 , 512 )
}
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return b
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}
func ( h * Head ) putFloatHistogramBuffer ( b [ ] record . RefFloatHistogramSample ) {
h . floatHistogramsPool . Put ( b [ : 0 ] )
}
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func ( h * Head ) getMetadataBuffer ( ) [ ] record . RefMetadata {
b := h . metadataPool . Get ( )
if b == nil {
return make ( [ ] record . RefMetadata , 0 , 512 )
}
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return b
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}
func ( h * Head ) putMetadataBuffer ( b [ ] record . RefMetadata ) {
h . metadataPool . Put ( b [ : 0 ] )
}
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func ( h * Head ) getSeriesBuffer ( ) [ ] * memSeries {
b := h . seriesPool . Get ( )
if b == nil {
return make ( [ ] * memSeries , 0 , 512 )
}
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return b
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}
func ( h * Head ) putSeriesBuffer ( b [ ] * memSeries ) {
h . seriesPool . Put ( b [ : 0 ] )
}
func ( h * Head ) getBytesBuffer ( ) [ ] byte {
b := h . bytesPool . Get ( )
if b == nil {
return make ( [ ] byte , 0 , 1024 )
}
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return b
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}
func ( h * Head ) putBytesBuffer ( b [ ] byte ) {
h . bytesPool . Put ( b [ : 0 ] )
}
type exemplarWithSeriesRef struct {
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ref storage . SeriesRef
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exemplar exemplar . Exemplar
}
type headAppender struct {
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head * Head
minValidTime int64 // No samples below this timestamp are allowed.
mint , maxt int64
headMaxt int64 // We track it here to not take the lock for every sample appended.
oooTimeWindow int64 // Use the same for the entire append, and don't load the atomic for each sample.
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series [ ] record . RefSeries // New series held by this appender.
samples [ ] record . RefSample // New float samples held by this appender.
sampleSeries [ ] * memSeries // Float series corresponding to the samples held by this appender (using corresponding slice indices - same series may appear more than once).
histograms [ ] record . RefHistogramSample // New histogram samples held by this appender.
histogramSeries [ ] * memSeries // HistogramSamples series corresponding to the samples held by this appender (using corresponding slice indices - same series may appear more than once).
floatHistograms [ ] record . RefFloatHistogramSample // New float histogram samples held by this appender.
floatHistogramSeries [ ] * memSeries // FloatHistogramSamples series corresponding to the samples held by this appender (using corresponding slice indices - same series may appear more than once).
metadata [ ] record . RefMetadata // New metadata held by this appender.
metadataSeries [ ] * memSeries // Series corresponding to the metadata held by this appender.
exemplars [ ] exemplarWithSeriesRef // New exemplars held by this appender.
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appendID , cleanupAppendIDsBelow uint64
closed bool
}
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func ( a * headAppender ) Append ( ref storage . SeriesRef , lset labels . Labels , t int64 , v float64 ) ( storage . SeriesRef , error ) {
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// For OOO inserts, this restriction is irrelevant and will be checked later once we confirm the sample is an in-order append.
// If OOO inserts are disabled, we may as well as check this as early as we can and avoid more work.
if a . oooTimeWindow == 0 && t < a . minValidTime {
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a . head . metrics . outOfBoundSamples . WithLabelValues ( sampleMetricTypeFloat ) . Inc ( )
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return 0 , storage . ErrOutOfBounds
}
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s := a . head . series . getByID ( chunks . HeadSeriesRef ( ref ) )
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if s == nil {
// Ensure no empty labels have gotten through.
lset = lset . WithoutEmpty ( )
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if lset . IsEmpty ( ) {
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return 0 , errors . Wrap ( ErrInvalidSample , "empty labelset" )
}
if l , dup := lset . HasDuplicateLabelNames ( ) ; dup {
return 0 , errors . Wrap ( ErrInvalidSample , fmt . Sprintf ( ` label name "%s" is not unique ` , l ) )
}
var created bool
var err error
s , created , err = a . head . getOrCreate ( lset . Hash ( ) , lset )
if err != nil {
return 0 , err
}
if created {
a . series = append ( a . series , record . RefSeries {
Ref : s . ref ,
Labels : lset ,
} )
}
}
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if value . IsStaleNaN ( v ) {
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
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switch {
case s . lastHistogramValue != nil :
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return a . AppendHistogram ( ref , lset , t , & histogram . Histogram { Sum : v } , nil )
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
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case s . lastFloatHistogramValue != nil :
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return a . AppendHistogram ( ref , lset , t , nil , & histogram . FloatHistogram { Sum : v } )
}
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}
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s . Lock ( )
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// TODO(codesome): If we definitely know at this point that the sample is ooo, then optimise
// to skip that sample from the WAL and write only in the WBL.
_ , delta , err := s . appendable ( t , v , a . headMaxt , a . minValidTime , a . oooTimeWindow )
if err == nil {
s . pendingCommit = true
}
s . Unlock ( )
if delta > 0 {
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a . head . metrics . oooHistogram . Observe ( float64 ( delta ) / 1000 )
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}
if err != nil {
switch err {
case storage . ErrOutOfOrderSample :
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a . head . metrics . outOfOrderSamples . WithLabelValues ( sampleMetricTypeFloat ) . Inc ( )
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case storage . ErrTooOldSample :
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a . head . metrics . tooOldSamples . WithLabelValues ( sampleMetricTypeFloat ) . Inc ( )
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}
return 0 , err
}
if t < a . mint {
a . mint = t
}
if t > a . maxt {
a . maxt = t
}
a . samples = append ( a . samples , record . RefSample {
Ref : s . ref ,
T : t ,
V : v ,
} )
a . sampleSeries = append ( a . sampleSeries , s )
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return storage . SeriesRef ( s . ref ) , nil
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}
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// appendable checks whether the given sample is valid for appending to the series. (if we return false and no error)
// The sample belongs to the out of order chunk if we return true and no error.
// An error signifies the sample cannot be handled.
func ( s * memSeries ) appendable ( t int64 , v float64 , headMaxt , minValidTime , oooTimeWindow int64 ) ( isOOO bool , oooDelta int64 , err error ) {
// Check if we can append in the in-order chunk.
if t >= minValidTime {
if s . head ( ) == nil {
// The series has no sample and was freshly created.
return false , 0 , nil
}
msMaxt := s . maxTime ( )
if t > msMaxt {
return false , 0 , nil
}
if t == msMaxt {
// We are allowing exact duplicates as we can encounter them in valid cases
// like federation and erroring out at that time would be extremely noisy.
// This only checks against the latest in-order sample.
// The OOO headchunk has its own method to detect these duplicates.
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if math . Float64bits ( s . lastValue ) != math . Float64bits ( v ) {
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return false , 0 , storage . ErrDuplicateSampleForTimestamp
}
// Sample is identical (ts + value) with most current (highest ts) sample in sampleBuf.
return false , 0 , nil
}
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}
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// The sample cannot go in the in-order chunk. Check if it can go in the out-of-order chunk.
if oooTimeWindow > 0 && t >= headMaxt - oooTimeWindow {
return true , headMaxt - t , nil
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}
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// The sample cannot go in both in-order and out-of-order chunk.
if oooTimeWindow > 0 {
return true , headMaxt - t , storage . ErrTooOldSample
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}
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if t < minValidTime {
return false , headMaxt - t , storage . ErrOutOfBounds
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}
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return false , headMaxt - t , storage . ErrOutOfOrderSample
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}
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// appendableHistogram checks whether the given histogram is valid for appending to the series.
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func ( s * memSeries ) appendableHistogram ( t int64 , h * histogram . Histogram ) error {
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c := s . head ( )
if c == nil {
return nil
}
if t > c . maxTime {
return nil
}
if t < c . maxTime {
return storage . ErrOutOfOrderSample
}
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// We are allowing exact duplicates as we can encounter them in valid cases
// like federation and erroring out at that time would be extremely noisy.
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if ! h . Equals ( s . lastHistogramValue ) {
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return storage . ErrDuplicateSampleForTimestamp
}
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return nil
}
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// appendableFloatHistogram checks whether the given float histogram is valid for appending to the series.
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func ( s * memSeries ) appendableFloatHistogram ( t int64 , fh * histogram . FloatHistogram ) error {
c := s . head ( )
if c == nil {
return nil
}
if t > c . maxTime {
return nil
}
if t < c . maxTime {
return storage . ErrOutOfOrderSample
}
// We are allowing exact duplicates as we can encounter them in valid cases
// like federation and erroring out at that time would be extremely noisy.
if ! fh . Equals ( s . lastFloatHistogramValue ) {
return storage . ErrDuplicateSampleForTimestamp
}
return nil
}
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// AppendExemplar for headAppender assumes the series ref already exists, and so it doesn't
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// use getOrCreate or make any of the lset validity checks that Append does.
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func ( a * headAppender ) AppendExemplar ( ref storage . SeriesRef , lset labels . Labels , e exemplar . Exemplar ) ( storage . SeriesRef , error ) {
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// Check if exemplar storage is enabled.
if ! a . head . opts . EnableExemplarStorage || a . head . opts . MaxExemplars . Load ( ) <= 0 {
return 0 , nil
}
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// Get Series
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s := a . head . series . getByID ( chunks . HeadSeriesRef ( ref ) )
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if s == nil {
s = a . head . series . getByHash ( lset . Hash ( ) , lset )
if s != nil {
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ref = storage . SeriesRef ( s . ref )
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}
}
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if s == nil {
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return 0 , fmt . Errorf ( "unknown HeadSeriesRef when trying to add exemplar: %d" , ref )
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}
// Ensure no empty labels have gotten through.
e . Labels = e . Labels . WithoutEmpty ( )
err := a . head . exemplars . ValidateExemplar ( s . lset , e )
if err != nil {
if err == storage . ErrDuplicateExemplar || err == storage . ErrExemplarsDisabled {
// Duplicate, don't return an error but don't accept the exemplar.
return 0 , nil
}
return 0 , err
}
a . exemplars = append ( a . exemplars , exemplarWithSeriesRef { ref , e } )
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return storage . SeriesRef ( s . ref ) , nil
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}
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func ( a * headAppender ) AppendHistogram ( ref storage . SeriesRef , lset labels . Labels , t int64 , h * histogram . Histogram , fh * histogram . FloatHistogram ) ( storage . SeriesRef , error ) {
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if ! a . head . opts . EnableNativeHistograms . Load ( ) {
return 0 , storage . ErrNativeHistogramsDisabled
}
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if t < a . minValidTime {
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a . head . metrics . outOfBoundSamples . WithLabelValues ( sampleMetricTypeHistogram ) . Inc ( )
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return 0 , storage . ErrOutOfBounds
}
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if h != nil {
if err := ValidateHistogram ( h ) ; err != nil {
return 0 , err
}
}
if fh != nil {
if err := ValidateFloatHistogram ( fh ) ; err != nil {
return 0 , err
}
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}
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s := a . head . series . getByID ( chunks . HeadSeriesRef ( ref ) )
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if s == nil {
// Ensure no empty labels have gotten through.
lset = lset . WithoutEmpty ( )
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if lset . IsEmpty ( ) {
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return 0 , errors . Wrap ( ErrInvalidSample , "empty labelset" )
}
if l , dup := lset . HasDuplicateLabelNames ( ) ; dup {
return 0 , errors . Wrap ( ErrInvalidSample , fmt . Sprintf ( ` label name "%s" is not unique ` , l ) )
}
var created bool
var err error
s , created , err = a . head . getOrCreate ( lset . Hash ( ) , lset )
if err != nil {
return 0 , err
}
if created {
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
2023-04-12 07:14:31 -07:00
switch {
case h != nil :
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s . lastHistogramValue = & histogram . Histogram { }
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
2023-04-12 07:14:31 -07:00
case fh != nil :
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s . lastFloatHistogramValue = & histogram . FloatHistogram { }
}
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a . series = append ( a . series , record . RefSeries {
Ref : s . ref ,
Labels : lset ,
} )
}
}
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
2023-04-12 07:14:31 -07:00
switch {
case h != nil :
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s . Lock ( )
if err := s . appendableHistogram ( t , h ) ; err != nil {
s . Unlock ( )
if err == storage . ErrOutOfOrderSample {
a . head . metrics . outOfOrderSamples . WithLabelValues ( sampleMetricTypeHistogram ) . Inc ( )
}
return 0 , err
}
s . pendingCommit = true
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s . Unlock ( )
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a . histograms = append ( a . histograms , record . RefHistogramSample {
Ref : s . ref ,
T : t ,
H : h ,
} )
a . histogramSeries = append ( a . histogramSeries , s )
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
2023-04-12 07:14:31 -07:00
case fh != nil :
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s . Lock ( )
if err := s . appendableFloatHistogram ( t , fh ) ; err != nil {
s . Unlock ( )
if err == storage . ErrOutOfOrderSample {
a . head . metrics . outOfOrderSamples . WithLabelValues ( sampleMetricTypeHistogram ) . Inc ( )
}
return 0 , err
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}
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s . pendingCommit = true
s . Unlock ( )
a . floatHistograms = append ( a . floatHistograms , record . RefFloatHistogramSample {
Ref : s . ref ,
T : t ,
FH : fh ,
} )
a . floatHistogramSeries = append ( a . floatHistogramSeries , s )
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}
if t < a . mint {
a . mint = t
}
if t > a . maxt {
a . maxt = t
}
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return storage . SeriesRef ( s . ref ) , nil
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}
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// UpdateMetadata for headAppender assumes the series ref already exists, and so it doesn't
// use getOrCreate or make any of the lset sanity checks that Append does.
func ( a * headAppender ) UpdateMetadata ( ref storage . SeriesRef , lset labels . Labels , meta metadata . Metadata ) ( storage . SeriesRef , error ) {
s := a . head . series . getByID ( chunks . HeadSeriesRef ( ref ) )
if s == nil {
s = a . head . series . getByHash ( lset . Hash ( ) , lset )
if s != nil {
ref = storage . SeriesRef ( s . ref )
}
}
if s == nil {
return 0 , fmt . Errorf ( "unknown series when trying to add metadata with HeadSeriesRef: %d and labels: %s" , ref , lset )
}
s . RLock ( )
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hasNewMetadata := s . meta == nil || * s . meta != meta
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s . RUnlock ( )
if hasNewMetadata {
a . metadata = append ( a . metadata , record . RefMetadata {
Ref : s . ref ,
Type : record . GetMetricType ( meta . Type ) ,
Unit : meta . Unit ,
Help : meta . Help ,
} )
a . metadataSeries = append ( a . metadataSeries , s )
}
return ref , nil
}
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func ValidateHistogram ( h * histogram . Histogram ) error {
if err := checkHistogramSpans ( h . NegativeSpans , len ( h . NegativeBuckets ) ) ; err != nil {
return errors . Wrap ( err , "negative side" )
}
if err := checkHistogramSpans ( h . PositiveSpans , len ( h . PositiveBuckets ) ) ; err != nil {
return errors . Wrap ( err , "positive side" )
}
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var nCount , pCount uint64
err := checkHistogramBuckets ( h . NegativeBuckets , & nCount , true )
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if err != nil {
return errors . Wrap ( err , "negative side" )
}
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err = checkHistogramBuckets ( h . PositiveBuckets , & pCount , true )
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if err != nil {
return errors . Wrap ( err , "positive side" )
}
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if c := nCount + pCount ; c > h . Count {
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return errors . Wrap (
storage . ErrHistogramCountNotBigEnough ,
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fmt . Sprintf ( "%d observations found in buckets, but the Count field is %d" , c , h . Count ) ,
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)
}
return nil
}
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func ValidateFloatHistogram ( h * histogram . FloatHistogram ) error {
if err := checkHistogramSpans ( h . NegativeSpans , len ( h . NegativeBuckets ) ) ; err != nil {
return errors . Wrap ( err , "negative side" )
}
if err := checkHistogramSpans ( h . PositiveSpans , len ( h . PositiveBuckets ) ) ; err != nil {
return errors . Wrap ( err , "positive side" )
}
var nCount , pCount float64
err := checkHistogramBuckets ( h . NegativeBuckets , & nCount , false )
if err != nil {
return errors . Wrap ( err , "negative side" )
}
err = checkHistogramBuckets ( h . PositiveBuckets , & pCount , false )
if err != nil {
return errors . Wrap ( err , "positive side" )
}
if c := nCount + pCount ; c > h . Count {
return errors . Wrap (
storage . ErrHistogramCountNotBigEnough ,
fmt . Sprintf ( "%f observations found in buckets, but the Count field is %f" , c , h . Count ) ,
)
}
return nil
}
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func checkHistogramSpans ( spans [ ] histogram . Span , numBuckets int ) error {
var spanBuckets int
for n , span := range spans {
if n > 0 && span . Offset < 0 {
return errors . Wrap (
storage . ErrHistogramSpanNegativeOffset ,
fmt . Sprintf ( "span number %d with offset %d" , n + 1 , span . Offset ) ,
)
}
spanBuckets += int ( span . Length )
}
if spanBuckets != numBuckets {
return errors . Wrap (
storage . ErrHistogramSpansBucketsMismatch ,
fmt . Sprintf ( "spans need %d buckets, have %d buckets" , spanBuckets , numBuckets ) ,
)
}
return nil
}
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func checkHistogramBuckets [ BC histogram . BucketCount , IBC histogram . InternalBucketCount ] ( buckets [ ] IBC , count * BC , deltas bool ) error {
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if len ( buckets ) == 0 {
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return nil
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}
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var last IBC
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for i := 0 ; i < len ( buckets ) ; i ++ {
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var c IBC
if deltas {
c = last + buckets [ i ]
} else {
c = buckets [ i ]
}
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if c < 0 {
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return errors . Wrap (
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storage . ErrHistogramNegativeBucketCount ,
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fmt . Sprintf ( "bucket number %d has observation count of %v" , i + 1 , c ) ,
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)
}
last = c
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* count += BC ( c )
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}
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return nil
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}
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var _ storage . GetRef = & headAppender { }
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func ( a * headAppender ) GetRef ( lset labels . Labels , hash uint64 ) ( storage . SeriesRef , labels . Labels ) {
s := a . head . series . getByHash ( hash , lset )
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if s == nil {
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return 0 , labels . EmptyLabels ( )
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}
// returned labels must be suitable to pass to Append()
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return storage . SeriesRef ( s . ref ) , s . lset
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}
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// log writes all headAppender's data to the WAL.
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func ( a * headAppender ) log ( ) error {
if a . head . wal == nil {
return nil
}
buf := a . head . getBytesBuffer ( )
defer func ( ) { a . head . putBytesBuffer ( buf ) } ( )
var rec [ ] byte
var enc record . Encoder
if len ( a . series ) > 0 {
rec = enc . Series ( a . series , buf )
buf = rec [ : 0 ]
if err := a . head . wal . Log ( rec ) ; err != nil {
return errors . Wrap ( err , "log series" )
}
}
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if len ( a . metadata ) > 0 {
rec = enc . Metadata ( a . metadata , buf )
buf = rec [ : 0 ]
if err := a . head . wal . Log ( rec ) ; err != nil {
return errors . Wrap ( err , "log metadata" )
}
}
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if len ( a . samples ) > 0 {
rec = enc . Samples ( a . samples , buf )
buf = rec [ : 0 ]
if err := a . head . wal . Log ( rec ) ; err != nil {
return errors . Wrap ( err , "log samples" )
}
}
if len ( a . exemplars ) > 0 {
rec = enc . Exemplars ( exemplarsForEncoding ( a . exemplars ) , buf )
buf = rec [ : 0 ]
if err := a . head . wal . Log ( rec ) ; err != nil {
return errors . Wrap ( err , "log exemplars" )
}
}
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if len ( a . histograms ) > 0 {
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rec = enc . HistogramSamples ( a . histograms , buf )
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buf = rec [ : 0 ]
if err := a . head . wal . Log ( rec ) ; err != nil {
return errors . Wrap ( err , "log histograms" )
}
}
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if len ( a . floatHistograms ) > 0 {
rec = enc . FloatHistogramSamples ( a . floatHistograms , buf )
buf = rec [ : 0 ]
if err := a . head . wal . Log ( rec ) ; err != nil {
return errors . Wrap ( err , "log float histograms" )
}
}
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return nil
}
func exemplarsForEncoding ( es [ ] exemplarWithSeriesRef ) [ ] record . RefExemplar {
ret := make ( [ ] record . RefExemplar , 0 , len ( es ) )
for _ , e := range es {
ret = append ( ret , record . RefExemplar {
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Ref : chunks . HeadSeriesRef ( e . ref ) ,
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T : e . exemplar . Ts ,
V : e . exemplar . Value ,
Labels : e . exemplar . Labels ,
} )
}
return ret
}
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// Commit writes to the WAL and adds the data to the Head.
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// TODO(codesome): Refactor this method to reduce indentation and make it more readable.
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func ( a * headAppender ) Commit ( ) ( err error ) {
if a . closed {
return ErrAppenderClosed
}
defer func ( ) { a . closed = true } ( )
if err := a . log ( ) ; err != nil {
_ = a . Rollback ( ) // Most likely the same error will happen again.
return errors . Wrap ( err , "write to WAL" )
}
// No errors logging to WAL, so pass the exemplars along to the in memory storage.
for _ , e := range a . exemplars {
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s := a . head . series . getByID ( chunks . HeadSeriesRef ( e . ref ) )
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// We don't instrument exemplar appends here, all is instrumented by storage.
if err := a . head . exemplars . AddExemplar ( s . lset , e . exemplar ) ; err != nil {
if err == storage . ErrOutOfOrderExemplar {
continue
}
level . Debug ( a . head . logger ) . Log ( "msg" , "Unknown error while adding exemplar" , "err" , err )
}
}
defer a . head . metrics . activeAppenders . Dec ( )
defer a . head . putAppendBuffer ( a . samples )
defer a . head . putSeriesBuffer ( a . sampleSeries )
defer a . head . putExemplarBuffer ( a . exemplars )
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defer a . head . putHistogramBuffer ( a . histograms )
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defer a . head . putFloatHistogramBuffer ( a . floatHistograms )
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defer a . head . putMetadataBuffer ( a . metadata )
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defer a . head . iso . closeAppend ( a . appendID )
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var (
samplesAppended = len ( a . samples )
oooAccepted int // number of samples out of order but accepted: with ooo enabled and within time window
oooRejected int // number of samples rejected due to: out of order but OOO support disabled.
tooOldRejected int // number of samples rejected due to: that are out of order but too old (OOO support enabled, but outside time window)
oobRejected int // number of samples rejected due to: out of bounds: with t < minValidTime (OOO support disabled)
inOrderMint int64 = math . MaxInt64
inOrderMaxt int64 = math . MinInt64
ooomint int64 = math . MaxInt64
ooomaxt int64 = math . MinInt64
wblSamples [ ] record . RefSample
oooMmapMarkers map [ chunks . HeadSeriesRef ] chunks . ChunkDiskMapperRef
oooRecords [ ] [ ] byte
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oooCapMax = a . head . opts . OutOfOrderCapMax . Load ( )
chunkRange = a . head . chunkRange . Load ( )
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series * memSeries
enc record . Encoder
)
defer func ( ) {
for i := range oooRecords {
a . head . putBytesBuffer ( oooRecords [ i ] [ : 0 ] )
}
} ( )
collectOOORecords := func ( ) {
if a . head . wbl == nil {
// WBL is not enabled. So no need to collect.
wblSamples = nil
oooMmapMarkers = nil
return
}
// The m-map happens before adding a new sample. So we collect
// the m-map markers first, and then samples.
// WBL Graphically:
// WBL Before this Commit(): [old samples before this commit for chunk 1]
// WBL After this Commit(): [old samples before this commit for chunk 1][new samples in this commit for chunk 1]mmapmarker1[samples for chunk 2]mmapmarker2[samples for chunk 3]
if oooMmapMarkers != nil {
markers := make ( [ ] record . RefMmapMarker , 0 , len ( oooMmapMarkers ) )
for ref , mmapRef := range oooMmapMarkers {
markers = append ( markers , record . RefMmapMarker {
Ref : ref ,
MmapRef : mmapRef ,
} )
}
r := enc . MmapMarkers ( markers , a . head . getBytesBuffer ( ) )
oooRecords = append ( oooRecords , r )
}
if len ( wblSamples ) > 0 {
r := enc . Samples ( wblSamples , a . head . getBytesBuffer ( ) )
oooRecords = append ( oooRecords , r )
}
wblSamples = nil
oooMmapMarkers = nil
}
2021-08-03 05:14:26 -07:00
for i , s := range a . samples {
series = a . sampleSeries [ i ]
series . Lock ( )
2022-09-20 10:05:50 -07:00
oooSample , _ , err := series . appendable ( s . T , s . V , a . headMaxt , a . minValidTime , a . oooTimeWindow )
switch err {
case storage . ErrOutOfOrderSample :
samplesAppended --
oooRejected ++
case storage . ErrOutOfBounds :
samplesAppended --
oobRejected ++
case storage . ErrTooOldSample :
samplesAppended --
tooOldRejected ++
case nil :
// Do nothing.
default :
samplesAppended --
2021-08-03 05:14:26 -07:00
}
2022-09-20 10:05:50 -07:00
var ok , chunkCreated bool
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
2023-04-12 07:14:31 -07:00
switch {
case err != nil :
// Do nothing here.
case oooSample :
2022-09-20 10:05:50 -07:00
// Sample is OOO and OOO handling is enabled
// and the delta is within the OOO tolerance.
var mmapRef chunks . ChunkDiskMapperRef
2022-09-27 01:22:22 -07:00
ok , chunkCreated , mmapRef = series . insert ( s . T , s . V , a . head . chunkDiskMapper , oooCapMax )
2022-09-20 10:05:50 -07:00
if chunkCreated {
r , ok := oooMmapMarkers [ series . ref ]
if ! ok || r != 0 {
// !ok means there are no markers collected for these samples yet. So we first flush the samples
// before setting this m-map marker.
// r != 0 means we have already m-mapped a chunk for this series in the same Commit().
// Hence, before we m-map again, we should add the samples and m-map markers
// seen till now to the WBL records.
collectOOORecords ( )
}
if oooMmapMarkers == nil {
oooMmapMarkers = make ( map [ chunks . HeadSeriesRef ] chunks . ChunkDiskMapperRef )
}
oooMmapMarkers [ series . ref ] = mmapRef
}
if ok {
wblSamples = append ( wblSamples , s )
if s . T < ooomint {
ooomint = s . T
}
if s . T > ooomaxt {
ooomaxt = s . T
}
oooAccepted ++
} else {
// Sample is an exact duplicate of the last sample.
// NOTE: We can only detect updates if they clash with a sample in the OOOHeadChunk,
// not with samples in already flushed OOO chunks.
// TODO(codesome): Add error reporting? It depends on addressing https://github.com/prometheus/prometheus/discussions/10305.
samplesAppended --
}
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
2023-04-12 07:14:31 -07:00
default :
2022-09-27 01:22:22 -07:00
ok , chunkCreated = series . append ( s . T , s . V , a . appendID , a . head . chunkDiskMapper , chunkRange )
2022-09-20 10:05:50 -07:00
if ok {
if s . T < inOrderMint {
inOrderMint = s . T
}
if s . T > inOrderMaxt {
inOrderMaxt = s . T
}
} else {
// The sample is an exact duplicate, and should be silently dropped.
samplesAppended --
}
2021-08-04 23:46:08 -07:00
}
2022-09-20 10:05:50 -07:00
2021-08-04 23:46:08 -07:00
if chunkCreated {
a . head . metrics . chunks . Inc ( )
a . head . metrics . chunksCreated . Inc ( )
}
2022-09-20 10:05:50 -07:00
series . cleanupAppendIDsBelow ( a . cleanupAppendIDsBelow )
series . pendingCommit = false
series . Unlock ( )
2021-08-04 23:46:08 -07:00
}
2022-10-11 09:35:35 -07:00
histogramsTotal := len ( a . histograms )
histoOOORejected := 0
for i , s := range a . histograms {
series = a . histogramSeries [ i ]
series . Lock ( )
ok , chunkCreated := series . appendHistogram ( s . T , s . H , a . appendID , a . head . chunkDiskMapper , chunkRange )
series . cleanupAppendIDsBelow ( a . cleanupAppendIDsBelow )
series . pendingCommit = false
series . Unlock ( )
if ok {
if s . T < inOrderMint {
inOrderMint = s . T
}
if s . T > inOrderMaxt {
inOrderMaxt = s . T
}
} else {
histogramsTotal --
histoOOORejected ++
}
if chunkCreated {
a . head . metrics . chunks . Inc ( )
a . head . metrics . chunksCreated . Inc ( )
}
}
2022-12-28 00:55:07 -08:00
histogramsTotal += len ( a . floatHistograms )
for i , s := range a . floatHistograms {
series = a . floatHistogramSeries [ i ]
series . Lock ( )
ok , chunkCreated := series . appendFloatHistogram ( s . T , s . FH , a . appendID , a . head . chunkDiskMapper , chunkRange )
series . cleanupAppendIDsBelow ( a . cleanupAppendIDsBelow )
series . pendingCommit = false
series . Unlock ( )
if ok {
if s . T < inOrderMint {
inOrderMint = s . T
}
if s . T > inOrderMaxt {
inOrderMaxt = s . T
}
} else {
histogramsTotal --
histoOOORejected ++
}
if chunkCreated {
a . head . metrics . chunks . Inc ( )
a . head . metrics . chunksCreated . Inc ( )
}
}
2022-07-19 01:58:52 -07:00
for i , m := range a . metadata {
series = a . metadataSeries [ i ]
series . Lock ( )
2022-08-17 03:02:28 -07:00
series . meta = & metadata . Metadata { Type : record . ToTextparseMetricType ( m . Type ) , Unit : m . Unit , Help : m . Help }
2022-07-19 01:58:52 -07:00
series . Unlock ( )
}
2022-10-11 09:35:35 -07:00
a . head . metrics . outOfOrderSamples . WithLabelValues ( sampleMetricTypeFloat ) . Add ( float64 ( oooRejected ) )
a . head . metrics . outOfOrderSamples . WithLabelValues ( sampleMetricTypeHistogram ) . Add ( float64 ( histoOOORejected ) )
a . head . metrics . outOfBoundSamples . WithLabelValues ( sampleMetricTypeFloat ) . Add ( float64 ( oobRejected ) )
a . head . metrics . tooOldSamples . WithLabelValues ( sampleMetricTypeFloat ) . Add ( float64 ( tooOldRejected ) )
a . head . metrics . samplesAppended . WithLabelValues ( sampleMetricTypeFloat ) . Add ( float64 ( samplesAppended ) )
2022-10-03 00:53:28 -07:00
a . head . metrics . samplesAppended . WithLabelValues ( sampleMetricTypeHistogram ) . Add ( float64 ( histogramsTotal ) )
2022-09-20 10:05:50 -07:00
a . head . metrics . outOfOrderSamplesAppended . Add ( float64 ( oooAccepted ) )
a . head . updateMinMaxTime ( inOrderMint , inOrderMaxt )
a . head . updateMinOOOMaxOOOTime ( ooomint , ooomaxt )
collectOOORecords ( )
if a . head . wbl != nil {
if err := a . head . wbl . Log ( oooRecords ... ) ; err != nil {
// TODO(codesome): Currently WBL logging of ooo samples is best effort here since we cannot try logging
// until we have found what samples become OOO. We can try having a metric for this failure.
// Returning the error here is not correct because we have already put the samples into the memory,
// hence the append/insert was a success.
level . Error ( a . head . logger ) . Log ( "msg" , "Failed to log out of order samples into the WAL" , "err" , err )
}
}
2021-08-03 05:14:26 -07:00
return nil
}
2022-09-20 10:05:50 -07:00
// insert is like append, except it inserts. Used for OOO samples.
2022-09-27 01:22:22 -07:00
func ( s * memSeries ) insert ( t int64 , v float64 , chunkDiskMapper * chunks . ChunkDiskMapper , oooCapMax int64 ) ( inserted , chunkCreated bool , mmapRef chunks . ChunkDiskMapperRef ) {
2022-12-28 02:19:41 -08:00
if s . ooo == nil {
s . ooo = & memSeriesOOOFields { }
}
c := s . ooo . oooHeadChunk
2022-09-27 01:22:22 -07:00
if c == nil || c . chunk . NumSamples ( ) == int ( oooCapMax ) {
2022-09-20 10:05:50 -07:00
// Note: If no new samples come in then we rely on compaction to clean up stale in-memory OOO chunks.
c , mmapRef = s . cutNewOOOHeadChunk ( t , chunkDiskMapper )
chunkCreated = true
}
ok := c . chunk . Insert ( t , v )
if ok {
if chunkCreated || t < c . minTime {
c . minTime = t
}
if chunkCreated || t > c . maxTime {
c . maxTime = t
}
}
return ok , chunkCreated , mmapRef
}
2021-08-03 05:14:26 -07:00
// append adds the sample (t, v) to the series. The caller also has to provide
// the appendID for isolation. (The appendID can be zero, which results in no
// isolation for this append.)
// It is unsafe to call this concurrently with s.iterator(...) without holding the series lock.
2022-10-11 09:35:35 -07:00
func ( s * memSeries ) append ( t int64 , v float64 , appendID uint64 , chunkDiskMapper * chunks . ChunkDiskMapper , chunkRange int64 ) ( sampleInOrder , chunkCreated bool ) {
c , sampleInOrder , chunkCreated := s . appendPreprocessor ( t , chunkenc . EncXOR , chunkDiskMapper , chunkRange )
2021-08-04 23:46:08 -07:00
if ! sampleInOrder {
return sampleInOrder , chunkCreated
}
s . app . Append ( t , v )
c . maxTime = t
2022-10-11 09:35:35 -07:00
s . lastValue = v
2022-12-28 01:01:55 -08:00
s . lastHistogramValue = nil
s . lastFloatHistogramValue = nil
2021-08-04 23:46:08 -07:00
if appendID > 0 {
s . txs . add ( appendID )
}
return true , chunkCreated
}
Style cleanup of all the changes in sparsehistogram so far
A lot of this code was hacked together, literally during a
hackathon. This commit intends not to change the code substantially,
but just make the code obey the usual style practices.
A (possibly incomplete) list of areas:
* Generally address linter warnings.
* The `pgk` directory is deprecated as per dev-summit. No new packages should
be added to it. I moved the new `pkg/histogram` package to `model`
anticipating what's proposed in #9478.
* Make the naming of the Sparse Histogram more consistent. Including
abbreviations, there were just too many names for it: SparseHistogram,
Histogram, Histo, hist, his, shs, h. The idea is to call it "Histogram" in
general. Only add "Sparse" if it is needed to avoid confusion with
conventional Histograms (which is rare because the TSDB really has no notion
of conventional Histograms). Use abbreviations only in local scope, and then
really abbreviate (not just removing three out of seven letters like in
"Histo"). This is in the spirit of
https://github.com/golang/go/wiki/CodeReviewComments#variable-names
* Several other minor name changes.
* A lot of formatting of doc comments. For one, following
https://github.com/golang/go/wiki/CodeReviewComments#comment-sentences
, but also layout question, anticipating how things will look like
when rendered by `godoc` (even where `godoc` doesn't render them
right now because they are for unexported types or not a doc comment
at all but just a normal code comment - consistency is queen!).
* Re-enabled `TestQueryLog` and `TestEndopints` (they pass now,
leaving them disabled was presumably an oversight).
* Bucket iterator for histogram.Histogram is now created with a
method.
* HistogramChunk.iterator now allows iterator recycling. (I think
@dieterbe only commented it out because he was confused by the
question in the comment.)
* HistogramAppender.Append panics now because we decided to treat
staleness marker differently.
Signed-off-by: beorn7 <beorn@grafana.com>
2021-10-09 06:57:07 -07:00
// appendHistogram adds the histogram.
2021-08-04 23:46:08 -07:00
// It is unsafe to call this concurrently with s.iterator(...) without holding the series lock.
2022-10-11 09:35:35 -07:00
func ( s * memSeries ) appendHistogram ( t int64 , h * histogram . Histogram , appendID uint64 , chunkDiskMapper * chunks . ChunkDiskMapper , chunkRange int64 ) ( sampleInOrder , chunkCreated bool ) {
2022-07-06 05:34:02 -07:00
// Head controls the execution of recoding, so that we own the proper
2023-01-04 02:13:37 -08:00
// chunk reference afterwards. We check for Appendable from appender before
2022-07-06 05:34:02 -07:00
// appendPreprocessor because in case it ends up creating a new chunk,
// we need to know if there was also a counter reset or not to set the
// meta properly.
Style cleanup of all the changes in sparsehistogram so far
A lot of this code was hacked together, literally during a
hackathon. This commit intends not to change the code substantially,
but just make the code obey the usual style practices.
A (possibly incomplete) list of areas:
* Generally address linter warnings.
* The `pgk` directory is deprecated as per dev-summit. No new packages should
be added to it. I moved the new `pkg/histogram` package to `model`
anticipating what's proposed in #9478.
* Make the naming of the Sparse Histogram more consistent. Including
abbreviations, there were just too many names for it: SparseHistogram,
Histogram, Histo, hist, his, shs, h. The idea is to call it "Histogram" in
general. Only add "Sparse" if it is needed to avoid confusion with
conventional Histograms (which is rare because the TSDB really has no notion
of conventional Histograms). Use abbreviations only in local scope, and then
really abbreviate (not just removing three out of seven letters like in
"Histo"). This is in the spirit of
https://github.com/golang/go/wiki/CodeReviewComments#variable-names
* Several other minor name changes.
* A lot of formatting of doc comments. For one, following
https://github.com/golang/go/wiki/CodeReviewComments#comment-sentences
, but also layout question, anticipating how things will look like
when rendered by `godoc` (even where `godoc` doesn't render them
right now because they are for unexported types or not a doc comment
at all but just a normal code comment - consistency is queen!).
* Re-enabled `TestQueryLog` and `TestEndopints` (they pass now,
leaving them disabled was presumably an oversight).
* Bucket iterator for histogram.Histogram is now created with a
method.
* HistogramChunk.iterator now allows iterator recycling. (I think
@dieterbe only commented it out because he was confused by the
question in the comment.)
* HistogramAppender.Append panics now because we decided to treat
staleness marker differently.
Signed-off-by: beorn7 <beorn@grafana.com>
2021-10-09 06:57:07 -07:00
app , _ := s . app . ( * chunkenc . HistogramAppender )
2021-10-05 01:51:24 -07:00
var (
2023-01-18 04:47:22 -08:00
pForwardInserts , nForwardInserts [ ] chunkenc . Insert
pBackwardInserts , nBackwardInserts [ ] chunkenc . Insert
pMergedSpans , nMergedSpans [ ] histogram . Span
2023-01-18 08:59:29 -08:00
okToAppend , counterReset , gauge bool
2021-10-05 01:51:24 -07:00
)
2022-10-11 09:35:35 -07:00
c , sampleInOrder , chunkCreated := s . appendPreprocessor ( t , chunkenc . EncHistogram , chunkDiskMapper , chunkRange )
2021-08-04 23:46:08 -07:00
if ! sampleInOrder {
return sampleInOrder , chunkCreated
}
2023-01-18 08:59:29 -08:00
switch h . CounterResetHint {
case histogram . GaugeType :
gauge = true
if app != nil {
pForwardInserts , nForwardInserts ,
pBackwardInserts , nBackwardInserts ,
pMergedSpans , nMergedSpans ,
okToAppend = app . AppendableGauge ( h )
}
case histogram . CounterReset :
// The caller tells us this is a counter reset, even if it
// doesn't look like one.
counterReset = true
default :
if app != nil {
2023-01-18 04:47:22 -08:00
pForwardInserts , nForwardInserts , okToAppend , counterReset = app . Appendable ( h )
2023-01-10 15:49:13 -08:00
}
2022-07-06 05:34:02 -07:00
}
2021-08-04 23:46:08 -07:00
if ! chunkCreated {
2023-01-18 04:47:22 -08:00
if len ( pBackwardInserts ) + len ( nBackwardInserts ) > 0 {
2023-01-10 15:49:13 -08:00
h . PositiveSpans = pMergedSpans
h . NegativeSpans = nMergedSpans
2023-01-18 04:47:22 -08:00
app . RecodeHistogram ( h , pBackwardInserts , nBackwardInserts )
2023-01-10 15:49:13 -08:00
}
2021-10-06 03:32:19 -07:00
// We have 3 cases here
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
2023-04-12 07:14:31 -07:00
// - !okToAppend or counterReset -> We need to cut a new chunk.
2023-01-18 04:47:22 -08:00
// - okToAppend but we have inserts → Existing chunk needs
2022-07-06 05:34:02 -07:00
// recoding before we can append our histogram.
2023-01-18 04:47:22 -08:00
// - okToAppend and no inserts → Chunk is ready to support our histogram.
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
2023-04-12 07:14:31 -07:00
switch {
case ! okToAppend || counterReset :
2022-10-11 09:35:35 -07:00
c = s . cutNewHeadChunk ( t , chunkenc . EncHistogram , chunkDiskMapper , chunkRange )
2021-08-04 23:46:08 -07:00
chunkCreated = true
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
2023-04-12 07:14:31 -07:00
case len ( pForwardInserts ) > 0 || len ( nForwardInserts ) > 0 :
Style cleanup of all the changes in sparsehistogram so far
A lot of this code was hacked together, literally during a
hackathon. This commit intends not to change the code substantially,
but just make the code obey the usual style practices.
A (possibly incomplete) list of areas:
* Generally address linter warnings.
* The `pgk` directory is deprecated as per dev-summit. No new packages should
be added to it. I moved the new `pkg/histogram` package to `model`
anticipating what's proposed in #9478.
* Make the naming of the Sparse Histogram more consistent. Including
abbreviations, there were just too many names for it: SparseHistogram,
Histogram, Histo, hist, his, shs, h. The idea is to call it "Histogram" in
general. Only add "Sparse" if it is needed to avoid confusion with
conventional Histograms (which is rare because the TSDB really has no notion
of conventional Histograms). Use abbreviations only in local scope, and then
really abbreviate (not just removing three out of seven letters like in
"Histo"). This is in the spirit of
https://github.com/golang/go/wiki/CodeReviewComments#variable-names
* Several other minor name changes.
* A lot of formatting of doc comments. For one, following
https://github.com/golang/go/wiki/CodeReviewComments#comment-sentences
, but also layout question, anticipating how things will look like
when rendered by `godoc` (even where `godoc` doesn't render them
right now because they are for unexported types or not a doc comment
at all but just a normal code comment - consistency is queen!).
* Re-enabled `TestQueryLog` and `TestEndopints` (they pass now,
leaving them disabled was presumably an oversight).
* Bucket iterator for histogram.Histogram is now created with a
method.
* HistogramChunk.iterator now allows iterator recycling. (I think
@dieterbe only commented it out because he was confused by the
question in the comment.)
* HistogramAppender.Append panics now because we decided to treat
staleness marker differently.
Signed-off-by: beorn7 <beorn@grafana.com>
2021-10-09 06:57:07 -07:00
// New buckets have appeared. We need to recode all
// prior histogram samples within the chunk before we
// can process this one.
2022-07-06 05:34:02 -07:00
chunk , app := app . Recode (
2023-01-18 04:47:22 -08:00
pForwardInserts , nForwardInserts ,
2022-07-06 05:34:02 -07:00
h . PositiveSpans , h . NegativeSpans ,
)
c . chunk = chunk
2021-08-04 23:46:08 -07:00
s . app = app
}
}
2021-10-06 03:32:19 -07:00
if chunkCreated {
Style cleanup of all the changes in sparsehistogram so far
A lot of this code was hacked together, literally during a
hackathon. This commit intends not to change the code substantially,
but just make the code obey the usual style practices.
A (possibly incomplete) list of areas:
* Generally address linter warnings.
* The `pgk` directory is deprecated as per dev-summit. No new packages should
be added to it. I moved the new `pkg/histogram` package to `model`
anticipating what's proposed in #9478.
* Make the naming of the Sparse Histogram more consistent. Including
abbreviations, there were just too many names for it: SparseHistogram,
Histogram, Histo, hist, his, shs, h. The idea is to call it "Histogram" in
general. Only add "Sparse" if it is needed to avoid confusion with
conventional Histograms (which is rare because the TSDB really has no notion
of conventional Histograms). Use abbreviations only in local scope, and then
really abbreviate (not just removing three out of seven letters like in
"Histo"). This is in the spirit of
https://github.com/golang/go/wiki/CodeReviewComments#variable-names
* Several other minor name changes.
* A lot of formatting of doc comments. For one, following
https://github.com/golang/go/wiki/CodeReviewComments#comment-sentences
, but also layout question, anticipating how things will look like
when rendered by `godoc` (even where `godoc` doesn't render them
right now because they are for unexported types or not a doc comment
at all but just a normal code comment - consistency is queen!).
* Re-enabled `TestQueryLog` and `TestEndopints` (they pass now,
leaving them disabled was presumably an oversight).
* Bucket iterator for histogram.Histogram is now created with a
method.
* HistogramChunk.iterator now allows iterator recycling. (I think
@dieterbe only commented it out because he was confused by the
question in the comment.)
* HistogramAppender.Append panics now because we decided to treat
staleness marker differently.
Signed-off-by: beorn7 <beorn@grafana.com>
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hc := s . headChunk . chunk . ( * chunkenc . HistogramChunk )
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header := chunkenc . UnknownCounterReset
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switch {
case gauge :
header = chunkenc . GaugeType
case counterReset :
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header = chunkenc . CounterReset
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case okToAppend :
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header = chunkenc . NotCounterReset
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}
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hc . SetCounterResetHeader ( header )
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}
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s . app . AppendHistogram ( t , h )
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c . maxTime = t
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s . lastHistogramValue = h
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s . lastFloatHistogramValue = nil
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if appendID > 0 {
s . txs . add ( appendID )
}
return true , chunkCreated
}
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// appendFloatHistogram adds the float histogram.
// It is unsafe to call this concurrently with s.iterator(...) without holding the series lock.
func ( s * memSeries ) appendFloatHistogram ( t int64 , fh * histogram . FloatHistogram , appendID uint64 , chunkDiskMapper * chunks . ChunkDiskMapper , chunkRange int64 ) ( sampleInOrder , chunkCreated bool ) {
// Head controls the execution of recoding, so that we own the proper
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// chunk reference afterwards. We check for Appendable from appender before
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// appendPreprocessor because in case it ends up creating a new chunk,
// we need to know if there was also a counter reset or not to set the
// meta properly.
app , _ := s . app . ( * chunkenc . FloatHistogramAppender )
var (
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pForwardInserts , nForwardInserts [ ] chunkenc . Insert
pBackwardInserts , nBackwardInserts [ ] chunkenc . Insert
pMergedSpans , nMergedSpans [ ] histogram . Span
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okToAppend , counterReset , gauge bool
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)
c , sampleInOrder , chunkCreated := s . appendPreprocessor ( t , chunkenc . EncFloatHistogram , chunkDiskMapper , chunkRange )
if ! sampleInOrder {
return sampleInOrder , chunkCreated
}
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switch fh . CounterResetHint {
case histogram . GaugeType :
gauge = true
if app != nil {
pForwardInserts , nForwardInserts ,
pBackwardInserts , nBackwardInserts ,
pMergedSpans , nMergedSpans ,
okToAppend = app . AppendableGauge ( fh )
}
case histogram . CounterReset :
// The caller tells us this is a counter reset, even if it
// doesn't look like one.
counterReset = true
default :
if app != nil {
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pForwardInserts , nForwardInserts , okToAppend , counterReset = app . Appendable ( fh )
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}
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}
if ! chunkCreated {
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if len ( pBackwardInserts ) + len ( nBackwardInserts ) > 0 {
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fh . PositiveSpans = pMergedSpans
fh . NegativeSpans = nMergedSpans
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app . RecodeHistogramm ( fh , pBackwardInserts , nBackwardInserts )
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}
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// We have 3 cases here
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
2023-04-12 07:14:31 -07:00
// - !okToAppend or counterReset -> We need to cut a new chunk.
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// - okToAppend but we have inserts → Existing chunk needs
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// recoding before we can append our histogram.
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// - okToAppend and no inserts → Chunk is ready to support our histogram.
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
2023-04-12 07:14:31 -07:00
switch {
case ! okToAppend || counterReset :
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c = s . cutNewHeadChunk ( t , chunkenc . EncFloatHistogram , chunkDiskMapper , chunkRange )
chunkCreated = true
style: Replace `else if` cascades with `switch`
Wiser coders than myself have come to the conclusion that a `switch`
statement is almost always superior to a statement that includes any
`else if`.
The exceptions that I have found in our codebase are just these two:
* The `if else` is followed by an additional statement before the next
condition (separated by a `;`).
* The whole thing is within a `for` loop and `break` statements are
used. In this case, using `switch` would require tagging the `for`
loop, which probably tips the balance.
Why are `switch` statements more readable?
For one, fewer curly braces. But more importantly, the conditions all
have the same alignment, so the whole thing follows the natural flow
of going down a list of conditions. With `else if`, in contrast, all
conditions but the first are "hidden" behind `} else if `, harder to
spot and (for no good reason) presented differently from the first
condition.
I'm sure the aforemention wise coders can list even more reasons.
In any case, I like it so much that I have found myself recommending
it in code reviews. I would like to make it a habit in our code base,
without making it a hard requirement that we would test on the CI. But
for that, there has to be a role model, so this commit eliminates all
`if else` occurrences, unless it is autogenerated code or fits one of
the exceptions above.
Signed-off-by: beorn7 <beorn@grafana.com>
2023-04-12 07:14:31 -07:00
case len ( pForwardInserts ) > 0 || len ( nForwardInserts ) > 0 :
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// New buckets have appeared. We need to recode all
// prior histogram samples within the chunk before we
// can process this one.
chunk , app := app . Recode (
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pForwardInserts , nForwardInserts ,
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fh . PositiveSpans , fh . NegativeSpans ,
)
c . chunk = chunk
s . app = app
}
}
if chunkCreated {
hc := s . headChunk . chunk . ( * chunkenc . FloatHistogramChunk )
header := chunkenc . UnknownCounterReset
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switch {
case gauge :
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header = chunkenc . GaugeType
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case counterReset :
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header = chunkenc . CounterReset
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case okToAppend :
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header = chunkenc . NotCounterReset
}
hc . SetCounterResetHeader ( header )
}
s . app . AppendFloatHistogram ( t , fh )
c . maxTime = t
s . lastFloatHistogramValue = fh
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s . lastHistogramValue = nil
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if appendID > 0 {
s . txs . add ( appendID )
}
return true , chunkCreated
}
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// appendPreprocessor takes care of cutting new chunks and m-mapping old chunks.
// It is unsafe to call this concurrently with s.iterator(...) without holding the series lock.
// This should be called only when appending data.
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func ( s * memSeries ) appendPreprocessor (
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t int64 , e chunkenc . Encoding , chunkDiskMapper * chunks . ChunkDiskMapper , chunkRange int64 ,
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) ( c * memChunk , sampleInOrder , chunkCreated bool ) {
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// Based on Gorilla white papers this offers near-optimal compression ratio
// so anything bigger that this has diminishing returns and increases
// the time range within which we have to decompress all samples.
const samplesPerChunk = 120
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c = s . head ( )
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if c == nil {
if len ( s . mmappedChunks ) > 0 && s . mmappedChunks [ len ( s . mmappedChunks ) - 1 ] . maxTime >= t {
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// Out of order sample. Sample timestamp is already in the mmapped chunks, so ignore it.
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return c , false , false
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}
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// There is no head chunk in this series yet, create the first chunk for the sample.
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c = s . cutNewHeadChunk ( t , e , chunkDiskMapper , chunkRange )
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chunkCreated = true
}
// Out of order sample.
if c . maxTime >= t {
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return c , false , chunkCreated
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}
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if c . chunk . Encoding ( ) != e {
// The chunk encoding expected by this append is different than the head chunk's
// encoding. So we cut a new chunk with the expected encoding.
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c = s . cutNewHeadChunk ( t , e , chunkDiskMapper , chunkRange )
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chunkCreated = true
}
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numSamples := c . chunk . NumSamples ( )
if numSamples == 0 {
// It could be the new chunk created after reading the chunk snapshot,
// hence we fix the minTime of the chunk here.
c . minTime = t
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s . nextAt = rangeForTimestamp ( c . minTime , chunkRange )
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}
// If we reach 25% of a chunk's desired sample count, predict an end time
// for this chunk that will try to make samples equally distributed within
// the remaining chunks in the current chunk range.
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// At latest it must happen at the timestamp set when the chunk was cut.
if numSamples == samplesPerChunk / 4 {
s . nextAt = computeChunkEndTime ( c . minTime , c . maxTime , s . nextAt )
}
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// If numSamples > samplesPerChunk*2 then our previous prediction was invalid,
// most likely because samples rate has changed and now they are arriving more frequently.
// Since we assume that the rate is higher, we're being conservative and cutting at 2*samplesPerChunk
// as we expect more chunks to come.
// Note that next chunk will have its nextAt recalculated for the new rate.
if t >= s . nextAt || numSamples >= samplesPerChunk * 2 {
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c = s . cutNewHeadChunk ( t , e , chunkDiskMapper , chunkRange )
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chunkCreated = true
}
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return c , true , chunkCreated
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}
// computeChunkEndTime estimates the end timestamp based the beginning of a
// chunk, its current timestamp and the upper bound up to which we insert data.
// It assumes that the time range is 1/4 full.
// Assuming that the samples will keep arriving at the same rate, it will make the
// remaining n chunks within this chunk range (before max) equally sized.
func computeChunkEndTime ( start , cur , max int64 ) int64 {
n := ( max - start ) / ( ( cur - start + 1 ) * 4 )
if n <= 1 {
return max
}
return start + ( max - start ) / n
}
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func ( s * memSeries ) cutNewHeadChunk (
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mint int64 , e chunkenc . Encoding , chunkDiskMapper * chunks . ChunkDiskMapper , chunkRange int64 ,
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) * memChunk {
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s . mmapCurrentHeadChunk ( chunkDiskMapper )
s . headChunk = & memChunk {
minTime : mint ,
maxTime : math . MinInt64 ,
}
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if chunkenc . IsValidEncoding ( e ) {
var err error
s . headChunk . chunk , err = chunkenc . NewEmptyChunk ( e )
if err != nil {
panic ( err ) // This should never happen.
}
} else {
s . headChunk . chunk = chunkenc . NewXORChunk ( )
}
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// Set upper bound on when the next chunk must be started. An earlier timestamp
// may be chosen dynamically at a later point.
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s . nextAt = rangeForTimestamp ( mint , chunkRange )
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app , err := s . headChunk . chunk . Appender ( )
if err != nil {
panic ( err )
}
s . app = app
return s . headChunk
}
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// cutNewOOOHeadChunk cuts a new OOO chunk and m-maps the old chunk.
// The caller must ensure that s.ooo is not nil.
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func ( s * memSeries ) cutNewOOOHeadChunk ( mint int64 , chunkDiskMapper * chunks . ChunkDiskMapper ) ( * oooHeadChunk , chunks . ChunkDiskMapperRef ) {
ref := s . mmapCurrentOOOHeadChunk ( chunkDiskMapper )
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s . ooo . oooHeadChunk = & oooHeadChunk {
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chunk : NewOOOChunk ( ) ,
minTime : mint ,
maxTime : math . MinInt64 ,
}
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return s . ooo . oooHeadChunk , ref
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}
func ( s * memSeries ) mmapCurrentOOOHeadChunk ( chunkDiskMapper * chunks . ChunkDiskMapper ) chunks . ChunkDiskMapperRef {
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if s . ooo == nil || s . ooo . oooHeadChunk == nil {
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// There is no head chunk, so nothing to m-map here.
return 0
}
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xor , _ := s . ooo . oooHeadChunk . chunk . ToXOR ( ) // Encode to XorChunk which is more compact and implements all of the needed functionality.
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chunkRef := chunkDiskMapper . WriteChunk ( s . ref , s . ooo . oooHeadChunk . minTime , s . ooo . oooHeadChunk . maxTime , xor , true , handleChunkWriteError )
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s . ooo . oooMmappedChunks = append ( s . ooo . oooMmappedChunks , & mmappedChunk {
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ref : chunkRef ,
numSamples : uint16 ( xor . NumSamples ( ) ) ,
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minTime : s . ooo . oooHeadChunk . minTime ,
maxTime : s . ooo . oooHeadChunk . maxTime ,
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} )
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s . ooo . oooHeadChunk = nil
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return chunkRef
}
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func ( s * memSeries ) mmapCurrentHeadChunk ( chunkDiskMapper * chunks . ChunkDiskMapper ) {
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if s . headChunk == nil || s . headChunk . chunk . NumSamples ( ) == 0 {
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// There is no head chunk, so nothing to m-map here.
return
}
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chunkRef := chunkDiskMapper . WriteChunk ( s . ref , s . headChunk . minTime , s . headChunk . maxTime , s . headChunk . chunk , false , handleChunkWriteError )
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s . mmappedChunks = append ( s . mmappedChunks , & mmappedChunk {
ref : chunkRef ,
numSamples : uint16 ( s . headChunk . chunk . NumSamples ( ) ) ,
minTime : s . headChunk . minTime ,
maxTime : s . headChunk . maxTime ,
} )
}
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func handleChunkWriteError ( err error ) {
if err != nil && err != chunks . ErrChunkDiskMapperClosed {
panic ( err )
}
}
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// Rollback removes the samples and exemplars from headAppender and writes any series to WAL.
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func ( a * headAppender ) Rollback ( ) ( err error ) {
if a . closed {
return ErrAppenderClosed
}
defer func ( ) { a . closed = true } ( )
defer a . head . metrics . activeAppenders . Dec ( )
defer a . head . iso . closeAppend ( a . appendID )
defer a . head . putSeriesBuffer ( a . sampleSeries )
var series * memSeries
for i := range a . samples {
series = a . sampleSeries [ i ]
series . Lock ( )
series . cleanupAppendIDsBelow ( a . cleanupAppendIDsBelow )
series . pendingCommit = false
series . Unlock ( )
}
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for i := range a . histograms {
series = a . histogramSeries [ i ]
series . Lock ( )
series . cleanupAppendIDsBelow ( a . cleanupAppendIDsBelow )
series . pendingCommit = false
series . Unlock ( )
}
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a . head . putAppendBuffer ( a . samples )
a . head . putExemplarBuffer ( a . exemplars )
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a . head . putHistogramBuffer ( a . histograms )
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a . head . putFloatHistogramBuffer ( a . floatHistograms )
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a . head . putMetadataBuffer ( a . metadata )
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a . samples = nil
a . exemplars = nil
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a . histograms = nil
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a . metadata = nil
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// Series are created in the head memory regardless of rollback. Thus we have
// to log them to the WAL in any case.
return a . log ( )
}