On a 32 bit architecture the size of int is 32 bits. Thus converting from
int64, uint64 can overflow it and flip the sign.
Try for yourself in playground:
package main
import "fmt"
func main() {
x := int64(0x1F0000001)
y := int64(1)
z := int32(x - y) // numerically this is 0x1F0000000
fmt.Printf("%v\n", z)
}
Prints -268435456 as if x was smaller.
Followup to #12650
Signed-off-by: György Krajcsovits <gyorgy.krajcsovits@grafana.com>
build(deps): bump github.com/prometheus/prometheus from 0.45.0 to 0.47.2 in /documentation/examples/remote_storage
Signed-off-by: Levi Harrison <git@leviharrison.dev>
Improve promtool tsdb analyze
- Make it more suitable for variable size float chunks.
- Add support for histogram chunks.
---------
Signed-off-by: Ziqi Zhao <zhaoziqi9146@gmail.com>
Signed-off-by: Levi Harrison <git@leviharrison.dev>
* Additionally wrap WBL replay error
Although WBL replay is already wrapped with errLoadWbl,
there are other errors that can happen during a WBL replay.
We should not try to repair WAL in those cases.
This commit additionally wraps the final error in Head.Init again
with errLoadWbl so that WBL replay errors can be identified properly.
Signed-off-by: Ganesh Vernekar <ganeshvern@gmail.com>
Signed-off-by: Jesus Vazquez <jesusvzpg@gmail.com>
Co-authored-by: Jesus Vazquez <jesusvzpg@gmail.com>
Signed-off-by: Levi Harrison <git@leviharrison.dev>
Improve promtool tsdb analyze
- Make it more suitable for variable size float chunks.
- Add support for histogram chunks.
---------
Signed-off-by: Ziqi Zhao <zhaoziqi9146@gmail.com>
* Additionally wrap WBL replay error
Although WBL replay is already wrapped with errLoadWbl,
there are other errors that can happen during a WBL replay.
We should not try to repair WAL in those cases.
This commit additionally wraps the final error in Head.Init again
with errLoadWbl so that WBL replay errors can be identified properly.
Signed-off-by: Ganesh Vernekar <ganeshvern@gmail.com>
Signed-off-by: Jesus Vazquez <jesusvzpg@gmail.com>
Co-authored-by: Jesus Vazquez <jesusvzpg@gmail.com>
* A registerer is passed to the scrape Manager,
and all scrape metrics register with it.
* For now the registry which we pass to the scrape
Manager is still the global one.
Signed-off-by: Paulin Todev <paulin.todev@gmail.com>
* Added ability to specify scrape protocols to accept during HTTP content type negotiation.
This is done via new option in GlobalConfig and ScrapeConfig: "scrape_protocol"
Signed-off-by: bwplotka <bwplotka@gmail.com>
* Fixed readability and log message.
Signed-off-by: bwplotka <bwplotka@gmail.com>
---------
Signed-off-by: bwplotka <bwplotka@gmail.com>
We don't need the buffer to read the response until the scrape http call
returns; creating it earlier makes the buffer pool larger.
I split `scrape()` into `scrape()` which returns with the http response,
and `readResponse()` which decompresses and copies the data into the
supplied buffer. This design was chosen to minimize impact on the logic.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>
Reverts change from https://github.com/prometheus/prometheus/pull/12906
The benchmarks show that it's slower when intersecting, which is a
common usage for ListPostings (when intersecting matchers from Head)
(old is before #12906, new is #12906):
│ old │ new │
│ sec/op │ sec/op vs base │
Intersect/LongPostings1-16 20.54µ ± 1% 21.11µ ± 1% +2.76% (p=0.000 n=20)
Intersect/LongPostings2-16 51.03m ± 1% 52.40m ± 2% +2.69% (p=0.000 n=20)
Intersect/ManyPostings-16 194.2m ± 3% 332.1m ± 1% +71.00% (p=0.000 n=20)
geomean 5.882m 7.161m +21.74%
Signed-off-by: Oleg Zaytsev <mail@olegzaytsev.com>
It's implicit, but should be explicit. It is invalid to call At() after
a failed call to Next() or Seek().
Following up on https://github.com/prometheus/prometheus/pull/12906
Signed-off-by: Oleg Zaytsev <mail@olegzaytsev.com>
* Show group interval in Rules display
Signed-off-by: Danny Kopping <danny.kopping@grafana.com>
* Humanise interval
Signed-off-by: Danny Kopping <danny.kopping@grafana.com>
---------
Signed-off-by: Danny Kopping <danny.kopping@grafana.com>
Instead of setting to nil and allocating a new slice every time the
merge is advanced, re-use the previous slice.
This is safe because the `currentSets` member is only used inside member
functions, and explicitly copied in `At()`, the only place it leaves the
struct.
Signed-off-by: Bryan Boreham <bjboreham@gmail.com>