Only return an error where callers are doing something with it except
simply logging and ignoring.
All the errors touched in this commit flag the storage as dirty
anyway, and that fact is logged anyway. So most of what is being
removed here is just log spam.
As discussed earlier, the class of errors that flags the storage as
dirty signals fundamental corruption, no even bubbling up a one-time
warning to the user (e.g. about incomplete results) isn't helping much
because _anything_ happening in the storage has to be doubted from
that point on (and in fact retroactively into the past, too). Flagging
the storage dirty, and alerting on it (plus marking the state in the
web UI) is the only way I can see right now.
As a byproduct, I cleaned up the setDirty method a bit and improved
the logged errors.
WIP: This needs more tests.
It now gets a from and through value, which it may opportunistically
use to optimize the retrieval. With possible future range indices,
this could be used in a very efficient way. This change merely applies
some easy checks, which should nevertheless solve the use case of
heavy rule evaluations on servers with a lot of series churn.
Idea is the following:
- Only archive series that are at least as old as the headChunkTimeout
(which was already extremely unlikely to happen).
- Then maintain a high watermark for the last archival, i.e. no
archived series has a sample more recent than that watermark.
- Any query that doesn't reach to a time before that watermark doesn't
have to touch the archive index at all. (A production server at
Soundcloud with the aforementioned series churn and heavy rule
evaluations spends 50% of its CPU time in archive index
lookups. Since rule evaluations usually only touch very recent
values, most of those lookup should disappear with this change.)
- Federation with a very broad label matcher will profit from this,
too.
As a byproduct, the un-needed MetricForFingerprint method was removed
from the Storage interface.
For one, remove unneeded methods.
Then, instead of using a channel for all values, use a
bufio.Scanner-like interface. This removes the need for creating a
goroutine and avoids the (unnecessary) locking performed by channel
sending and receiving.
This will make it much easier to write new chunk implementations (like
Gorilla-style encoding).
This requires all the panic calls upon unexpected data to be converted
into errors returned. This pollute the function signatures quite
lot. Well, this is Go...
The ideas behind this are the following:
- panic only if it's a programming error. Data corruptions happen, and
they are not programming errors.
- If we detect a data corruption, we "quarantine" the series,
essentially removing it from the database and putting its data into
a separate directory for forensics.
- Failure during writing to a series file is not considered corruption
automatically. It will call setDirty, though, so that a
crashrecovery upon the next restart will commence and check for
that.
- Series quarantining and setDirty calls are logged and counted in
metrics, but are hidden from the user of the interfaces in
interface.go, whith the notable exception of Append(). The reasoning
is that we treat corruption by removing the corrupted series, i.e. a
query for it will return no results on its next call anyway, so
return no results right now. In the case of Append(), we want to
tell the user that no data has been appended, though.
Minor side effects:
- Now consistently using filepath.* instead of path.*.
- Introduced structured logging where I touched it. This makes things
less consistent, but a complete change to structured logging would
be out of scope for this PR.
Fixes https://github.com/prometheus/prometheus/issues/1401
This remove the last (and in fact bogus) use of BoundaryValues.
Thus, a whole lot of unused (and arguably sub-optimal / ugly) code can
be removed here, too.
In a way, our instants were also ranges, just with the staleness delta
as range length. They are no treated equally, just that in one case,
the range length is set as range, in the other the staleness
delta. However, there are "real" instants where start and and time of
a query is the same. In those cases, we only want to return a single
value (the one closest before or at the equal start and end time). If
that value is the last sample in the series, odds are we have it
already in the series object. In that case, there is no need to pin or
load any chunks. A special singleSampleSeriesIterator is created for
that. This should greatly speed up instant queries as they happen
frequently for rule evaluations.
This will fix issue #1035 and will also help to make issue #1264 less
bad.
The fundamental problem in the current code:
In the preload phase, we quite accurately determine which chunks will
be used for the query being executed. However, in the subsequent step
of creating series iterators, the created iterators are referencing
_all_ in-memory chunks in their series, even the un-pinned ones. In
iterator creation, we copy a pointer to each in-memory chunk of a
series into the iterator. While this creates a certain amount of
allocation churn, the worst thing about it is that copying the chunk
pointer out of the chunkDesc requires a mutex acquisition. (Remember
that the iterator will also reference un-pinned chunks, so we need to
acquire the mutex to protect against concurrent eviction.) The worst
case happens if a series doesn't even contain any relevant samples for
the query time range. We notice that during preloading but then we
will still create a series iterator for it. But even for series that
do contain relevant samples, the overhead is quite bad for instant
queries that retrieve a single sample from each series, but still go
through all the effort of series iterator creation. All of that is
particularly bad if a series has many in-memory chunks.
This commit addresses the problem from two sides:
First, it merges preloading and iterator creation into one step,
i.e. the preload call returns an iterator for exactly the preloaded
chunks.
Second, the required mutex acquisition in chunkDesc has been greatly
reduced. That was enabled by a side effect of the first step, which is
that the iterator is only referencing pinned chunks, so there is no
risk of concurrent eviction anymore, and chunks can be accessed
without mutex acquisition.
To simplify the code changes for the above, the long-planned change of
ValueAtTime to ValueAtOrBefore time was performed at the same
time. (It should have been done first, but it kind of accidentally
happened while I was in the middle of writing the series iterator
changes. Sorry for that.) So far, we actively filtered the up to two
values that were returned by ValueAtTime, i.e. we invested work to
retrieve up to two values, and then we invested more work to throw one
of them away.
The SeriesIterator.BoundaryValues method can be removed once #1401 is
fixed. But I really didn't want to load even more changes into this
PR.
Benchmarks:
The BenchmarkFuzz.* benchmarks run 83% faster (i.e. about six times
faster) and allocate 95% fewer bytes. The reason for that is that the
benchmark reads one sample after another from the time series and
creates a new series iterator for each sample read.
To find out how much these improvements matter in practice, I have
mirrored a beefy Prometheus server at SoundCloud that suffers from
both issues #1035 and #1264. To reach steady state that would be
comparable, the server needs to run for 15d. So far, it has run for
1d. The test server currently has only half as many memory time series
and 60% of the memory chunks the main server has. The 90th percentile
rule evaluation cycle time is ~11s on the main server and only ~3s on
the test server. However, these numbers might get much closer over
time.
In addition to performance improvements, this commit removes about 150
LOC.
If only very few chunks are to be truncated from a very large series
file, the rewrite of the file is a lorge overhead. With this change, a
certain ratio of the file has to be dropped to make it happen. While
only causing disk overhead at about the same ratio (by default 10%),
it will cut down I/O by a lot in above scenario.
The test had become flaky with Go1.5.
Theory here is that with Go1.5.x, sleeping for 10ms might not be
enough to wake up another goroutine, possibly because it is used for
GC. 50ms should always be enough due to GC pause guarantees with the
new GC.
For the label matching index-based preselection phase, don't do an OR
between equality and non-equality matchers. Execute only one of the two
(with equality matchers preferred when present).
Fixes https://github.com/prometheus/prometheus/issues/924
Fixes https://github.com/prometheus/prometheus/issues/481
While doing so, clean up and fix a few other things:
- Fix `go vet` warnings (@fabxc to blame ;).
- Fix a racey problem with unarchiving: Whenever we unarchive a
series, we essentially want to do something with it. However, until
we have done something with it, it appears like a series that is
ready to be archived or even purged. So e.g. it would be ignored
during checkpointing. With this fix, we always load the chunkDescs
upon unarchiving. This is wasteful if we only want to add a new
sample to an archived time series, but the (presumably more common)
case where we access an archived time series in a query doesn't
become more expensive.
- The change above streamlined the getOrCreateSeries ond
newMemorySeries flow. Also, the modTime is now always set correctly.
- Fix the leveldb-backed implementation of KeyValueStore.Delete. It
had the wrong behavior of still returning true, nil if a
non-existing key has been passed in.
This change is conceptually very simple, although the diff is large. It
switches logging from "github.com/golang/glog" to
"github.com/prometheus/log", while not actually changing any log
messages. V(1)-style logging has been changed to be log.Debug*().