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Avoid check for transparency when there is no alpha channel
git-svn-id: https://zxing.googlecode.com/svn/trunk@2327 59b500cc-1b3d-0410-9834-0bbf25fbcc57
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@ -49,6 +49,7 @@ public final class BufferedImageLuminanceSource extends LuminanceSource {
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// The color of fully-transparent pixels is irrelevant. They are often, technically, fully-transparent
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// black (0 alpha, and then 0 RGB). They are often used, of course as the "white" area in a
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// barcode image. Force any such pixel to be white:
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if (image.getAlphaRaster() != null) {
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int[] buffer = new int[width];
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for (int y = top; y < top + height; y++) {
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image.getRGB(left, y, width, 1, buffer, 0, sourceWidth);
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@ -63,6 +64,7 @@ public final class BufferedImageLuminanceSource extends LuminanceSource {
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image.setRGB(left, y, width, 1, buffer, 0, sourceWidth);
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}
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}
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}
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// Create a grayscale copy, no need to calculate the luminance manually
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this.image = new BufferedImage(sourceWidth, sourceHeight, BufferedImage.TYPE_BYTE_GRAY);
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@ -51,6 +51,7 @@ public final class BufferedImageLuminanceSource extends LuminanceSource {
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// The color of fully-transparent pixels is irrelevant. They are often, technically, fully-transparent
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// black (0 alpha, and then 0 RGB). They are often used, of course as the "white" area in a
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// barcode image. Force any such pixel to be white:
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if (image.getAlphaRaster() != null) {
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int[] buffer = new int[width];
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for (int y = top; y < top + height; y++) {
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image.getRGB(left, y, width, 1, buffer, 0, sourceWidth);
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@ -65,6 +66,7 @@ public final class BufferedImageLuminanceSource extends LuminanceSource {
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image.setRGB(left, y, width, 1, buffer, 0, sourceWidth);
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}
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}
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}
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// Create a grayscale copy, no need to calculate the luminance manually
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this.image = new BufferedImage(sourceWidth, sourceHeight, BufferedImage.TYPE_BYTE_GRAY);
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