* Added CSS for table toolbar
* Use maintenances API for table listings
* NIcer layout for allowed_columns in maintenances API
* Fixed#5014 - bootstrap cookie issues
* Fixed#5015 - bug when saving settings
* Refactored datatable code to use data attributes
* Updated dashboard with new table code
* Added - Order by group user count
* Updated groups to use new table attributes
* New license listing table code
* More bootstrap table implementations
* More BS table refactoring
* Improved bootstrap assigned assets
* New bootstrap for reports
* Misc BS fixes
* FIxed small issue with asset history display
* Removed multisort option
* JS refactor
This is kind of a janky way to handle this - I created a new dropdown select, instead of adding even more convoluted code to the partial. The reasoon for this is because there may be situations where $user is passed in *addition* to $item, and we don’t want to erroneously use that location if we’re not supposed to be.
* Added form checkout selector partial
* Stupid stash
* Added radio button checkout selector javascript
* New compiled production assets
* Added $style override in form partials for select2 ajax lists
* Added checkout-to radio button selector
TODO: Fix for accessibility - currently cannot tab-select this radio button
* Added new checkout-to selector to hardware edit
* Added new checkout-to selector to asset checkout form
* Refactored postCheckout to use radio button submission
This defaults to user checkout if nothing is passed for some reason
* Better visual feedback on whether or not an asset is deployable in edit screen
* Fix some n+1 problems
* Use route in notification dropdown to make sure we link to correct page
* Work on better UI support for checkout to non-user. Fix links on index bootstrap table, work towards eliminating assignedUser
* Remove Asset::assigneduser() relationship. Instead add a checkedOutToUser() method and/or port to using assignedTo()
* Adjust string to fit new reality
* Fix#3780. Move the consumables getDataView method to the ApiController. Not entirely RESTful, but it's a weird method that probably doesn't need its own controller and the functionality would be strange to stack on the userscontroller...
* Fix file uploads to assets and restore the delete route.
* Add asset maintence edit action to index.
* Suppliers asset list should link to the related asset, not to the supplier with same ID.
* Asset models page should use polymorphic formatter on assigned to to better handle assorted item types.
* Comment out more assigneduser fallacy until we figure out the query builder approach to searching for location text.
The solve here was a few things - first, load jquery-ui before bootstrap. They have conflicting tooltips. Second, initiate the tooltips in the wenzhixin/bootstrap-table formatter using `data-tooltip=“true”`, and thirdly, add some JS that tells BS table to inititalize tooltips within the table using that `data-tooltip=“true”` business
* Toggles the disabled state of auto_increment_prefix
To insert a prefix you had to toggle the checkbox, save the settings and reload. With this script it is immediate. Fixes#1390
* Delete asset image: made checkbox more visible
Related to #3153
* Added missing translation to bootstrap table partial
The "Are you sure to delete" confirmation was hardcoded. Added translation row to all locales and other small corrections to it/general lang file.
* Add presenters for models. Move bootstrap table JSON generation to these presenters, which cleans up controllers a lot. Move view specific modifications from the models to the presenters as well.
* Fix some issues found by travis and codacy
* Fix a few more issues found while testing.
* Attempt another acceptance test fix
* Try something else
* Maybe..
* Consolidate edit form elements into reusable partials.
This is a large code change that doesn't do much immediately. It
refactors all of the various edit.blade.php files to reference
standardized partials, so that they all reference the same base html
layout. This has the side effect of moving everything to the new fancy
"required" indicators, and making things look consistent.
In addition, I've gone ahead and renamed a few database fields. We had
Assetmodel::modelno and Consumable::model_no, I've renamed both to
model_number. We had items using ::note and ::notes, I've standardized
on ::notes. Component used total_qty where consumables and accessories
used qty, so I've moved everything to qty (And fixed a few bugs in the
helper file in the process.
TODO includes looking at how/where to place the modal javascripts to
allow for on the fly creation from all places, rather than just the
asset page.
Rename assetmodel::modelno to model_number for clarity and consistency
Rename consumable::model_no to model_number for clarity and consistency
Rename assetmodel::note to notes for clarity and consistency
Port asset and assetmodel to new partials layout. Adapt all code to the renamed model_number and notes database changes. Fix some stying.
* Share a settings variable with all views.
* Allow editing the per_page setting. We showed the value, but we never showed it on the edit page..
* use snipeSettings in all views instead of the long ugly path.
* War on partials. Centralize all bootstrap table javascript
* Use model_number instead of modelno in importer
* Codacy fix.
* More unification/deduplication. Create an edit form template layout that we use as the base for all edit forms. This gives the same interface for editing everything and makes the edit.blade.* files much easier to read.
* Use a ViewComposer instead of sharing the variable directly. Fixes artisan optimize trying to hit the db--which ruins new installs
* Fix DB seeder.
* Base sql dump and csv's to import data from for tests.
* Start some functional tests for creating items.
* Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things
* Improvements to functional tests.
Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.
* Some improvements to acceptance tests.
Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.
I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.
* A few things to make acceptance tests work. Add a name to the companies table, and make the locations table have the correct name
* Use a .env.tests file for testing functional and unit to allow a separate database.
* Add functional tests for compoents, groups, and licenses.
* Now that the config is in the functional.yml, this just confuses things.
* Start some functional tests for creating items.
* Add functional tests for all create methods. Still need to do tests for edits, deletes, and lots of other things
* Improvements to functional tests.
Use the built in DB seeding mechanism instead of doing it ourselves.
Break the tests into multiple units, rather than testing everything in
each function.
* Some improvements to acceptance tests.
Make sure we're only looking at the "trs" within the bootstrap table.
Creation of assets is now tested at the functional level (and is faster)
so ignore it here.
I'm testing acceptance tests with the
IMPORT_{ASSETS,ACCESSORIES,CONSUMABLES}.csv in the tests/_data folder
imported.
* update db dump
* Update tests to new reality
* env for the test setup
* only load the database at beginning of tests, not between each Functional test.
* Fix a miss from renaming note to notes.
* Set Termination date when creating an asset. It was only set on edit.
* Rename serial_number to serial in components for consistency.
* Update validation rules to match limits in database. Currently we just accepted the values and they were truncated when adding to DB.
* Much more detailed functional testing of creating items. This checks to make sure all values on form have been successfully persisted to database.